Rushor
d693bdb95d
Core/Creature: Implement Mangos GroupAI flags (allows formation without following) ( #18733 )
2017-06-25 14:19:58 +02:00
Shauren
2a68b6a0db
Buildsystem: Exclude ScriptPCH from all targets when building dynamic scripts (except MSVC)
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(cherry picked from commit 550c57a0df954ade238f6cd0318cfc6890dd26f0)
2017-06-25 14:17:28 +02:00
Shauren
1808fdd7b2
Buildsystem: Minor PCH building changes
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* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header
* Don't call the linker for pch helpertargets
(cherry picked from commit 137f5e78877ef1b81f4dca68dd43268e325aeeed)
2017-06-25 14:16:31 +02:00
Shauren
3bf8426942
Core/Maps: Fixed initializing instance free ids when compiled with WITH_COREDEBUG
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Closes #19931
2017-06-25 14:16:04 +02:00
treeston
af36d491a1
Fix an overly strict check that was causing guardians to evade loop. Also make players properly enter combat when their pets are engaged by a creature.
2017-06-20 03:55:07 +02:00
Aokromes
4326455788
build fix
2017-06-19 21:16:50 +02:00
Aokromes
e17e5a1ba2
missing changes
2017-06-19 20:34:49 +02:00
Aokromes
1a5c0f5c3b
Core/Grids: Ported cmangos/mangos-wotlk@ea99457
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(cherry picked from commit 9299e9b)
2017-06-19 20:20:26 +02:00
Aokromes
0762d35b71
make travis happy
2017-06-19 16:55:00 +02:00
Aokromes
acf240861d
Core/Misc: Cleanup worldserver/authserver main() functions to run des…
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…tructors in predictable order
* world/auth servers will now fail to startup if listen ports are in use
* Restored "Network.OutUBuff" config option lost during boost transition
(cherry picked from commit 6c92a48)
2017-06-19 16:44:52 +02:00
joschiwald
28de675dd9
Core/Misc: Added Creature::CanGiveExperience helper function
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(cherry picked from commit c1cc0e9949a73e1cbb2640032d5d038cca051954)
2017-06-19 07:54:58 +02:00
S.V
87784721a4
Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act ( #19342 )
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Closes #19261 .
2017-06-18 15:41:45 +02:00
ariel-
5e37e99ffa
Core/Scripts: fix array out of bounds in Pit of Saron doorData
2017-06-18 10:43:37 +02:00
Aokromes
6b31134c27
Revert "Cross-check client-submitted fall time with server-measured time. When excessive difference is detected, punish player."
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This reverts commit e0e2242b17 .
2017-06-18 04:56:42 +02:00
Aokromes
be42649128
partialy revert fdcca7177b
2017-06-18 04:52:14 +02:00
Aokromes
fdcca7177b
typo fix
2017-06-17 14:01:26 +02:00
Aokromes
e0e2242b17
Cross-check client-submitted fall time with server-measured time. When excessive difference is detected, punish player.
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Fixes an exploit that could trivialize the Lich King encounter.
2017-06-17 11:58:15 +02:00
Aokromes
a990a4ce08
Rename .debug uws to .debug worldstate (clarity change).
2017-06-17 11:51:12 +02:00
Aokromes
37be43ae8b
Fix an issue where temp summons were ignoring m_regenHealth.
2017-06-17 11:46:01 +02:00
treeston
46f98b64c3
Rename .debug uws to .debug worldstate (clarity change).
2017-06-17 11:42:23 +02:00
Aokromes
4e95a6b4ad
Group creation again (follow-up to 132538d). Groups now only disband if all members reject the invitation (as opposed to if any member rejects the invitation).
2017-06-17 11:41:57 +02:00
Aokromes
b1f54ba152
Make travis happy
2017-06-17 11:33:02 +02:00
Girip Dragos Andrei
2d9aeacfd7
Wailing Caverns
2017-06-17 08:44:27 +00:00
Aokromes
461ba1cb56
Fix (C) for multiple files
2017-06-15 08:46:45 +02:00
treeston
4cd2ff6ae4
Fixes to all-reputation and all-skill custom option handling:
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- Move on-create customs (all explored, all reputations) to CharacterHandler::HandlePlayerLogin for first login.
- Add Wrath and cata factions to all reputations custom (it only had BC factions).
- Remove unused ReputationMgr::SendStates. Add ReputationMgr::SendState handling for sending all updated states in arbitrary order if nullptr is passed (used in point 1).
- Fix all weapon skills max custom to properly apply on learning new weapon skills.
2017-06-15 08:08:49 +02:00
treeston
5812c6559f
build fix
2017-06-15 07:49:57 +02:00
Aokromes
29cbbc50d3
Core/Player: Keep shared quests through map changes instead of getting stuck in busy state
2017-06-15 07:40:14 +02:00
Gustavo
288aca3d15
Core/Spells Allow bosses to receive KnockBack under certain conditions ( #19312 )
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Conditions: Not player, not controlled by player and not hunter's pet
2017-06-15 07:28:59 +02:00
Aokromes
234adeaafd
Build fix
2017-06-14 05:22:31 +02:00
Aokromes
70fc19951c
Modify group invite behavior while creating group to be blizzlike:
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- Leader can invite multiple people before the first invite is accepted
- Leader can cancel group formation by sending CMSG_GROUP_DISBAND (using /run LeaveParty() or similar)
2017-06-14 05:11:47 +02:00
Aokromes
5b1121af3c
Add new command 'npc showloot'. Does exactly what it says on the tin.
2017-06-12 19:37:41 +02:00
Aokromes
e0ad514328
Build fix
2017-06-12 18:39:53 +02:00
treeston
f3aeaf990e
dynamic_spawning conflict avoidance, part deux: World.h enums
2017-06-12 18:27:39 +02:00
Aokromes
57841569e5
- Add new commands .group set assistant, .group set maintank and .gro…
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…up set mainassist to toggle raid member flags.
- Fix 2017_05_29_00_auth.sql to be reapply safe.
2017-06-12 18:23:57 +02:00
treeston
d33f462200
Removed a now-unused local (ca02629 follow-up)
2017-06-12 18:00:28 +02:00
Aokromes
558bbbcf98
Make some adjustments to .summon and .group summon behavior to make t…
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…hem more permissive:
- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
2017-06-12 18:03:01 +02:00
Aokromes
6c686876d0
Core/Scripts: fix some /W4 warnings
2017-06-12 17:49:39 +02:00
Aokromes
5c4153ba98
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
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- Moved statics to cpp
- Save scriptids into an array
2017-06-12 17:40:47 +02:00
Aokromes
9057cae219
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
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Then it turned out that gameobject LoS is already fixed. So all this does, really, is restructure some stuff.
And remove the hack from Sapphiron because I could.
2017-06-11 19:02:07 +02:00
ariel-
85c9907b07
Core/Spell: fix some spells that shouldn't allow stealth or invisibility
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- Touch of Zanzil
- Glowing Blood
- Lambent Blood
- Vibrant Blood
- Black Blood
- Perpetual Instability
2017-06-11 17:50:32 +02:00
ariel-
206c82ead4
Core/SmartAI: implemented SMART_EVENT_EVENT_PHASE_CHANGE
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- Use instead of Update + event_phase_mask when action needs to be synchronized
2017-06-11 17:50:24 +02:00
ariel-
e05083ad4b
Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury targetlist
2017-06-11 17:50:11 +02:00
treeston
e20bc3d4bf
Added new BoundaryUnionBoundary subclass of AreaBoundary, which does what it says on the tin. Hi, sirikfoll.
2017-06-11 17:49:35 +02:00
Stanislaus Teals
53ef52a638
Fix build on GCC 7.1 ( #19869 )
2017-06-11 17:49:27 +02:00
Aokromes
543a25d367
typo fix
2017-06-09 14:26:49 +02:00
Aokromes
ec49af7b59
Build fix
2017-06-09 14:11:36 +02:00
treeston
a17af751bc
Reserve RBAC permission entries 856-860 for dynamic_spawning branch to minimize future conflicts.
2017-06-09 13:30:15 +02:00
Aokromes
572021e0b3
Core/Maps: Corrected GetWaterOrGroundLevel
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* When a gameobject was above water like in ToC. It would return water level
2017-06-09 13:29:18 +02:00
jackpoz
2102bd28a3
Core/Scripts: Simplify code
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Partially revert 753e7074d84b5a2e8d3c3e92d25c54bb25ba477e and 12c680f9b1f1068099c3b19443d93d456690ac56 to simplify the code and to only remove GMs from the target list.
2017-06-09 13:25:59 +02:00
Aokromes
be80e08ac6
Core/Misc: Fix typo in UNDERWARER_INDARKWATER
2017-06-09 13:25:35 +02:00