Ovahlord
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4055734fcf
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DB/Spells: added missing proc cooldowns for all spells
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2025-06-20 16:23:59 +02:00 |
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Ovahlord
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12a4cea430
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Core/Packets: corrected connection type for SMSG_POWER_UPDATE to fix clientside glitches in which rage gained from auto attacks causes power updates to get applied twice
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2025-06-20 00:10:38 +02:00 |
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Ovahlord
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65b0057332
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Core/Units: fixed differences for rage generation between branches
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2025-06-20 00:00:45 +02:00 |
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Ovahlord
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e8c928fc74
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Core/Units: ported rage generation refactors from Classic
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2025-06-19 23:30:04 +02:00 |
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Ovahlord
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4539f848ac
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Core/Units: ported base attack time refactors from master branch
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2025-06-19 23:18:17 +02:00 |
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Ovahlord
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ab866ca985
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Core/Units: dealing melee damage will now generate rage based on armor reduced damage instead of the original value
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2025-06-19 22:47:45 +02:00 |
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Ovahlord
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68a3622133
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DB/Creatures: set DamageModifier back to 1 as recent changes require a full re-evaluation of the damage
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2025-06-18 20:57:03 +02:00 |
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Ovahlord
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ca505967e3
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Core/Quests: fixed sending the correct gold amount when a quest has RequiredMoney
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2025-06-18 19:51:26 +02:00 |
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Ovahlord
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677c5976e7
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DB/Quests: ported several missing quest_request_items entries from Classic
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2025-06-18 18:46:44 +02:00 |
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Ovahlord
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1121d206da
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Core/Quests: send the correct money amount for max level rewards
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2025-06-18 17:50:56 +02:00 |
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Ovahlord
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9a540ae079
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DB/Quests: ported money difficulty and quest scaling data from Classic
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2025-06-18 17:23:13 +02:00 |
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Ovahlord
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44f466030b
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Core/Quests: ported quest level scaling and reward money calculation from Classic
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2025-06-18 16:53:29 +02:00 |
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Ovahlord
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1dfee7e072
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Core/Quests: ported QuestMoneyReward.db2 from Classic as db table
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2025-06-18 13:12:14 +02:00 |
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Ovahlord
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d18a2ff090
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DB/Creatures: updated all HealthScalingExpansion values from Classic brute force data
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2025-06-18 01:21:44 +02:00 |
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Ovahlord
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f26684b407
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Core/Creatures: renamed exp column to HealthScalingExpansion and implement support for negative expansion level (-1 means current expansion - often used in battlegrounds)
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2025-06-18 00:36:43 +02:00 |
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Ovahlord
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49da5d33e1
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DB/Creatures: corrected unit_class values for all creatures based on classic wdb data
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2025-06-18 00:00:51 +02:00 |
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Ovahlord
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b6084c75ec
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Core/PacketIO: removed dead packet handler method definitions
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2025-06-17 22:43:22 +02:00 |
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Shauren
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f5f344ddad
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Core/GameObjects: Fixed GameObject::SetRespawnTime putting gameobjets not using compatibility spawning mode into invalid state
Closes #31047
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2025-06-17 22:15:52 +02:00 |
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Ovahlord
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efce3f3463
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Core/Player: correct initial SpecsCount value for players
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2025-06-17 21:24:49 +02:00 |
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Ovahlord
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d9fe9f02a3
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DB/Creatures: corrected armor and attack power values for UNIT_CLASS_WARRIOR creatures between level 1 and 5
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2025-06-17 20:00:43 +02:00 |
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Ovahlord
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8307117aec
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Core/Spells: moved creature level based spell scaling into CalcBaseValue where it belongs
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2025-06-17 19:39:38 +02:00 |
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Ovahlord
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537f444c24
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Core/Spells: re-implement SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL and use the leaked game table values to correctly calculate the multiplier
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2025-06-17 18:42:05 +02:00 |
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Ovahlord
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2461bafbc2
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buildfix
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2025-06-17 17:59:02 +02:00 |
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Mykhailo Redko
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a145c21495
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Core/PacketIO: Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE
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2025-06-17 17:48:49 +02:00 |
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stoneharry
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1c38edaae4
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Core/Chat: Apply chat flood control to addon messages as well
(cherry picked from commit 5384fc194f9061bbac314abb66a9bac88aaaf760)
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2025-06-17 17:43:49 +02:00 |
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Shauren
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6daba28efe
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Core/Movement: Fixed orientation calculation when using MoveSpline::ComputePosition(int32 time_offset) overload
(cherry picked from commit 3596ecaf311819cd0b34c511b7cdc9b09a411f6d)
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2025-06-17 16:26:28 +02:00 |
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Ovahlord
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c4f1f8d82a
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Core/Player: converted all macros into constexpr
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2025-06-17 13:28:56 +02:00 |
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Ovahlord
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fd0dc1066a
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Misc: added more formatting rules to clang-format to match TC standards
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2025-06-16 23:39:22 +02:00 |
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Ovahlord
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c7f5cffad3
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Core/Packets: remove no longer needed check from learn preview talents packet handler
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2025-06-16 21:07:56 +02:00 |
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Ovahlord
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c092c6ad00
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Core/Player: allow players to learn a primary specialization without having to select a talent
* converted CMSG_LEARN_PREVIEW_TALENTS to packet class
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2025-06-16 20:32:28 +02:00 |
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Ovahlord
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53df12ae73
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Core/Player: moved PlayerTalentInfo into a own header and removed the unneeded pointer mess
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2025-06-16 18:50:33 +02:00 |
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Ovahlord
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db47e3dec9
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Core/Objects: removed a long dead function declaration
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2025-06-16 13:37:10 +02:00 |
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Ovahlord
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72a322c66d
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Core/Objects: ported static object casting methods from master branch
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2025-06-16 13:17:31 +02:00 |
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Ovahlord
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c9db15021c
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Scripts/Spells: typo fix for a loop counter
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2025-06-15 22:35:47 +02:00 |
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Ovahlord
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09f8eb41c2
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Misc: added .clang-format file to make code formatting easier
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2025-06-15 21:14:10 +02:00 |
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Ovahlord
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3b40b62e1c
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Core/Spells: no longer reset combat timers for instant melee spells
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2025-06-15 20:59:41 +02:00 |
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Ovahlord
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81f7e1acaf
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Scripts/Spells: removed unused enums and fixed some static analysis issues
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2025-06-15 20:58:23 +02:00 |
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Ovahlord
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8b0c5c87ce
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Scripts/Spells: reduce the proc chance for Killing Machine by 50% when the dual wielding to reflect the patch 4.2.0 chance in which offhand attacks may now also trigger the proc
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2025-06-15 16:13:35 +02:00 |
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Shauren
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fd7d91a1d5
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Dep/g3d: Enable PCH
(cherry picked from commit e9a2f84fd3f203a1942c87c5c9c38b5b4ff6d051)
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2025-06-15 15:14:55 +02:00 |
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Ovahlord
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452da00b2a
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Core/Player: updated the Death Knight Rune system to get closer to the Classic implementation
* Runes will no longer trigger a 1.5 seconds cooldown when missing and instead refund the runes immediately
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2025-06-15 15:13:56 +02:00 |
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Ovahlord
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f08fb7d056
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Core/Packets: ported some bit writing optimizations from master branch
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2025-06-15 01:17:49 +02:00 |
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Ovahlord
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34fa3e1a1c
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Core/Creature: fixed falling back to creature_template flag data when not overriden in creature table
*fixed column type of npcflag for creature table
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2025-06-14 20:24:39 +02:00 |
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Ovahlord
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bb6a8ac297
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Core/Units: moved CharmInfo class to an own file
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2025-06-14 19:13:44 +02:00 |
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Ovahlord
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254ebe6cbf
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Misc: fixed nopch build
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2025-06-14 17:22:58 +02:00 |
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Ovahlord
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eceecac7c5
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Core/Player: removed manual mastery aura amount calculation as it's already done within the spell effect amount
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2025-06-14 16:22:03 +02:00 |
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Ovahlord
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6a3ac4e8df
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Dep: bumped utfcpp to version 3.2.3
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2025-06-14 13:18:09 +02:00 |
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Ovahlord
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4f08f34e26
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Core/Misc: converted more raw pointers to smart pointers
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2025-06-14 12:55:35 +02:00 |
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Ovahlord
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8340960a7d
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Misc: delete no longer needed jenkins file
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2025-06-13 20:28:58 +02:00 |
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Ovahlord
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13e9a937ab
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Scripts/OutdoorPvP: fixed memory leaks in Outdoor PvP scripts for Nagrand and Zangarmarsh
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2025-06-13 20:27:18 +02:00 |
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Ovahlord
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1b22d87f91
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Core/Player: converted void storage items to smart pointers
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2025-06-13 20:19:56 +02:00 |
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