ariel-
66c0c634ad
Core/AI: Build fix
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- Stop exposing DoublePosition constructor versions, they're only used for internal representation
- Moved IsInBounds function to public scope
2017-04-01 07:06:53 +02:00
ariel-
d3151fed8c
Core/AI: AreaBoundary refactor
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- Added an auxiliary function IsInBounds to base CreatureAI
- Changed container to vector. Set had no sense because we're storing new pointers, they have different addresses even if the boundary is the same
2017-04-01 07:06:35 +02:00
ariel-
661e150038
Core/Creature: added CREATURE_FLAG_EXTRA_GHOST_VISIBILITY to allowed db flags_extra mask
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- Cleaned up the mask to be a much nicer enum definition
2017-04-01 07:06:12 +02:00
ariel-
a3e41a3df6
Core/Global: reserve storage for script names vector
2017-04-01 07:06:02 +02:00
xinef1
8221acd90e
Added new creature extra flag which makes npc visible only to dead units
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closes #19333
* Rename 9999_99_99_99_world.sql to 2017_99_99_99_world_335.sql
- file affects creature removed in patch 4.0.3a
* Update Creature.cpp
2017-04-01 07:05:39 +02:00
tkrokli
d40b252c01
Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location ( #19029 )
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SmartAI NPCs using SMART_ACTION_JUMP_TO_POS
should resume their path when they have reached the jump location.
The changes in this PR makes the action work as intended.
Closes #18760
2017-04-01 07:05:03 +02:00
Aokromes
1bc94173ea
Compile fix
2017-03-31 16:03:08 +02:00
sevi
30c23e48be
Core/Misc: the battle rezz limit didn't should has a effect in normal/heroic dungeons. They is only for Raids.
2017-03-30 20:24:44 +02:00
ariel-
402ad3dad7
Core/Auras: fix a deleted memory access crash
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Closes #19319
2017-03-26 06:15:52 +02:00
ccrs
6f1a3c4b43
Fix warning
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field '_top' will be initialized after field '_owner'
2017-03-26 06:15:36 +02:00
ccrs
7ea5c422cb
Core/Movement: 96f4c7c followup
2017-03-26 06:15:26 +02:00
ccrs
2683f6cf6b
Core/MotionMaster: cleanup use of _expireList
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And restore broken _cleanFlag check/use on update (eca3645d8bb655b88e39f05e36b435171f738f70)
2017-03-26 06:15:18 +02:00
ccrs
5d79ac9275
Core/Unit: cleanup UnitState enum
2017-03-26 06:15:09 +02:00
ccrs
a29bae966d
Core/Movement: cleanup MovementGeneratorType
2017-03-26 06:14:57 +02:00
Aokromes
9c5e580c17
Core/Scripts: minor fixes in boss_the_lich_king
2017-03-26 06:13:21 +02:00
ariel-
828101aa2b
Core/Scripts: Updated Ulduar instance model
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- Codestyle/indent fixes
- Added ObjectData for some GOs
- Added GetUlduarAI to creatures
- Fixed possible out-of-bounds access in boss_razorscale_controllerAI (boss AI number beyond allocated boss size)
2017-03-26 05:46:04 +02:00
Aokromes
d8febab3ad
Core/SmartAI: Missing parts on previous commit
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By Malcrom
2017-03-26 01:03:41 +01:00
Aokromes
47961b7888
typo fix
2017-03-25 10:33:20 +01:00
Aokromes
55914733a0
Core/Scripts: Add support for spawn specific C++ scripts
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By Krudor.
2017-03-25 10:27:51 +01:00
Aokromes
dca200d6b6
Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORY
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By Malcrom
2017-03-23 04:05:15 +01:00
S.V
cdff8ab387
Core/Creatures: Fixed GMs being considered in party/raid with nearby creatures without CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT
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Ref #19340
2017-03-23 02:15:05 +01:00
Keader
9fb129a1ee
Core/Scripts: Fixed wrong calculation of Aura of Desire
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Closes #19322
2017-03-23 02:11:58 +01:00
xinef1
c7a2fbed3f
Core/Items: Fixed durability problems for wrapped item ( #19003 )
2017-03-23 02:11:26 +01:00
Aokromes
386e6e5b58
Core/Bnet: SRP6a fix
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By Shauren, idk what appened with previous commit
2017-03-23 00:09:29 +01:00
Aokromes
a50db6df81
Core/SmartAI: Add check to SMART_ACTION_PLAY_ANIMKIT to allow zero va…
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…lue to remove animKit.
By Malcrom
2017-03-21 23:29:55 +01:00
Aokromes
fd349a493c
Core/Creature: Load template immunities into m_spellImmune container.
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- Fixes sending SMSG_SPELL_START data
2017-03-20 17:33:51 +01:00
ariel-
d1382c5f23
Core/Spell: fix an issue with vehicle spells changing orientation of base vehicle
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Closes #17234
2017-03-20 16:55:01 +01:00
ariel-
35e9c27c4a
Core/Entities: don't finalize movesplines before deleting.
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- The whole MotionMaster will be destroyed along with the unit, freeing the allocated memory.
Closes #19324
2017-03-20 16:53:54 +01:00
robinsch
73ce0bdade
Core/Social: Implement FRIEND_STATUS_RAF ( #19317 )
2017-03-20 16:53:42 +01:00
Golrag
e4b11f277b
Core/Object: Fix Line of Sight issue with object edges
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Fixes: https://github.com/TrinityCore/TrinityCore/pull/15807#issuecomment-268077802
2017-03-20 16:53:30 +01:00
jackpoz
d64db19d82
Core/Crash: Refactor and fixes
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Code cleanup.
Fix buffer overflow crash.
Fix type being truncated to 199 characters.
2017-03-20 16:53:22 +01:00
ariel-
5f7ac85dca
Core/Spell: add assert checks on SpellMgr::CheckSpellGroupStackRules
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Ref #19319
2017-03-20 16:53:13 +01:00
ForesterDev
761c0faf72
Core/SocialMgr: fix case when contacts appears in friend list many times
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Closes #19306
2017-03-20 16:52:53 +01:00
Chazy Chaz
3f14e4e56e
Core/Players: Rename "heroic character" to "death knight"
2017-03-20 16:52:23 +01:00
ariel-
cb8f052a65
Core/Pet: load template immunities when creating (except for hunters)
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Fixes #19275
2017-03-20 16:45:17 +01:00
ariel-
f2c7c5cf0c
Core/Unit: properly reset displayIds when having a shapeshift aura active
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Closes #19309
2017-03-20 16:45:09 +01:00
Aokromes
0016baf3bd
DB/Misc: Sync some database fields no with 4.3.4
2017-03-20 14:01:02 +01:00
sevi
a444460f84
Core/Spells: fix next.
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i need really a big part of sleep xD
2017-03-19 02:16:16 +01:00
sevi
d497077216
Core/Handler: fix compile
2017-03-19 02:13:33 +01:00
sevi
a608658056
Core/Misc: code style
2017-03-19 02:00:52 +01:00
sevi
d4c703a2e2
Core/Instance: implement the combat resurrection limit.
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Cherry Pick from https://github.com/TrinityCore/TrinityCore/commit/948146f3ee890b85af50944176877c7d44c0c120
I change this a bit, so that this is works right for 4.3.3 Patch. (Here isn't add charges after a specific time. Groups have from begin 1 or 3 Charges for Resurrection.)
2017-03-19 01:55:40 +01:00
Aokromes
26ad72bdb5
compile fix
2017-03-16 02:23:26 +01:00
Aokromes
d66cd16ddb
Core/Auras: make AuraEffect::GetTargetList and AuraEffect::GetApplica…
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…tionList accept any container
2017-03-16 02:14:05 +01:00
Shauren
3f048ca5fa
Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This resolves another authentication bypass issue
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(cherry picked from commit cmangos/mangos-wotlk@ea3e08a812 )
2017-03-15 23:37:24 +01:00
ariel-
045307cd6e
Core/Auras: unregister AuraEffect from target list before changing amount, forces recalculation at stack change
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Closes #19301
2017-03-15 23:37:08 +01:00
ariel-
7802e88ace
Core/Auras: use vectors and remove HasEffect check
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- Already checked in GetApplicationList
2017-03-15 23:36:56 +01:00
ariel-
fc91921241
Core/Scripts: add condition check for npc_wyrmrest_defender
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minor code refactors
Closes #19299
2017-03-15 23:36:36 +01:00
Gustavo
4ec7b63de1
Core/Scripts: implement boss Apothecary Hummel ("Love is in the Air" event boss) ( #19076 )
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Closes #5114
2017-03-15 23:36:24 +01:00
Aokromes
e998899874
Core/AHBot: Disable few broken items
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Closes #19283
P.S: you will need to update your conf.
2017-03-13 10:10:40 +01:00
xinef1
cddcf9f11e
Core/Spells: Fixed some enchantments checks and fixed serious logic flaw in create item effect check ( #19123 )
2017-03-13 10:10:26 +01:00