Killyana
3e8c5df12e
Misc: Update Quests.LowLevelHideDiff to wotlk
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Closes #17421
2018-09-15 11:18:15 +02:00
Killyana
0a10987c83
Misc: Reverse Quests.HighLevelHideDiff changes
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Ref #17421
2018-09-15 11:18:08 +02:00
Aokromes
80bbe029d4
Core/Unit: Erm, so it turns out that releasing your spirit actually n…
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…ever set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see f50a8e5).
Zombie corpses are gone, so now it caused a bug. That's fixed too. Closes #21873 . (Finally.)
2018-09-15 11:14:39 +02:00
Treeston
b7984e132c
Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no longer gain HP. Closes #22409 .
2018-09-15 11:04:09 +02:00
Aokromes
0d4c7d612b
Misc: Update Quests.HighLevelHideDiff to wotlk
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Closes #17421
2018-09-12 11:53:33 +02:00
Killyana
b33954adc6
Creature/Script: Fix Highlord Darion Mograine waypoint speed
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Closes #21290
2018-09-11 13:31:48 +02:00
Full-Stack Developer
e023243ad8
Scripts/VoA: Archavon no longer leaps in melee range (PR #22414 )
2018-09-11 13:27:53 +02:00
Keader
18823d2133
Core/Spells: Fixed Swarming Guardian (Auriaya) range
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Close : #22393
2018-09-11 13:27:39 +02:00
Ovahlord
1870ce04b5
Core/Creature: merged some missed changes for dynamic spawn regarding despawn functionality
2018-09-10 02:30:04 +02:00
Aokromes
47d7f7be1c
kill whitespaces
2018-09-09 16:41:58 +02:00
Treeston
c843f2b7e2
Core/ChatCommands: Implement achievement link parsing
2018-09-09 15:05:25 +02:00
Treeston
e97e4e4605
another build fix
2018-09-09 14:56:00 +02:00
Treeston
13f45991ea
build fix for pedantic compilers
2018-09-09 14:55:46 +02:00
Shauren
56d236c9f9
Build fix2
2018-09-09 14:55:26 +02:00
Shauren
cf0614dd2d
Build fix
2018-09-09 14:55:15 +02:00
Aokromes
ca23ed1f6c
Scripts/Commands: Rewrite .account commands to new model
2018-09-09 14:54:43 +02:00
Treeston
76d8fdba9c
Core/ChatCommands: Properly handle single-argument handlers (argument string discarded). Add special handling for on/off booleans.
2018-09-09 14:31:46 +02:00
Aokromes
6815c24be1
Scripts/Commands: New argument parsing methodology (PR #22363 )
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- Detect the arguments accepted by the command handler
- Tokenize out those arguments automatically and feed them to the handler
- Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
2018-09-09 14:31:14 +02:00
Aokromes
88e1b344cb
Core/RBAC: Simplification part 1. Nobody needs different permissions …
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…for each type of .go command.
2018-09-09 13:19:23 +02:00
Aokromes
48dd914478
Scripts/SmartAI: SetData now has an invoker (if the setting is done b…
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…y something using SmartAI).
Also, some refactors.
2018-09-03 14:25:57 +02:00
Aokromes
9a8db98c94
build fix
2018-09-02 22:28:44 +02:00
Ovah
052cbbf952
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions ( #22371 )
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This is a needed change in order to make spellclicks functional that are only available when you have a already completed quest.
2018-09-02 21:59:08 +02:00
Aokromes
77c9d5c43e
Scripts/Commands: Cleanup and trinity_string for .go instance. Hi sha…
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…uren.
2018-09-02 21:51:46 +02:00
Aokromes
861f114d5d
Scripts/Commands: New command ".go instance". Goes to an instance.
2018-09-02 21:45:47 +02:00
Keader
f83fdd7693
Scripts/Misc: Removed more UpdateEntry on InstanceScripts
2018-09-02 21:36:18 +02:00
Keader
196eee57fa
Scripts/ICC: Removed not needed entrys added in last commit
2018-09-02 21:25:35 +02:00
Keader
db38a286b9
Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreate
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Also removed some UpdateEntry hacks
Followup: b4a1887c4d8df5a7729ed5c4126f6a7655a02127
2018-09-02 21:25:27 +02:00
Shauren
4bfd1314ba
Core/CrashHandler: Include assertion messages in crash reports
2018-08-30 00:03:18 +02:00
Ovahlord
0c555e61d8
Core/Spells: merged damage calculation spell mod order fix for weapon damage
2018-08-29 23:13:13 +02:00
Treeston
6420e84773
Core/Maps: Fix a crash when spawning a spawn group
2018-08-29 19:26:10 +02:00
Treeston
9e2c08cd2c
Core/GameObject: Add getter for current Quat rotation
2018-08-29 19:19:31 +02:00
Treeston
836a607875
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
2018-08-29 19:13:07 +02:00
Treeston
08ea000c1b
Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
2018-08-29 19:03:15 +02:00
Ovah
4fdac92252
Core/LFG: fixed random dungeon cooldown ( #22321 )
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* Core/LFG: fixed random dungeon cooldown
The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
2018-08-29 18:51:19 +02:00
PolarCookie
7810fc3b39
Chain heal won't bounce on 100% target now ( #22136 )
2018-08-29 18:46:57 +02:00
PolarCookie
445632c266
DB: Naxxanar and Voltarus teleporters
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Closes #22311
2018-08-29 18:46:39 +02:00
Ovahlord
10e866aae9
Scripts/Commands: fixed layout of returned values when using .npc info
2018-08-26 23:02:39 +02:00
Ovahlord
d27baf2e36
Scripts/Commands: fixed a crash in .gobject near command
2018-08-26 23:00:50 +02:00
Aokromes
bb19827cfd
rename files
2018-08-26 15:52:22 +02:00
Ovah
1091b55907
Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables ( #22315 )
2018-08-26 14:33:43 +02:00
Keader
d1d174a996
Utilities/EventProcessor: Added a overload to AddEventAtOffset accept rand time
2018-08-26 14:22:28 +02:00
Treeston
4d0031bbd3
Core/LFG: Order group members before creating LFG group (leader > tank > healer > dps). Closes #16244 .
2018-08-22 21:32:52 +02:00
Aokromes
cb780f97a7
missing part
2018-08-22 18:52:28 +02:00
Aokromes
f9e07adb49
DB/Quest: Move the Sunken Treasure to SAI
2018-08-22 18:51:38 +02:00
PolarCookie
79bbe02e0c
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting ( #22124 )
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* spell spawned chest non-despawn fix
* fix the consumed game objects
2018-08-22 18:42:47 +02:00
Treeston
b7aa449463
DBError follow-ups:
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* broadcast_text mismatch (6eb7f06) is now a _INFO since Aok isn't nearly as fast as fixing as he claimed.
* SmartAI invoker misuse (482328b and a3c85c8) are now blocking errors
2018-08-20 04:51:38 +02:00
Shauren
5a7a83f520
Core/Commands: Fixed .damage command to work with spell schools caused by bad strtok usage
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Closes #22280
2018-08-20 04:45:08 +02:00
Treeston
62f259e2c9
Startup/DB: Print errors on npc_text vs broadcast_text mismatches.
2018-08-20 04:29:47 +02:00
Ovahlord
0a16dd8b7f
Core/Spells: fixed some tabbing of old code remains from old battle resurrection implementation and use the resurrecting player as map reference target instead of the player
2018-08-20 02:17:51 +02:00
Ovahlord
9b75d09a7a
Core/Spells: reworked and fixed Combat Resurrection system
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* use SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED to notify resurrecting player if no resurrection charges are left
* removed mechanics that are not used for Cataclysm
2018-08-20 02:17:45 +02:00