Commit Graph
550 Commits
Author SHA1 Message Date
Ovahlord ba38f74816 Core/Creature: fixed build 2019-07-08 09:55:18 +02:00
Treeston 83a25ce554 Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
# Conflicts:
#	src/server/game/Maps/Map.cpp
#	src/server/scripts/Commands/cs_list.cpp
2019-07-08 09:34:07 +02:00
Ovahlord 75ae86d062 Core/Creatures: updated aggro range calculation with 335 commit data 2019-07-06 15:22:28 +02:00
Wyrserth d0d7c1d51b Core/Loot: fix some other cases where a creature should not be able to set focus. (#23415) 2019-06-17 00:35:39 +02:00
Wyrserth 5bcfe49c7b Core/Creature: prevent dead creatures from setting a focus target, so they won't turn when hit by certain spells. (#23367) 2019-06-15 16:01:32 +02:00
Ovahlord 5501502a03 Core/Movement: ported some movement flag updates from master branch in order to properly fix swim movement for creatures 2019-05-30 13:14:07 +02:00
Ovahlord d8787c0d1b Core/Spells: moved updating channeled orientation for tracking channel spells to creature class 2019-05-18 01:03:28 +02:00
Ovahlord eefa94a5fe Core/Creatures: refactored sparring handling and added all data for 85% health sparring 2019-04-28 23:18:48 +02:00
Ovahlord 3d08987773 Core/Creatures: reduced a difference between 434 and 335 2019-04-27 17:36:41 +02:00
Ovahlord da25314178 Core/Objects: ported changes for the collision height changes when mounting up 2019-03-17 15:22:17 +01:00
Ovahlord 4474655779 Core/Objects: SetZoneScript will now use map zone coordinates instead of using the cached zone id 2019-02-25 00:39:28 +01:00
Ovahlord 0c358c9a0b Core/Objects: use the actual hoverheight value of creatures and players to get more accurate liquid status results 2019-02-24 23:13:50 +01:00
Ovahlord 9ce72fa1d9 Core/Creatures: Reworked setting move types in database (ported commit: 592516ae69d89da3bcb0ede144644a3d2e0186e0)
*merged followup commits
2019-02-18 07:52:25 +01:00
Ovahlord eb15db4522 Core/Movement: first part of porting the new creature hover handling 2019-02-18 01:52:15 +01:00
Ovahlord 50a91bd590 Core/Movement: merged Collision height handling from 335 branch to reduce the probability that creatures are falling under the map 2019-02-17 23:40:24 +01:00
Ovahlord 1d469a3d80 Core/Objects: Update position data of gameobjects and creatures before setting their zone scripts. This fixes capture points not being assigned to their outdoor pvp zone 2019-01-26 16:23:43 +01:00
Ovahlord 7543c45c7c Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana 2019-01-02 15:51:56 +01:00
Ovahlord 07fd038d90 Core/Pets: merged pet chase distance correction for ranged attacking pets (Imps, Water Elementals) 2018-09-22 15:13:54 +02:00
Ovahlord 1a1790b737 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/AI/SmartScripts/SmartScript.cpp
#	src/server/game/Skills/Archaeology/ArchaeologySites.cpp
#	src/server/scripts/Spells/spell_mage.cpp
2018-09-17 15:43:22 +02:00
Ovahlord 1870ce04b5 Core/Creature: merged some missed changes for dynamic spawn regarding despawn functionality 2018-09-10 02:30:04 +02:00
Aokromes 47d7f7be1c kill whitespaces 2018-09-09 16:41:58 +02:00
Ovahlord 65a0dbadd3 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-09-03 07:14:17 +02:00
Treeston 836a607875 Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores 2018-08-29 19:13:07 +02:00
Ovahlord 416e6b36ba Core/Creatures: merged some minor respawn standards 2018-08-29 06:26:31 +02:00
Ovahlord 853d966c5f Core/Creature: merged some missed changes for dynamic spawn regarding despawn functionality 2018-08-29 04:57:22 +02:00
Ovahlord 3f53afd39e Core/Maps: fixed several issues with liquids by merging some 335 branch commits that are taking mopg flags into account 2018-08-07 12:35:02 +02:00
Ovahlord 78e0328356 Core/Movement: fixed waypoint movement commits up to 2ce9a0a094a3d86a86a9323693c93ed6a2bbcaaf 2018-08-02 16:20:02 +02:00
Ovahlord 075a79dac1 Core/Movement: first batch of followup commits 2018-08-02 16:03:19 +02:00
Ovahlord c808b981f7 Core/Movement: merged smooth waypoint movement. Followup commits will be merged soon (tm) 2018-08-02 15:38:35 +02:00
Ovahlord d59a20701e Core/Movement: merged more movement commits and fixed build by merging the changes done to movement generators by the header cleanup 2018-08-02 13:52:12 +02:00
Ovahlord 6cea6eee77 Core/Objects: merged some CreateObject2 related commits and ported some transport changes from 335 branch 2018-07-25 15:58:27 +02:00
Ovahlord a0e288e761 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-07-23 15:57:10 +02:00
Treeston f441d36d78 Misc: Pass std::chrono types by value everywhere. 2018-07-23 13:53:13 +02:00
Ovahlord daf6cfca70 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-07-23 11:08:45 +02:00
Aokromes ed6053e05c make travis happy 2018-07-22 23:39:30 +02:00
Ovahlord 59d169e8e4 Merge branch 'dynamicSpawnMerge' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/Entities/Creature/Creature.cpp
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
2018-07-21 23:13:55 +02:00
Ovahlord b976bc1187 Core/Spawns: merged Dynamic Spawning 2018-07-21 20:44:41 +02:00
Ovahlord a241ee78e9 Core/Spells: merged some spell focussing and unit state changes 2018-04-29 12:54:38 +02:00
Ovahlord fb465c6953 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-04-09 07:29:47 +02:00
Ovahlord a1f5d206e5 Core/Creatures: swimming creatures should not be affected by gravity
* add movementflags directly instead of sending a opcode
2018-04-08 18:54:49 +02:00
Ovahlord 990defbdd8 Core/Creature: move MakeInterruptable helper to creature class to make it accessible from all places with no multiple definitions 2018-04-04 02:19:45 +02:00
Ovahlord 98a7ccfab5 Tools/Mapextractor: Implemented liquid object detection
* Core/Vmaps: reverted position and liquid data update function from 3.3.5 and restored master handling in order to fix conflicts between the new phasing and liquid object handlings
2018-03-29 21:41:58 +02:00
ariel- 00db1e6b22 Core/Creatures: Minor HasSpell method cleanup
Cherry-picked improved from 5734788c0277d7f342d534dca63db0ce4e862bc5
2018-03-29 00:58:17 +02:00
Ovahlord 2cfdd3cbe0 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/AI/CoreAI/PetAI.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
#	src/server/game/DungeonFinding/LFGMgr.h
#	src/server/game/DungeonFinding/LFGQueue.h
#	src/server/game/Entities/Creature/Creature.h
#	src/server/game/Entities/Pet/Pet.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Groups/Group.cpp
#	src/server/game/Groups/Group.h
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Handlers/GuildHandler.cpp
#	src/server/game/Handlers/LFGHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Handlers/NPCHandler.cpp
#	src/server/game/Instances/InstanceScript.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
#	src/server/game/Maps/ZoneScript.cpp
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/Weather/Weather.cpp
#	src/server/game/Weather/WeatherMgr.cpp
#	src/server/scripts/Commands/cs_reload.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
#	src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
#	src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
#	src/server/scripts/Spells/spell_dk.cpp
#	src/server/scripts/Spells/spell_druid.cpp
#	src/server/scripts/Spells/spell_generic.cpp
#	src/server/scripts/Spells/spell_hunter.cpp
#	src/server/scripts/Spells/spell_mage.cpp
#	src/server/scripts/Spells/spell_pet.cpp
#	src/server/scripts/Spells/spell_shaman.cpp
#	src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel- 5ff847159c Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources 2018-03-28 04:41:59 -03:00
Ovahlord fcdfd625c8 Core/Creature: changed back a line before the phase changes 2018-03-20 15:27:34 +01:00
Ovahlord 97cefb1cff Revert "Core/Creatures: merged a change regarding energy regeneration"
This reverts commit 374a405321.
2018-03-17 23:23:41 +01:00
Ovahlord 617b3a8a11 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
2018-03-14 08:22:00 +01:00
Ovahlord e44bb5f387 Core/Entities: Phase Rework (main commit) 2018-03-08 22:58:50 +01:00
Ovalord c9b5bf9534 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-02-18 20:55:31 +01:00