Commit Graph
2421 Commits
Author SHA1 Message Date
jackpoz e830225b21 Core/Misc: Fix change faction on dead Night Elves keeping the speed buff
Fix change faction on dead Night Elves causing the new player keeping the 175% wisp speed buff.
Players will be resurrected automatically on change faction.
Closes #255
2014-04-20 15:02:19 +02:00
jackpoz 8ca6371793 Core/Misc: Ensure GetVictim() returns a valid reference when expected
Add a new method EnsureVictim() which asserts a valid not NULL reference will be returned to the caller. Use this whenever the GetVictim() would be dereferenced .
2014-04-19 21:48:22 +02:00
Unholychick 574fa30ea6 Core/Spells: Convert Avenging Wrath to spellscript
Closes #11896
Closes #3464
2014-04-18 20:21:05 +02:00
Vincent-Michael 89cc056a50 Fix 2014-04-18 17:02:04 +02:00
Shauren e51976e17a Core/Spells: Fixed players being able to mount with all transform auras
Closes #11852
2014-04-13 01:06:46 +02:00
jackpoz 7b9b0edb5d Core/GameObjects: Fix crash with Summoning Ritual GOs
Fix a crash happening with GAMEOBJECT_TYPE_SUMMONING_RITUAL GameObjects if a Player clicked on the GO, logged out and let another Player click on it.
Issue added in 464c0c1611
Fixes #11856
2014-04-10 20:41:34 +02:00
jackpoz a3afd4bb9d Merge pull request #11857 from Unholychick/master
Core/Spells: Fix SPELL_DAMAGE_CLASS_NONE unable to crit
2014-04-08 19:34:18 +02:00
Unholychick 7a0c2fc4f7 Fix SPELL_DAMAGE_CLASS_NONE unable to crit
Corrected logic mistake where switch fallthrough was intended (or should have been).
Fixes the following.
// Earth Shield
// Lifebloom Final Bloom
// Divine Hymn
// Item - Bauble of True Blood 10m
// Item - Bauble of True Blood 25m
2014-04-08 14:32:31 +02:00
Дмитрий 5be05913e6 .cheat god should also affect on falling damage. 2014-04-08 14:40:16 +03:00
jackpoz 8927a04253 Core/Movement: Fix LoS issue of NPCs chasing targets
Add Line of Sight checks to WorldObject::GetNearPoint(), fixing to TargetedMovementGenerator not reaching a point with valid LoS to the target and MotionMaster::MoveKnockbackFrom() knocking creatures inside walls.
Remove unused code.
2014-04-07 22:16:31 +02:00
Unholychick 7b55dcf0f8 Fix SPELL_AURA_MOD_AOE_AVOIDANCE
There is not a single spell using this aura, but now it works :)
2014-04-07 09:50:05 +02:00
jackpoz 0930482fa4 Core/Misc: Fix uninitialized values
Fix Position members not being always initialized.
Valgrind log:
 at : Position::NormalizeOrientation(float) (Object.h:388)
 by : Position::SetOrientation(float) (Object.h:315)
 by : Position::Relocate(Position const&) (Object.h:310)
 by : spell_ulduar_stone_grip::spell_ulduar_stone_grip_AuraScript::OnRemoveVehicle(AuraEffect const*, AuraEffectHandleModes) (boss_kologarn.cpp:592)
2014-04-02 20:42:46 +02:00
jackpoz f47962f670 Core/Misc: Fix some static analysis issues
Add some asserts and additional NULL checks as sanity checks.
2014-03-31 20:59:33 +02:00
Shauren b949d0b982 Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxPlayers to match what the client does to determine max players 2014-03-30 15:42:05 +02:00
Shauren 973888ea2c Core/Maps: Fixed incorrect difficulty markers shown on the interface inside Icecrown Citadel (always displaying normal mode) 2014-03-29 13:31:06 +01:00
Shauren 3fd6dd6175 Core/Loot
* Master Looter cannot freely loot items under threshold
* Update round robin looter only if loot is not empty
* Fixed loot bag icon appearing in raid frames when loot method was not Master Looter
* Fixed changing loot method reseting current round robin looter
2014-03-29 13:29:22 +01:00
Shauren dee867547d Merge pull request #11719 from Dehravor/master-loot
Core/Loot: Fix master loot
2014-03-29 13:24:48 +01:00
jackpoz 8c44259fae Core/Misc: Fix some static analysis issues
Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00
jackpoz 5570e32d0e Core/Misc: Fix assertion triggered
Change an assertion added in 6dcd8c8545 with a NULL check, properly handling the case of a NULL parameter.
Fixes #11771
2014-03-24 20:13:55 +01:00
Shauren a4d8a26dc7 Scripts/Icecrown Citadel: Icecrown Gunship Battle 2014-03-23 02:01:13 +01:00
Shauren 550cbcad96 Core/Transports: Enabled LoS on transports 2014-03-23 00:23:30 +01:00
Shauren 3c16c63293 Core/Transports: Fixed crashes happening when a transport was despawned with players/dynamicobjects on it 2014-03-22 19:44:54 +01:00
jackpoz 6dcd8c8545 Core/Misc: Fix some static analysis issues
Fix some static analysis issues about:
- uninitialized values, most of which are false positives, always initialized before being accessed
- unchecked return values
- dead code never executed
- bad formatting leading to wrong behavior

Please ensure EventMap is never used with event id set to 0 or those events will never execute.
2014-03-22 14:54:32 +01:00
jackpoz 9e99db035f Core/Misc: Fix some static analysis issues
Add some asserts and additional NULL checks as sanity checks.
2014-03-21 22:47:58 +01:00
Shauren ada0598bb0 Core/Transports: Fixed creatures micro movement on transport when attacking something (fixes interrupting melee animation) 2014-03-21 21:11:20 +01:00
Shauren 0c3633e775 Core/GameObjects: Added workaround for elevators having different position for every player
Closes #11504
2014-03-21 00:32:03 +01:00
jackpoz 4c27c83efa Core/Misc: Fix some static analysis issues 2014-03-20 21:34:05 +01:00
Dehravor 7401ab7eab Core/Loot: Fix an exploit that allowed players to loot infinite amount of items that have condition(s) 2014-03-17 18:46:17 +01:00
Shauren 263c5cacf4 Core/Maps: Fixed height calculations used in WorldObject::UpdateGroundPositionZ/WorldObject::UpdateAllowedPositionZ, they will now take vmaps into account. 2014-03-16 20:13:25 +01:00
Shauren f0f4a620fb Core/Transports: Added support for DynamicObjects on transports 2014-03-16 20:00:09 +01:00
Dehravor 6a5c43b0d8 Core/Loot: Implement round robin for under threshold items in case of master loot
Thanks @Shauren for pointing out
2014-03-16 19:12:01 +01:00
Rochet2 6c64fa8de3 Core/Gossip: Add security to C++ scripted gossip options by checking guid of the object that the player is interecting with. Idea by @LilleCarl
Closes #11567
2014-03-13 20:27:11 +01:00
Rochet2 cfdd9421d2 Core/Gossip: Change max menu items to 32
Tested and a gossip menu can show max 32 items on a menu.
When sending 40 options: http://puu.sh/7rqb6.jpg
2014-03-12 10:20:26 +02:00
Dehravor 892d9eac79 Core/Loot: Fix master loot
Players will be able to open the loot window and see the items in case of master loot.
If the item is under threshold FFA applies, else the item becomes locked.

Also fix an exploit related to master loot item give.
2014-03-11 19:06:42 +01:00
Discover- 6f1005ad94 Core/Misc: Get rid of whitespaces added in 96e0a7d71f 2014-03-10 06:54:24 +01:00
Warpten d4416c0439 Merge pull request #11627 from Rochet2/OnPlayerSave
Core/Players: Call sScriptMgr::OnPlayerSave inside Player::SaveToDB rather than before calling it.
2014-03-09 21:51:57 +01:00
Rochet2 1f98435fda Update Player.cpp
Dont trigger save hook on player create
2014-03-09 22:23:48 +02:00
kontownik 91850fa9e4 Core/Scripts: New ItemScript trigger, OnItemRemove 2014-03-03 22:18:47 +01:00
joschiwald 3a40d8a887 Core/Player: delete queststatus (weekly/monthly/seasonal) on deleting character thx @Expecto
- also rename some prepared statements

Closes #11658
2014-03-02 00:00:39 +01:00
Rochet2 b90f07dcb0 Core: Trigger OnSave hook for PlayerScript on all save events 2014-02-19 20:44:58 +02:00
Duarte Duarte 27d69cfcc8 Core/Chat: Fix BuildChatPacket calls so scripts that use OnPlayerChat can actually change the text
Closes #11625
2014-02-18 17:34:41 +00:00
joschiwald b000fdca70 Core/Entities: allow interaction with gameobject questgivers if player can take or return quests
Closes #11269
Closes #8898
Closes #10204
Closes #11410
Closes #7053
Closes #6189
Closes #9474
2014-02-06 21:23:18 +01:00
Shauren 0d51fd55a1 Core/Auras: Implemented SPELL_AURA_MOD_COOLDOWN
Closes #9671
2014-02-05 13:00:42 +01:00
Discover- 30924211a3 Merge pull request #11568 from Rochet2/VendorChecks
Core: Add rest of checks from SendListInventory to BuyItemFromVendorSlot
2014-02-05 10:18:02 +01:00
Discover- f29463cf66 Core/Achievements: Implement criteria type ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN and criteria requirements ACHIEVEMENT_CRITERIA_REQUIRE_NTH_BIRTHDAY and ACHIEVEMENT_CRITERIA_REQUIRE_KNOWN_TITLE. Fixes anniversary achievements.
By @Schmoozerd
2014-02-05 09:34:12 +01:00
Rochet2 49593361e3 Core: Add rest of checks from SendListInventory to BuyItemFromVendorSlot 2014-02-04 15:49:58 +02:00
Aokromes 988c2894a3 Merge pull request #11095 from gerripeach/pull_request3
Core/LFG: Minimum item level in Wotlk heroic dungeons
2014-02-04 04:18:34 -08:00
Shauren 996e9115ac Core/Groups: Fixed UnitIsPartyLeader lua function 2014-02-04 10:57:32 +01:00
jackpoz 8f29fb9aee Core/Spell: Handle SPELL_AURA_FORCE_REACTION missing cases
Always check forced reputation ranks before any other faction check to get the reaction between 2 units.
Fixes #5790
2014-02-01 21:21:47 +01:00
jackpoz 68d48ecbd1 Core/Arena: Fix arena season not always appearing to clients
Arena season sent to client with SMSG_INIT_WORLD_STATES opcode was not sent if Player was on a zone with id 0 on login. Initializing the zone id to -1 will always trigger UpdateZone() properly on login.
Fixes #10623
2014-01-31 20:47:47 +01:00