Ovahlord
e64a3bcd90
Scripts/HoO: implement Ammunae encounter
2020-05-04 00:14:06 +02:00
Ovahlord
e7347140d5
Scripts/TotFW: use the already defined Drain Power spell to reset the Conclave's power
2020-05-01 23:00:12 +02:00
Ovahlord
69e3d80f4a
Scripts/TotFW: fixed a warning
2020-05-01 22:59:27 +02:00
Ovahlord
bcccf2bd6c
Scripts/TotFW: removed a spell cast that was causing the Fall Catcher vehicle not picking up its summoner properly. This issue has been caused by the now properly working automatic vehicle enter mechanic
2020-05-01 22:12:30 +02:00
Ovahlord
cd57f79a1c
Scripts/TotFW: fixed a crash when Anshal tries to select a Ravenous Creeper for Soothing Breeze while no creeper is available
2020-05-01 21:29:50 +02:00
Ovahlord
b653f2f819
Core/Units: ported power type updates from master branch
2020-04-22 03:13:02 +02:00
Ovahlord
d30c811d9e
Core/Creatures: reworked tempoary summon creation
...
* all stats and values will now be set before summons are getting added to map
* cleaned up summon spell effect handler to reduce duplicade code
* summoner guids will no longer be set for every minion and correctly handle assigning creator guids instead. These values will serve as fallback guid if there is no summoner guid
* friendly tempsummons will now inherit the guild data of their player and pass them on to further allied summons. This fixes guild specific visuals for creatures such as Guild Battle Standards and Guild Heralds.
Todo: check for regressions
2020-04-22 00:20:18 +02:00
Ovahlord
f119e8c79d
Scripts/DS: fixed several typos in Mandess of Deathwing script
...
* removed a duplicate comment in RASession
2020-04-13 17:04:19 +02:00
Ovahlord
a91424185b
Core/Packets: convert SMSG_INIT_WORLD_STATES to packet class
2020-04-08 17:15:22 +02:00
Ovahlord
77cf10ee5f
Core/Misc: fixed gcc warnings
2020-04-04 20:20:41 +02:00
funjoker
5897d071f2
Scripts: Fix nopch build
2020-04-01 23:52:36 +02:00
Ovahlord
18605adf68
Scripts/HoO: updated Earthrager Ptah's script to new scripting model and greatly simplified handlings for Tumultous Earthstorms on heroic difficulty
2020-03-29 15:36:23 +02:00
Ovahlord
ce6093f8cd
Scripts: make travis happy
2020-03-29 01:08:27 +01:00
Ovahlord
9eeb4cc6a7
Scripts/VP: Howling Gale will no now correctly apply its aurastate to players uppon hit to prevent multiple knockbacks in quick succession
2020-03-29 01:07:13 +01:00
Ovahlord
f1f00c3ec3
Core/Datastores: refactor DBC storage helpers to use a class and fixed no pch build
2020-03-18 15:24:25 +01:00
Ovahlord
625581c8ba
Scripts/DS: improved concentration triggering to get proper visuals when killing limbs before Deathwing started to assault a platform
2020-03-18 01:46:10 +01:00
Ovahlord
6183617904
Scripts/DS: corrected scriptname spelling for Elementium Terror and Elementium Fragment
2020-03-18 01:15:57 +01:00
Ovahlord
95bb620355
Scripts/DS: implement of Madness of Deathwing encounter for normal difficulties
2020-03-17 23:49:23 +01:00
Ovahlord
b659d8b99e
Scripts: fixed build
2020-03-16 14:14:47 +01:00
DevPrime and Evef
b046b19fd3
Core/Scripts: fixed most script related no pch warnings
...
Co-authored-by: Evef <everf@outlook.com >
2020-03-11 12:54:27 +01:00
Ovahlord
d85348576d
Scripts: fixed two warnings caused by unused return values
2020-02-15 22:05:09 +01:00
Ovahlord
1aaf004064
Core/AI: followup fixes
2020-01-31 07:34:12 +01:00
Ovahlord
ee41e6260d
Scripts: dropped unused scripts from Halls of Origination and fixed remaining startup errors
2020-01-26 03:18:03 +01:00
Ovahlord
b210320df0
Core/Spells: unify successful spell cast and interrupt AI hooks into one helper with different cast results to reduce duplicate code
...
* fixed position update logic that was responsible for interrupting channeled spells because of a missing movement generator update call that was kicking in after the interrupt already happened
* improved Baron Ashburys timer layout
2020-01-16 05:01:39 +01:00
Ovahlord
559d4a7fd7
Scripts: added Dragon Soul instance script to scriptloader to fix a startup error
2020-01-08 18:22:08 +01:00
Ovahlord
b0c37fa08e
Scripts/CoT: added instance script files for End Time, Well of Eternity, Hour of Twilight and Dragon Soul in preparation for the instance lock rewrite portover
2020-01-08 02:34:23 +01:00
Aokromes
d6d3f06f06
New year
2020-01-04 18:32:38 +01:00
Warpten
c69627f4b4
Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. ( #23 )
...
Original research by @xvwyh.
2020-01-04 15:05:22 +01:00
funjoker
6c56916b29
Misc: Update copyright information
...
Happy new year
2020-01-01 18:47:28 +01:00
Ovahlord
04498998d9
Scripts/Uldum: disable Uldum intro scripts until the script has been finished and scriptnames assigned
2019-12-16 00:11:31 +01:00
Ovahlord
de371675e6
Core/Transports: corrected handling of stop frames. The initial stop frame sitting at 0ms is not suposed to be sent via packet but instead it's only internally used.
2019-12-13 17:35:57 +01:00
Ovahlord
0433e7a4ab
Scripts: fixed two warnings reported by Travis
2019-12-03 16:20:54 +01:00
Ovahlord
f0a5b4f400
Scripts/VP: fixed achievement 'Extra Credit Bonus Stage!'
2019-11-10 14:33:56 +01:00
Ovahlord
15f09fb82b
Core/Misc: fixed warnings and building connection patcher with boost versions below 1.61
2019-11-06 00:51:04 +01:00
Ovahlord
8bbc3d35af
Scripts/HoO: removed a debug change from Lift of the Maker handling
2019-10-30 16:39:27 +01:00
Ovahlord
7f1b3cf52c
Core/Transports: use additional anim node data for GO_STATE_TRANSPORT_ACTIVE to handle serverside position updates properly
2019-10-30 16:36:33 +01:00
Ovahlord
5a02e15e86
Scripts: fixed more warnings
2019-10-04 15:58:38 +02:00
Ovahlord
cd25d7c884
Scripts/HoO:
...
* updated Temple Guardian Anhuur's script to new model
* fixed achievement 'I hate that Song'
* corrected Beacon of Light handling to blizzlike standards
* Cave In Stalker will now get despawned alongside Beacons of Light
* scripted trash packs prior to Temple Guardian Anhuur
Todo:
* add encounter related creatures to instance spawn groups
2019-09-02 03:50:58 +02:00
Ovahlord
e8e5e05b0a
Scripts/VP: fixed build
2019-08-18 00:27:49 +02:00
Ovahlord
616ae7f809
Scripts/VP: fixed tabbing from recent codestyle cleanup
2019-08-17 20:46:27 +02:00
Ovahlord
d135e6eaf9
Scripts/VP: updated remaining scripts to new model, applied coding standards and removed some unneeded function calls
2019-08-15 18:39:40 +02:00
Ovahlord
161aa6f195
Scripts/VP: apply coding standards to Grandvizier Ertan's script
2019-08-15 17:26:07 +02:00
Ovahlord
5738c01ae5
Scripts/VP: use sniffed values for different height thresholds
2019-08-15 02:11:45 +02:00
Ovahlord
b29e1ff2bc
Scripts/VP: corrected Catch Fall mechanic. Players will always get teleported back to the entrance
2019-08-15 01:37:34 +02:00
Ovahlord
3870caa185
Scripts/VP: implement fall catcher even when players fall into the void
2019-08-14 23:48:05 +02:00
Ovahlord
080bcbe120
Scripts/VP:
...
* reworked slipstream system. Use database spawned slipstreams to avoid grid unload issues and link them to dynamic spawn groups so we have full control over them now
* scripted shortcut cases for the remaining slipstreams
* spawn Zephyrs only if their grid is loaded
2019-08-14 20:15:34 +02:00
Ovahlord
8c9e8f798a
Scripts/VP: added boundaries to bosses
2019-08-14 16:05:10 +02:00
Ovahlord
8bd81e030f
Scripts/VP: updated Slipstream and Slipstream Landing Zone script to new model and removed some obsolete calls that have been covered by previous vehicle changes
2019-08-14 15:53:11 +02:00
Ovahlord
86e7ab8863
Scripts/VP: Young Storm Dragons will now be aggressive again at first before being attacked
2019-08-13 14:24:13 +02:00
Ovahlord
ae8add5ce9
Scripts/VP: reworked script for Young Storm Dragon and fixed Healing Well summon destinations
2019-08-13 11:25:10 +02:00