Subv
fa57ecddac
Tools/MeshExtractor:
...
* Added the option to output debug information on ADTs.
* Tweaked rcConfig options and fixed some mistakes about it.
* Generate 64 tiles per ADT, this should give us a more accurate mesh on large maps.
* Speedup compilation time by moving function bodies from Utils.h to Utils.cpp
2012-10-01 15:43:21 -05:00
Subv
14b304d4f7
Tools/MeshExtractor:
...
* Removed the cache of ADTs
* Add the correct geometry for neighbor ADTs
* Fixes more crashes
* Calculate the correct bounds for the map tiles.
2012-09-30 08:27:56 -05:00
Subv
1a7f0658b2
Tools/MeshExtractor:
...
* Fixed some crashes
* Added multithreading support, default to 4 threads.
* Added some command line arguments
2012-09-29 12:49:14 -05:00
Subv
3bea28e62c
Tools/MeshExtractor: Fixed a crash and bad data for liquids
2012-09-29 06:24:35 -05:00
Subv
95db9605ce
Tools/MeshExtractor: Removed extra fclose
2012-09-28 17:28:20 -05:00
Subv
9b97a89ef8
Tools/MeshExtractor: Fixed a crash and some other mistakes.
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First glances of multithreading ( need to figure out a way around StormLib )
2012-09-28 17:09:44 -05:00
Subv
886f71df72
Tools/MeshExtract:
...
Fixed linux build, thanks Dev[Acho].
Added a DBC class
It will now autodetect your locale and start extracting mmaps as soon as started.
2012-09-28 16:21:35 -05:00
Subv
5725b068d2
Tools/MeshExtractor: Fixed an uninitialized variable error.
2012-09-28 14:28:50 -05:00
Subv
3eda479e29
Tools: MeshExtractor is working now. Please note that this is not yet finished
2012-09-28 13:30:43 -05:00
Subv
50f833a008
Tools: Added an experimental tool (still WIP) to replace the current mmaps generator
2012-09-28 06:59:31 -05:00