Ovahlord
78e0328356
Core/Movement: fixed waypoint movement commits up to 2ce9a0a094a3d86a86a9323693c93ed6a2bbcaaf
2018-08-02 16:20:02 +02:00
Ovahlord
cd60e908c0
Revert "fix warnings" and fix warning properly
2018-07-23 15:58:39 +02:00
Ovahlord
a0e288e761
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-07-23 15:57:10 +02:00
Aokromes
3167005650
fix warnings
2018-07-23 11:34:08 +02:00
Ovahlord
59d169e8e4
Merge branch 'dynamicSpawnMerge' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
2018-07-21 23:13:55 +02:00
Ovahlord
b976bc1187
Core/Spawns: merged Dynamic Spawning
2018-07-21 20:44:41 +02:00
Ovahlord
0d46b893fc
Core/Objects:
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*merged 3.3.5 renaming of GetObjectSize() to GetCombatReach()
*made GetBoundaryRadius virtual and use it to determine the actual spell radius distance with it instead of using CombatReach
2018-07-13 14:50:10 +02:00
Ovahlord
bb66c16e12
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-06-26 21:59:08 +02:00
Shauren
3ecf82f1a0
Common: Replace ip2nation by ip2location. ( #21957 )
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Replace ip2nation by ip2location.
Download: https://lite.ip2location.com/database/ip-country
Core/Misc: Improved ip2location code and set it to disabled by default
2018-06-23 21:45:51 +02:00
Aokromes
0c6fe1941f
rename files
2018-06-23 02:21:59 +02:00
Ovahlord
cbadcab773
Core/Spells: merged DBC spell coefficient reading (commit: 1826437c094966ae339a154844df8587b2122888)
2018-04-23 21:22:21 +02:00
Ovahlord
2cfdd3cbe0
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel-
5ff847159c
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00
Ovahlord
b837812ff9
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2018-03-17 21:05:34 +01:00
Aokromes
8d38ec47fb
Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = graveyard_zone.ID
2018-03-17 09:56:43 +01:00
Ovahlord
617b3a8a11
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
2018-03-14 08:22:00 +01:00
Ovahlord
ce4e137889
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
2018-03-09 23:45:06 +01:00
Ovahlord
e44bb5f387
Core/Entities: Phase Rework (main commit)
2018-03-08 22:58:50 +01:00
Ovahlord
f6d3b214c2
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
...
# Conflicts:
# src/server/game/Spells/SpellMgr.cpp
2018-03-06 13:03:29 +01:00
Aokromes
c33ff02c34
Core/MMaps: Remove phased tile support
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* Extremely slow
* Needs to be implemented partially in tools
* Conflicts with upcoming phasing rewrite
2018-03-06 00:22:05 +01:00
Ovalord
e8bc3c5391
Core/Spells: merged DBC spell coefficient reading (commit: 1826437c094966ae339a154844df8587b2122888)
2018-02-25 20:12:22 +01:00
Ovalord
dc8f263fc8
Core/Weather: merged commit 6eb997394722fcd4b5248646b5abfa185a7ec58f
2018-02-14 15:49:48 +01:00
Aokromes
4bd0525edd
Update copyright note for 2018
2018-01-01 01:06:19 +01:00
Aokromes
400daac1b4
Scripts/Commands: modify command .dismount to target any selected player
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- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command
2017-12-17 11:55:50 +01:00
Aokromes
91affef0c6
Misc: Kill trailing white spaces
2017-11-25 01:36:21 +01:00
jackpoz
67dc6a7576
Core/Misc: Fix static analysis issues
2017-11-12 13:24:42 +01:00
Aokromes
9dc4705ba5
Core/Commands: Fix some commands still using phasemask
2017-11-08 01:41:09 +01:00
Aokromes
0b2e8431aa
Core/Commands: Output phase list in gps command
2017-11-08 00:46:31 +01:00
Aokromes
5e1a7bcfbb
Core/Misc: Moved CharacterInfo out of world to separate class
2017-10-27 17:52:30 +02:00
Regigicas
b583c1ffec
Scripts/Commands: Fix a crash on summon when no group is avaible ( #20029 )
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Closes #20027
2017-07-15 16:32:02 +02:00
Aokromes
1a5c0f5c3b
Core/Grids: Ported cmangos/mangos-wotlk@ea99457
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(cherry picked from commit 9299e9b)
2017-06-19 20:20:26 +02:00
treeston
5812c6559f
build fix
2017-06-15 07:49:57 +02:00
Aokromes
558bbbcf98
Make some adjustments to .summon and .group summon behavior to make t…
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…hem more permissive:
- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
2017-06-12 18:03:01 +02:00
Aokromes
f8d9d954d1
Get zone/area IDs from vmap data in the liquid update
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* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.
2017-06-09 13:20:37 +02:00
Ryan
20726edec2
Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
2017-05-19 23:49:46 +01:00
Aokromes
0fbcdca05e
Core/Collision: Replaced phasemask with proper phases in GameObject c…
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…ollision calculation
2017-05-06 01:55:17 +02:00
ariel-
b7b69b88ba
Core/Unit: damage immune improvements
2017-05-04 01:48:16 +01:00
ariel-
3d9c4fd3fc
Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use calculated proc hitMask on aura ticks
2017-05-04 01:07:05 +01:00
Aokromes
2d54defdf0
Scripts/Commands: Fix guid usage and enhance commands
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
2017-04-02 07:41:03 +02:00
ccrs
7ea5c422cb
Core/Movement: 96f4c7c followup
2017-03-26 06:15:26 +02:00
Aokromes
8bb777ef5c
Few small optimizations here and there
2017-02-01 16:51:21 +01:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
Shauren
3d991107e2
Core/Commands: Cooldown command should fall back to targeting self in case of no valid selection
2016-07-20 19:34:45 +02:00
Shauren
792f48b554
Core/Commands: Allow .cooldown command to work on player pets
2016-07-20 19:34:04 +02:00
DDuarte
e2248bbfa4
Scripts/Commands: Fix build warning
2016-07-20 18:37:01 +02:00
Aokromes
b942fd40a9
Scripts/Commands: Remove unused argument of .cometome command
2016-07-20 18:36:33 +02:00
Aokromes
cd9acb7d05
Core/Spells: Fixed overwriting summon requests
2016-07-19 17:15:06 +02:00
Vincent-Michael
f42e6647e4
Core/Commands: Added transport position for command .gps
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(cherry picked from commit 9c99a1d0c7d802fdaf8f944f73aa7eb2a6560950)
2016-05-04 02:59:13 +02:00
ariel-
65aec5f8f7
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
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Note: additional hand-picked ports from 6.x to fix build
Conflicts:
sql/updates/world/2016_02_22_00_world.sql
sql/updates/world/2016_02_22_01_world.sql
sql/updates/world/2016_02_22_02_world.sql
sql/updates/world/2016_03_07_00_world.sql
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/game/Accounts/AccountMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Scripting/ScriptLoader.cpp
src/server/game/Scripting/ScriptLoader.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/World/World.cpp
src/server/game/World/World.h
src/server/scripts/CMakeLists.txt
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_rbac.cpp
src/server/scripts/Commands/cs_ticket.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/CMakeLists.txt
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/Kalimdor/CMakeLists.txt
src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/OutdoorPvP/CMakeLists.txt
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/shared/CMakeLists.txt
src/server/worldserver/CMakeLists.txt
src/server/worldserver/Main.cpp
src/tools/mmaps_generator/CMakeLists.txt
2016-03-11 18:32:07 -03:00
DDuarte
2ea31027e5
Core: Backport 6.x realm changes
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Make acessible all the info about current realm (e.g name) anywhere, not only realm id
Reduce the number of differences between the two branches
Original changes by Shauren
Partial port of bacc90b6baa34e6a194c93e5a7860d4041f08af7 and 63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9
2016-03-06 19:46:59 +00:00