Commit Graph
51 Commits
Author SHA1 Message Date
Roc13xandShauren 69aeb1e8a7 Build: Update FindOpenSSL.cmake and remove custom FindGit (#294)
(cherry picked from commit 77596dba67483c8050c3d3ea1c4299360fde6beb)

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-10-11 22:50:02 +02:00
Roc13x abb5164f55 Core/Channel: Implement use of CHANNEL_DBC_FLAG_INITIAL (#256)
Reduces differences with TC
2021-04-20 16:06:10 +02:00
Roc13x 57b4f7e51b Core/Items: Prevent broken items from applying reforge effects (#257) 2021-04-20 16:05:39 +02:00
Roc13x d27eef16df Core/Datastore: fix structure of ItemExtendedCost hotfix table (#255) 2021-04-20 16:00:47 +02:00
Roc13x 0d95ea24bc Core/Command: Make new access take effect immediately on GM level change 2020-08-24 23:49:47 +02:00
Roc13x 110f178527 Core/Player: HasItemCount and DestroyItemCount now count bank bags 2020-08-24 23:49:47 +02:00
Roc13x c8d6fc99c0 Core/Player: Fix equipment sets not saving correctly
New sets were always saved to _equipmentSets[0], overwriting eachother
2020-08-24 23:49:47 +02:00
Roc13x eec9ef54b6 Core/Instance: Prevent possible crash on boss minion despawn 2020-08-24 23:49:47 +02:00
Roc13x e80375a7a9 Core/Account: Fix security level not updating in RBAC 2020-08-24 23:49:47 +02:00
Roc13x 31a04a1de1 Core/Guild: Implement guild master dethrone feature (#168) 2020-08-24 23:48:30 +02:00
Roc13x ac6604fba7 Core/Creature: Refactor vendor item code (#167)
* Fix loading referenced vendor items
* Refactored vendor item storage
2020-08-06 01:43:39 +02:00
Roc13x 5360da31a2 Core/Items: Fix some cases where items could be created without random properties (#166) 2020-08-04 10:19:24 +02:00
Roc13x 8669b5d22c Core/Gossips: Make MenuID/OptionID consistently use uint32 types (#165) 2020-08-04 10:14:47 +02:00
Roc13x 31b6b77200 Core/Players: Several gold handling improvements (#155)
* Updated the following systems to support large (64bit) gold numbers:
- Auction House
- Mail
- Commands
- Guild bank withdraw limits
- Guild Bank eventlog
- Vendor

* Fixed some vendor checks for when BuyCount > 1
* Tweaked some checks for available gold space
2020-08-03 17:24:32 +02:00
Ryan 25eabf2471 Core/Bnet: Fix battlenet login 2017-05-28 20:42:10 +01:00
Ryan 79661eeb39 Fix build 2017-05-28 20:19:48 +01:00
Ryan e054036742 Fix SMSG_POWER_UPDATE 2017-05-28 20:19:33 +01:00
Ryan a289acff81 Core/Spells: Fix SPELL_AURA_FIXATE 2017-05-28 20:14:31 +01:00
Ryan cc9c363b00 Core/Instance: Reset FAIL to NOT_STARTED on load 2017-05-28 20:13:42 +01:00
Ryan b1de58c7f8 Core/Phases: Fix area phase handling
Now honors the zone id as well as area id
2017-05-28 20:01:36 +01:00
Ryan f29874d7ad Core/Player: Add missing return 2017-05-28 19:58:44 +01:00
Ryan be1ca945c7 Core/Player: Fixed gem activation requirements
Not sure if the structure is totally correct, but it can now properly read all the data we actually use
2017-05-28 19:55:25 +01:00
Ryan 34a73e8cf1 Last sql 2017-05-28 19:20:48 +01:00
Ryan 1442984686 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2017-05-28 19:10:00 +01:00
Ryan b3133ef69f Update spell_proc SQLs
Used most recent dump of 335 spell_proc table, because many DB-only commits were not cherry-picked.
Removed entries for spells that no longer exist in 434.
2017-05-28 19:09:22 +01:00
Ryan 5e50bb9481 Fix warning and whitespace 2017-05-28 18:39:41 +01:00
Ryan 20726edec2 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2017-05-19 23:49:46 +01:00
Ryan 7d3d3be2a8 Core/Scripts: Remove happiness-related code 2017-05-19 23:49:22 +01:00
roc13x 97e8b18ceb Core/Scripts: Import missing gen/item scripts 2017-05-05 04:26:38 +01:00
roc13x 0242bd6f20 Build fix 2017-05-05 03:51:07 +01:00
roc13x 02e174d7e9 Cleanup 2017-05-05 00:10:25 +01:00
roc13x 7d6884dcb5 Core/Spells: Fix SPELL_AURA_PROC_ON_POWER_AMOUNT
Will re-implement the eclipse handling in spellscripts later
2017-05-04 21:16:50 +01:00
roc13x 1a5c7aed42 Remove merge error 2017-05-04 05:58:22 +01:00
roc13x c2fd775e5d Add missing changes
Core compiles now
2017-05-04 05:24:21 +01:00
roc13x 557f714a10 Fix spell dst execution time 2017-05-04 04:26:51 +01:00
roc13x 9dca905ea4 Add some missing code 2017-05-04 02:53:10 +01:00
roc13x 31b1b42b07 Remove duplicate code 2017-05-04 02:10:38 +01:00
roc13x f5c1440d50 Static analysis checks 2017-05-04 01:21:38 +01:00
roc13x d30237fb1e Core/Globals: compute aura diminishing return info at startup and cache it 2017-05-04 00:57:24 +01:00
roc13x da9de6de36 Add missing change 2017-05-04 00:13:26 +01:00
roc13x 0b2e5adeb1 Core/Globals: cache SpellSpecific and AuraState information instead of computing them each time they're needed 2017-05-04 00:12:11 +01:00
roc13x d113ad883c Fixed gameobjects not always despawning after use/delete 2017-04-19 20:05:32 +01:00
roc13x e4bfd0aa05 Corrected doors and buttons without autoclose time after recent changes 2017-04-19 18:30:32 +01:00
Ryan e344fc9cbf Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856) 2016-08-26 00:01:40 +02:00
roc13x 62e30175d8 whitespaces 2016-08-24 11:49:47 +01:00
roc13x 65ec46c890 Core/TB: Fix build
Moved statics to cpp
Added gameobject rotations
2016-08-24 11:35:04 +01:00
roc13x a54adfd894 Core/Build: Fixed dynamic mode build
Core can now be built in dynamic mode, enabling the hotswap system to be
used.

Hotswap works fine on Windows. Didnt work for me on Debian, the rebuild
and reload process happens but the old version of the module remains for
some reason. Cant figure it out right now
2016-08-13 17:26:30 +01:00
Roc13x cf15b39552 Core/Spells: Fix two cooldown issues
Cooldowns were not properly sent to client on login.
Profession cooldowns that expire daily were not handled
2016-06-23 08:53:26 +00:00
Roc13x 5e320797d1 Core/Player: Fix talent learning
Broke since 78d1dfd11a where this talent code was randomly deleted somehow
2016-06-22 23:03:54 +00:00
Roc13x 0267b53813 Core/Items: Fix logic in Player::AddItem
Should send client the amount it gave you, not the amount it couldn't
give you
2013-02-15 12:29:34 +00:00
Roc13x 9776bdfdfa Core/Items: DestroyItemCount also searches bank
Closes #8240

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-17 00:54:47 +00:00