Shauren
f442c684cc
Dep/zlib: Upgrade embedded zlib to 1.2.12
2022-04-14 11:40:00 +02:00
Shauren
c307969695
Core/Spells: Changed channel triggered spells to inherit positive/negative status from main spells
2022-02-22 21:24:49 +01:00
Shauren
93259bc282
Build: Never automatically link any boost library with a #pragma comment(linker) encountered in boost headers
2022-02-20 20:27:55 +01:00
Shauren
5ad23e61e4
Dep: Raise required boost versions to 1.73 on windows and 1.71 on linux and remove compatibility code for unsupported versions
...
# Conflicts:
# dep/boost/CMakeLists.txt
2022-02-20 20:27:35 +01:00
Shauren
73bae7c5e5
Core/Spells: Correct implementation of SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC, SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2, SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED and rename them (SPELL_ATTR2_ACTIVE_THREAT, SPELL_ATTR3_NOT_A_PROC, SPELL_ATTR3_CAN_PROC_FROM_PROCS)
2022-02-02 17:45:23 +01:00
Shauren
f2b4f2208e
Core/Objects: ported master branch handling for properly destroying objects via out of range and destroy object opcode
...
# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
2022-02-02 16:24:42 +01:00
Shauren
f4c39d1aa9
Build: Disable Visual Studio 2022 MSBuild resource manager to make compile take only as much time as it does in Visual Studio 2019
2022-01-28 21:14:47 +01:00
Shauren
29fc3d55b4
Build: Enable some msvc warnings that are enabled for other compilers
...
# Conflicts:
# cmake/compiler/msvc/settings.cmake
2022-01-21 13:56:39 +01:00
Shauren
9ab7c6e8f6
Fixed -Wdeprecated-copy warning in G3D
2022-01-16 19:37:03 +01:00
Shauren
a06b3cea3c
Core/Spells: Fixed caster unit validation for players that have charmed (not possessed) units
2022-01-16 18:45:07 +01:00
Shauren
6252bd9fa8
Core/Groups: Fixed crash in loot rolls happening when looted object despawns before roll expires
2022-01-12 15:56:48 +01:00
Shauren
171e6adf19
Tools/mmaps_generator: Made loading vmaps by mmaps_generator threadsafe
2022-01-04 22:18:43 +01:00
Shauren
267cd04e57
Core/Time: Remove artificially high minimal update intervals
...
(cherry picked from commit 3a67e376811743be208da4aab8a9e452e1ae637e)
2022-01-04 19:23:46 +01:00
Shauren
8acf90d115
Core/Units: Sync ProcessTerrainStatusUpdate code with master branch
2022-01-01 16:49:48 +01:00
Shauren
a322e4eb37
Core/Spells: Implemented target 124 TARGET_UNIT_TARGET_TAP_LIST
2021-12-30 20:16:33 +01:00
Shauren
383e7c1315
Core/Spells: Implemented target 121 TARGET_CORPSE_TARGET_ALLY
2021-12-30 20:14:29 +01:00
Shauren
58d257c7a5
Core/Spells: Targets enum formatting
2021-12-30 20:11:01 +01:00
Shauren
84c7434b8b
Core/Spells: Rename targets 108 and 109 to include CASTER_TO_DEST wording
2021-12-30 20:10:09 +01:00
Shauren
5fcf5bdee5
Core/Spells: Implemented target 107 TARGET_DEST_NEARBY_ENTRY_2 (the same as target 46)
2021-12-30 20:08:10 +01:00
Shauren
adfc991f02
Core/Spells: Use orientation given in destTarget instead of always taking casters orientation for all effect types
2021-12-30 20:06:10 +01:00
Shauren
28f79765ca
Core/Spells: Implemented target 62 TARGET_DEST_CASTER_GROUND (the same as target 125)
2021-12-30 20:00:42 +01:00
Shauren
7ef17f416c
Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_54 to TARGET_UNIT_CONE_180_DEG_ENEMY and add 180 degree fallback for this target type
2021-12-30 19:57:50 +01:00
Shauren
8e657a9b7c
Core/Spells: Implemented target 105 TARGET_UNIT_CASTER_AND_PASSENGERS
2021-12-30 19:55:29 +01:00
Shauren
0ef0498d13
Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_104 to TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
2021-12-30 19:46:50 +01:00
Shauren
fbf2a2e531
Core/Spells: Allow targeting script hooks to work with TARGET_DEST_DYNOBJ_ENEMY, TARGET_DEST_DYNOBJ_ALLY, TARGET_DEST_DYNOBJ_NONE, TARGET_DEST_DEST
...
# Conflicts:
# src/server/game/Spells/Spell.cpp
2021-12-30 19:40:19 +01:00
Shauren
fb428c9c4a
Core/Spells: Implemented SPELL_ATTR1_CAST_WHEN_LEARNED
...
# Conflicts:
# src/server/game/Miscellaneous/SharedDefines.h
# src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
2021-12-26 09:51:44 +01:00
Shauren
e936255728
Core/Misc: Exclude boost 1.78 and newer from boost_1_73_process_windows_nopch hack
...
(cherry picked from commit a93776728987e3ffa220e8fe5be73a34c5e3f965)
2021-12-22 17:40:03 +01:00
Shauren
df2f390aab
Dep/gSOAP: Upgrade to 2.8.117
...
(cherry picked from commit 172e5c3577f99331743f7d3c81de738811781552)
2021-12-22 17:38:45 +01:00
Shauren
34c2da7bd9
Core/Auras: Properly clean up partial charm applications
...
Ref #24876
2021-11-28 12:19:38 +01:00
Shauren
c56703e1bd
Core/Vehicles: Add additional logging to track issue #24876
2021-11-28 12:18:35 +01:00
Shauren
b1f16bceb0
Core/Phasing: Fixed inverse phaseshift logic
2021-11-22 22:51:46 +01:00
Shauren
f768ac2341
CI: Remove git tagging from build scripts
...
(cherry picked from commit 9e840da13ef3dd9f7ff73458125cc021e73fcf1f)
2021-09-10 10:22:21 +02:00
Shauren
d255fb3dbd
Build: Fixed branch name displayed by appveyor binaries
...
(cherry picked from commit 85671f20d866797a5a401d714b183d07c55f8d83)
2021-09-10 10:22:18 +02:00
Shauren
1d9d14e3f5
CI: Update boost version used on appveyor
...
(cherry picked from commit 05f188ae2b3a431624eebbf8a44cb6dc0e977c0c)
2021-09-10 10:21:57 +02:00
Shauren
8c8111976a
Build: Replace git describe with more script friendly alternative, git rev-parse and git diff-index
...
(cherry picked from commit 29659b4192dc114540379e92a5cc915a465821d8)
2021-09-01 20:33:59 +02:00
Shauren
21e7ffe1b7
Core/Misc: Fix windows nopch build
...
Closes #25363
2021-09-01 20:33:48 +02:00
Shauren
2d19f61b26
Core/Misc: Remove incorrect uses of std::unordered_map<T>::rehash and replace them with intended reserve
2021-06-21 23:52:25 +02:00
Shauren
d5c0fda096
Core/Scripts: Allow spell script ValidateSpellInfo to work with any container type
2021-05-28 18:42:26 +02:00
Shauren
659cb0992f
Core/Vmaps: Fixed crash in unloading vmaps
...
Closes #26536
2021-05-22 10:24:47 +02:00
Shauren
37d67ac8d2
Build: Set correct year in VER_LEGALCOPYRIGHT_STR
...
# Conflicts:
# revision_data.h.in.cmake
2021-05-17 15:06:00 +02:00
Shauren
22eaf31bfa
Core/Spells: Only interrupt spells with interrupt flag Combat when spell also has SPELL_ATTR0_CANT_USED_IN_COMBAT attribute
2021-04-29 20:37:18 +02:00
Shauren
f3e0650886
Core/PacketIO: Reduce size of SMSG_UPDATE_OBJECT by trimming trailing zeros in values updatemask
2021-04-25 17:22:58 +02:00
Shauren
0cfbb218ce
Core/Vmaps: Extract more doodad sets
2021-04-25 08:57:31 +02:00
Shauren
a7089f5b26
Core/Vmaps: Reduce memory used by vmaps, part 2
2021-04-25 07:29:08 +02:00
Shauren
e86ae8987b
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
2021-04-25 07:27:37 +02:00
Shauren
9f2eb5912b
Tools/vmap extractor: Skip antiportal WMO groups
2021-03-29 21:12:35 +02:00
Shauren
0f02c6a699
Core/Spells: Implemented SUMMON_PROP_FLAG_PERSONAL_GROUP_SPAWN
2021-03-29 20:56:00 +02:00
Shauren
ddb50c2e3d
Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
2021-03-29 20:52:32 +02:00
Shauren
3ab52418ef
Core/Objects: Refactor private object checks into separate function
2021-03-29 20:47:38 +02:00
Shauren
a8f0ec3e92
Core/Auras: Corrected logic used to determine if a spellmod should affect another spell, empty family name or class mask should not apply to any spell
2021-03-27 09:49:53 +01:00
Shauren
b2ab210da9
Core/Spells: Defined more spell attributes
2021-03-25 13:47:54 +01:00
Shauren
fed82c1002
Core/Auras: Defined and implemented many new interrupt flags
2021-03-24 14:53:30 +01:00
Shauren
45df49c826
Core/Spells: Updated spell shapeshift form flags enum
2021-03-24 13:16:17 +01:00
Shauren
b9c72c3c7f
Dep/Boost: Support for boost 1.74
2021-03-11 10:37:55 +01:00
Shauren
db683078a7
Core/Auras: Improve PROC_ATTR_USE_STACKS_FOR_CHARGES implementation to give stacks priority over charges if both are present in spell data
2021-02-24 23:09:57 +01:00
Shauren
fbffbbbe14
Dep: Switch to boost process instead of old standalone version
2021-02-19 15:21:15 +01:00
Shauren
ef25a19326
Core/Units: Allow mind controlling non-controllable vehicles (for example players that become vehicle during boss encounters or creatures that only are vehicles to show non standard power type)
...
Closes #24562
2021-02-19 13:15:08 +01:00
Shauren
c667fe3028
Core/Auras: Do not warn about nonexisting proc spells when spell id is 0 and aura is a dummy
2021-02-19 12:52:24 +01:00
Shauren
bb450b82ef
Core/Auras: Implemented new spell proc attribute PROC_ATTR_USE_STACKS_FOR_CHARGES to drop stacks instead of charges
2021-02-19 12:51:56 +01:00
Shauren
69fb775c2d
Core/Spells: Defined new spell attributes
2021-01-15 18:23:09 +01:00
Shauren
0e09bdc6c5
Core/PacketIO: Add missing ByteBuffer operator overload
2021-01-10 09:44:55 +01:00
Shauren
ef70533e55
Core/Vehicles: Treat entering other vehicles mounted on main vehicle as swapping seats
...
(cherry picked from commit 110564e757fefbfbddfab876a96ca9eb5aa7dd7b)
2020-12-28 17:41:50 +01:00
Shauren
d6aa5e333e
Core/DBLayer: Fixed memory leaks with existing SQLQueryHolder uses and eliminated the possibilty of adding more in future (replaced manual memory management with smart pointers)
2020-10-26 18:03:54 +01:00
Shauren
0f60c4d820
Core/Players: Corrected logic determining contested/friendly/hostile area types
2020-10-02 18:53:07 +02:00
Shauren
b81afb5b92
Build: Fixed finding OpenSSL 1.1.1 installed from .msi packages instead of .exe
...
Closes #24664
2020-09-09 16:18:44 +02:00
Shauren
fb11c148c8
Core/Spells: Removed PROC_ATTR_DISABLE_EFF_* attributes and store that in a separate column
2020-09-08 20:56:11 +02:00
Shauren
64bc20bf35
Core/Players: Directly store PlayerSpell in m_spells, not as pointer
2020-09-07 21:36:13 +02:00
Shauren
bdb6705911
Core/Misc: Use "proper" type for respawn info map key
2020-08-29 00:47:28 +02:00
Shauren
4ea65b38bd
Core/Spells: Fix refreshing exclusive auras that have different values in each effect
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Closes #24592
2020-08-23 20:22:18 +02:00
Shauren
3dfa88f20e
Core/Spells: Relaxed aura exclusivity check to allow casting spells that have other, non-aura effects even if aura will not be applied
2020-08-23 20:21:40 +02:00
Shauren
5d98550574
Core/Spells: Fixed refreshing stat buff auras that have been improved by talents
2020-08-23 20:20:18 +02:00
Shauren
0c08285932
Core/Spells Fixed scroll stacking check when not targeting self
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* Reuse code that removes non-stackable auras at apply to check before casting the spell to keep reagents/cast item
2020-08-23 20:18:52 +02:00
Shauren
476ce2107d
Core/Networking: Initialize MPSCQueueIntrusive dummy node without undefined behavior
2020-08-23 17:48:16 +02:00
Shauren
a24e11cdd3
Core/Networking: Switch to intrusive variant of MPSC queue to halve the number of memory allocations for packet sending ( #24659 )
...
# Conflicts:
# src/server/game/Server/WorldSocket.h
2020-08-23 17:47:57 +02:00
Shauren
44e0d6c0f9
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
2020-08-23 17:44:48 +02:00
Shauren
7bad7247da
Core/Scripts: Unify RegisterSpellScript and RegisterAuraScript macros to do the same thing and implemented passing custom arguments to spell script classes
2020-08-23 17:42:31 +02:00
Shauren
1a7f437b6d
Core/Util: Added another template utility - find_type_if
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* Trinity::find_type_if - Find a type matching predicate in a given template parameter pack
2020-08-23 17:42:19 +02:00
Shauren
4362a1fff1
Core/Util: Added new utilities
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* Trinity::new_from_tuple - same as std::make_from_tuple except allocates object using "new"
* Trinity::is_tuple - detects whether given type is a tuple specialization
* advstd::type_identity - C++20 std::type_identity
# Conflicts:
# src/common/Utilities/Tuples.h
2020-08-23 17:42:08 +02:00
Shauren
fa6f081037
Core/Creatures: Move gossip trainer assignment to creature_trainer table - same gossip can open different trainers depending on which creature it is assigned to
2020-08-22 18:22:57 +02:00
Shauren
6d4b396f7b
Core/DBLayer: Add nicer api for SQLQueryHolders
2020-08-01 15:37:20 +02:00
Shauren
040140b4ea
Core/Commands: Initialize commands on startup instead of first use
2020-08-01 15:23:04 +02:00
Shauren
80e4effba5
Core/Mail: Load mails at login instead of on demand when queried by packets (logging in always sends one of the packets that cause mail loading anyway)
2020-08-01 15:21:13 +02:00
Shauren
adb7e4dba8
Refactor mail loading to execute 2 database queries instead of 1+mails.size()
2020-08-01 15:15:07 +02:00
Shauren
1c1c62d108
Core/Misc: Replace database query in WorldSession::HandleAddFriendOpcode with async version
2020-08-01 15:09:05 +02:00
Shauren
07099840db
Scripts: Fix rbac permission for skipping default boss sequencing check
...
# Conflicts:
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
# src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
# src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
# src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
# src/server/scripts/Northrend/Gundrak/boss_eck.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp
# src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
# src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
# src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
# src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
# src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
# src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
# src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp
# src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
# src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
# src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
# src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_mennu_the_betrayer.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_rokmar_the_crackler.cpp
# src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
2020-07-24 13:08:04 +02:00
Shauren
6da0e00747
Nopch fix 5 and should be last
2020-07-22 13:46:32 +02:00
Shauren
73e7270673
typo fix
2020-07-22 13:46:28 +02:00
Shauren
cc1df2659e
Nopch fix 4
2020-07-22 13:46:24 +02:00
Shauren
db5a6d2738
Nopch fix 2
2020-07-22 13:46:16 +02:00
Shauren
6ea79fd691
Nopch fix
2020-07-22 13:46:12 +02:00
Shauren
9d5848ec6e
Core/Maps: Use FindMap instead of CreateBaseMap in places where the intent was to check for a existing map (and a loaded grid on that map)
2020-07-18 12:07:02 +02:00
Shauren
78e7687a05
Fix warnings related to Vector3::operator= and remove -Wno-deprecated-copy suppression
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# Conflicts:
# cmake/compiler/clang/settings.cmake
2020-07-13 20:37:26 +02:00
Shauren
1dd44ab9b9
Core/Spells: Don't select corpses for spell targets that expect to hit units
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Closes #24980
# Conflicts:
# src/server/game/Spells/Spell.cpp
2020-07-09 19:14:24 +02:00
Shauren
750ff8f3ce
Core/Battle.net: Only send one IP address for a realm - fixes waiting time to join realm if the wrong address gets picked by the client first (local address for external client)
2020-07-07 02:39:07 +02:00
Shauren
0f3590ebb4
Core/Maps: Added optional *.tilelist file to map_extractor output which contains a list of existing tiles to speed up map creation in worldserver
2020-07-06 17:45:53 +02:00
Shauren
c51bd68b91
Core/DBLayer: Optimize string based query results by eliminating unneeded buffer copies
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# Conflicts:
# src/server/database/Database/Field.cpp
# src/server/database/Database/Field.h
# src/server/database/Database/QueryResult.cpp
2020-07-05 20:53:10 +02:00
Shauren
9fe40967b1
Core/Spells: Implemented new target types
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* TARGET_UNIT_TARGET_ALLY_OR_RAID
* TARGET_UNIT_CASTER_AND_SUMMONS
* TARGET_UNIT_AREA_THREAT_LIST
* TARGET_UNIT_AREA_TAP_LIST
2020-06-22 11:49:26 +02:00
Shauren
59dbc1df0a
Core/Misc: Properly close database connections when using --update-databases-only arg
2020-06-22 11:32:57 +02:00
Shauren
c8a95068e5
Build: Fix gcc pch builds
2020-06-22 11:31:43 +02:00
Shauren
40f80fc0ed
Core/Maps: Improvements to terrain swap handling
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* Fixed memory leak when unloading grids
* Handle child maps being entered
* Allow chaining more child maps (Draenor -> Tanaan Jungle -> Tanaan Jungle - No Hubs Phase)
2020-06-11 01:35:27 +02:00