Selecting Windows SDK version 10.0.26100.0 to target Windows 10.0.26200.
The C compiler identification is MSVC 19.44.35222.0
The CXX compiler identification is MSVC 19.44.35222.0
Detecting C compiler ABI info
Detecting C compiler ABI info - done
Check for working C compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/bin/Hostx64/x64/cl.exe - skipped
Detecting C compile features
Detecting C compile features - done
Detecting CXX compiler ABI info
Detecting CXX compiler ABI info - done
Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/bin/Hostx64/x64/cl.exe - skipped
Detecting CXX compile features
Detecting CXX compile features - done
Detected 64-bit platform
MSVC: Minimum version required is 19.32, found 19.44.35222.0 - ok!
MSVC: 64-bit platform, enforced -D_WIN64 parameter
MSVC: Enabled increased number of sections in object files
MSVC: Overloaded standard names
MSVC: Disabled NON-SECURE warnings
MSVC: Disabled POSIX warnings
MSVC: Disabled generic compiletime warnings
Found MySQL:
Found Git: C:/Program Files/Git/cmd/git.exe (found suitable version "2.47.0.windows.2", minimum required is "1.7")
Found MySQL: found components: binary
Found MySQL executable: C:/Program Files/MySQL/MySQL Workbench 8.0 CE/mysql.exe
* TrinityCore revision : 716f480b79 2026-05-05 11:31:32 +0200 (master branch)
* Install core to : C:/Program Files (x86)/TrinityCore
* Build world/auth : Yes (default)
* Build with scripts : Yes (static)
* Build map/vmap tools : Yes (default)
* Build unit tests : No (default)
* Unity build enabled : No (default)
* Build core w/PCH : Yes (default)
* Build scripts w/PCH : Yes (default)
* Show compile-warnings : No (default)
* Use coreside debug : No (default)
* Show source tree : Yes (hierarchical)
* Use GIT revision hash : Yes (default)
Performing Test CMAKE_HAVE_LIBC_PTHREAD
Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed
Looking for pthread_create in pthreads
Looking for pthread_create in pthreads - not found
Looking for pthread_create in pthread
Looking for pthread_create in pthread - not found
Found Threads: TRUE
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
Boost toolset is unknown (compiler MSVC 19.44.35222.0)
CMake Error at dep/fmt/CMakeLists.txt:18 (check_symbol_exists):
Unknown CMake command "check_symbol_exists".
Configuring incomplete, errors occurred!
Co-authored-by: FlyingArowana <TheSCREWEDSoftware@users.noreply.github.com>
TrinityCore
Build Status
| 4.3.4 (master) |
|---|
Introduction
TrinityCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the TrinityCore project, please visit our project website at TrinityCore.org.
Install
Detailed installation guides are available in the wiki for
Windows, Linux and Mac OSX.
You can get database from
https://github.com/The-Cataclysm-Preservation-Project/TrinityCore/releases
Reporting issues
Issues can be reported via the Github issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.
Submitting fixes
Fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. NOTE: if a fix is valid also for 3.3.5a/master branches submit them also to Github
Copyright
License: GPL 2.0
Read file COPYING
Authors & Contributors
Read file AUTHORS
Links
Documentation (powered by Doxygen)