(cherry picked from commit ae20b2ab561bc07d85f443ae914bc597c9d6ac6e)
(cherry picked from commit 921d893c2a82eb6ac0762bf7001df87911b44611)
(cherry picked from commit 9ab10d6e680ca835d1dfdfbceb9f18f330f994fc)
(cherry picked from commit 00c878e73a8c6b8ce3339d224ab5611df3bbd07c)
(cherry picked from commit ff9c999334d87acc3fcea9737753c30b7f1abe25)
(cherry picked from commit bc94bacce404401a480b6871eaa7bc38d766014c)
(cherry picked from commit d5b0ffbe9b0c07beb8d0dfc52a6532c2da805285)
* This fixes the height at which player is instantly killed when falling from The Frozen Throne
* Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling
Note: Extracting new maps is required
(cherry picked from commit 4f78efd4633f79285f176b61367a067b2cd90e2b)
# Conflicts:
# dep/PackageList.txt
# src/server/game/DataStores/DBCStructure.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/MovementHandler.cpp
# src/tools/map_extractor/CMakeLists.txt
# src/tools/map_extractor/System.cpp
# src/tools/map_extractor/adt.h
# src/tools/map_extractor/loadlib.cpp
Implements two standard features of the Auction House.
* GetAll scan, retrieves all auctions and sends them in a single packet.
There's a limitation on how often a player can do this (Max 55000 items)
* Search throttling. For normal searches, the server can send a time
in milliseconds to the client, the client will wait that long between
searches. Delay set in config
Closes#16469
If there is an alive instance of the creature upon creature spawn, skip
spawn entirely. If there are only dead instances, despawn them. A new dead
corpse in the creatures home position will be respawned.
Closes: #16462
- moved 2 #define text lines to enum, already in npc_text
- new gossip_menu_option for NPC 3678 Disciple of Naralex
- using `ADD_GOSSIP_ITEM_DB` instead of `ADD_GOSSIP_ITEM`
Tested on both alliance and horde characters, works just like before.
Additional change: menu options are changed from containing only names
to include the text " is my answer.", based on the lines in `broadcast_text`.
- replaced core text with DB SAI script
- created DB creature_text entries for Parqual Fintallas
- created DB gossip_menu_option entries for the NPC
- implemented NPC say lines in reply to all the answers
- added conditions for which gossip should show, depending on quest status
- added conditions to avoid exploits in the time it takes for NPC to say his texts
This PR is tested several times on a horde character (horde-only quest).
It now works as originally intended, with option-specific NPC replies.
The spell that trigger the achievement check, needs to be cast before setting up the variables used for the second round, otherwise the achievement will be granted to the wrong team.
Also, SPELL_END_OF_ROUND needs to be casted on the end of the second round too, this was confirmed in retail.