Ovahlord
2161908280
Core/Spells: partially implement Dancing Rune Weapon and handle Blood DK t12 4p bonus
2022-01-05 23:43:43 +01:00
Ovahlord
032b1ed2cd
Core/Spells: Blood Shield will now only proc while Blood Presence is active
2021-09-23 23:12:18 +02:00
Ovahlord
cad75cdaf3
Core/Spells: fixed an logic mistake in Runic Empowerment's spell script that was preventing the first blood or death rune from ever getting activated
2021-09-23 03:10:42 +02:00
Ovahlord
de82b464c8
Core/Spells: greatly simplify Runic Empowerment
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Sniffs have shown that there is no energize spell being involved in the activation. Probably because the activate spell effect does not care about fully depleted runes so we now can slim it all down by alot
2021-09-11 14:10:53 +02:00
Ovahlord
c6fd91cd1d
Core/Spells: Runic Empowerment will now only select runes which have a base rune that can be activated
2021-09-11 12:33:23 +02:00
Ovahlord
7180345f32
Core/Spells: reworked Runic Empowerment's rune selection logic. Instead of just picking any random rune that's on cooldown, it will now only proc for a rune type that is fully depleted, which means that both runes of the same type must be on cooldown
2021-09-11 11:19:42 +02:00
Ovahlord
a3a7a9b181
Core/Spells: Blood Shield will now only use effective healing for its shield calculation
2021-08-28 23:34:52 +02:00
Ovahlord
e0d2e8e902
Core/Spells: send the correct error message when trying to cast Death Coil on a friendly non-undead target
2021-05-24 18:42:59 +02:00
Ovahlord
1de7cf80ba
Core/Spells: reworked Runic Empowerment spell script
2021-05-24 18:38:11 +02:00
Ovahlord
e17761777c
Core/Spells: as of Patch 4.3.0 Death Strike will now heal the Death Knight whenever the ability hits or not
2021-04-20 22:29:02 +02:00
Ovahlord
754c138f89
Core/Spells: ported CastSpell unclusterfucking from 3.3.5 branch
2020-11-04 22:37:11 +01:00
Ovahlord
973d4a139a
Core/Spells: fixed DK T12 dps 2p and 4p bonus effects
2020-10-01 22:20:29 +02:00
Warpten
2b2fc5fb8a
Core/Spells: remove PrepareSpellScript and PrepareAuraScript macros and make Hooklist use emplace behaivior ( #174 )
2020-08-28 15:40:26 +02:00
Ovahlord
75a0e1c011
Core/Spells: updated Bloodworm's Blood Gorged behaivior to Cataclysm
2020-08-24 18:32:31 +02:00
Shauren
44e0d6c0f9
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
2020-08-23 17:44:48 +02:00
Ovahlord
a31111ebbb
Core/Spells: allow Rune Strike to be permanently used while in Blood Presence
2020-07-23 22:52:55 +02:00
Ovahlord
2ad3201067
Core/Spells: fixed Improved Blood Presence benefits not having any effect
2020-07-11 14:06:38 +02:00
Ovahlord
ffc0fe829c
Core/Spells: Death Grip will now use exact distances instead of comparing the melee distance between the caster and the target
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closes #73
2020-05-09 15:10:19 +02:00
Ovahlord
d30c811d9e
Core/Creatures: reworked tempoary summon creation
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* all stats and values will now be set before summons are getting added to map
* cleaned up summon spell effect handler to reduce duplicade code
* summoner guids will no longer be set for every minion and correctly handle assigning creator guids instead. These values will serve as fallback guid if there is no summoner guid
* friendly tempsummons will now inherit the guild data of their player and pass them on to further allied summons. This fixes guild specific visuals for creatures such as Guild Battle Standards and Guild Heralds.
Todo: check for regressions
2020-04-22 00:20:18 +02:00
Ovahlord
ded981ac59
Core/Spells: fixed all remaining T11 bonus effects for all classes
2020-03-25 20:47:45 +01:00
Aokromes
d6d3f06f06
New year
2020-01-04 18:32:38 +01:00
funjoker
6c56916b29
Misc: Update copyright information
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Happy new year
2020-01-01 18:47:28 +01:00
Ovahlord
d7b6182b4c
Core/Spells: remove a unneeded substract operator for improved blood presence that was increasing the crit chance instead of removing it
2019-12-16 23:02:23 +01:00
Ovahlord
53d2ecf123
Core/Auras: removed obsolete crit chance member
2019-11-09 01:11:46 +01:00
Ovahlord
15f09fb82b
Core/Misc: fixed warnings and building connection patcher with boost versions below 1.61
2019-11-06 00:51:04 +01:00
Ovahlord
9b68e2a93a
Core/Spells:
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* Festering Strike will now increase the duration of Frost Fever and Blood Plague up to 6 seconds
* Diseases will now properly benefit from their mastery bonus
2019-11-04 02:59:42 +01:00
Ovahlord
1ea13572cf
Core: fixed several warnings accross the board
2019-10-04 03:40:43 +02:00
Ovahlord
c3518933ba
Core/Spells: Chill of the Grave will now grant Runic Power in all cases and will now again grant Runic Power for each target hit by Howling Blast
2019-08-30 13:09:08 +02:00
Ovahlord
94e21bab21
Core/Spells: reworked handling for Death Knight's improved presence talents.
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*todo: validate if improved presences are suposed to activate after learning or on next presence switching
2019-08-25 13:33:53 +02:00
Ovahlord
1b0e6ca130
Core/Spells: fixed a potential crash in Will of the Necropolis aurascript
2019-08-18 21:13:37 +02:00
Ovahlord
cfc1c81ec1
Core/Spells: updated Scourge Strike to Cataclysm
2019-08-16 21:58:02 +02:00
Ovahlord
3ee81cf90b
Core/Spells: removed debug messages from last commit
2019-08-16 01:41:07 +02:00
Ovahlord
bd7094b8cc
Core/Spells: corrected formular for Frostfever and Blood Plague
2019-08-16 01:32:52 +02:00
Ovahlord
fdd896ecd5
Core/Spells: Shadow Infusion will no longer proc when the Ghoul is already transformed
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* the Dark Transformation dummy aura will now always be cast when the spell procs to indicate that the ghoul can be transformed
2019-08-16 00:55:10 +02:00
Ovahlord
d849ae131d
Core/Spells: fixed and issue that was preventing Death Coil from benefitting from modifiers such as power costs
2019-07-31 15:32:39 +02:00
Ovahlord
70da826081
Core/Spells: fixed Unholy Blight talent
2019-07-28 16:58:22 +02:00
Ovahlord
e2b146595f
Core/Spells: updated Death Coil formulars to Cataclysm
2019-07-28 16:32:18 +02:00
Ovahlord
45dd82e59c
Core/Spells:
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* fixed a logic mistake for Howling Blast's damage handling
* Rolling Thunder will now only proc when Lightning Shield is active
2019-05-10 08:03:25 +02:00
Ovahlord
e31144fd11
Core/Spells: simplify and correct damage calculation for Howling Blast's secondary targets
2019-05-10 06:20:05 +02:00
Ovahlord
a88725c8bf
Core/Spells: Death Knight's Ghoul Taunt will no longer taunt bosses
2019-03-21 23:45:29 +01:00
Ovahlord
e35ba17e17
Core/Spells: updated Anti-Magic Shell's spellscript to Cataclysm
2019-02-15 22:42:57 +01:00
Ovahlord
e8b5543ed7
Core/Spells:
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* Bloodshield Mastery will now stack with already existing Blood Shields up to 100% of the caster's maximum health
* updated Will of the Necropolis to 4.3.4
* update Crimson Scourge proc check
* silence proc console spam when using Improved Blood Presence
2019-02-15 21:37:31 +01:00
Ovahlord
1c94fea3b7
Core/Spells:
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* fixed Death's Advance talent
* fixed Ebon Plaguebringer talent
* updated Sudden Doom proc entry to Cataclysm
2019-02-14 16:03:32 +01:00
Ovahlord
abfd9aba68
Core/Spells: use a better check for Desecration
2019-02-14 14:02:12 +01:00
Ovahlord
27fb9ad8dd
Core/Spells:
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* fixed Unholy Command talent
* fixed Resilient Infection talent
* fixed Desecration casting range and make sure that it only procs against targets that are not immune to movement slowing effects
2019-02-14 12:51:49 +01:00
Ovahlord
56b918da17
Core/Spells: fixed Army of the Dead ghoul behaivior and damage reduction calculation
2019-02-11 02:46:37 +01:00
Ovahlord
10a577fd8e
Core/Spells: updated all Death Knight spell scripts to new model
2018-08-30 04:31:12 +02:00
Ovahlord
35a57a3b3b
Core/Spells: removed Death and Decay hack and updated spellscript for proper handling
2018-07-05 14:03:32 +02:00
Ovahlord
864ce5d3a2
Core/Spells: switching Death Knight Presences will now remove all stored Runic Power
2018-06-23 18:57:33 +02:00
Ovahlord
301269d60b
Core/Spells: silence Death Strike enabler console spam
2018-06-19 13:50:58 +02:00