Commit Graph
34645 Commits
Author SHA1 Message Date
Killyana 00a2de63ad Core/GameObject: Delete summoned gobs and DestroyForNearbyPlayers gobs spawned with negative spawn time once the gob is deactivated
(cherry picked from commit 0e8e3828f48120629b642d0de1db704fd0bb86cb)
2019-04-26 17:51:20 +02:00
Ovahlord ee69943717 Core/Movement: ported time synchronization (commits: 975f1e364a6a68be2beca261a64ea8aecc16f6f6 and 50d32fe49386598c7cd876e51cf02478669cc252) 2019-04-26 16:48:09 +02:00
Ovahlord 433bd5a1bb Scripts/BWD: use sniffed exit coordinate for passenger ejection and initial work on Nefarian's heroic intro 2019-04-22 19:36:16 +02:00
Ovahlord 6af3c166a0 Scripts/ZG: added some passive react states to Shadow of Hakkar, Spirit of Hakkar, Jin'do the Godbreaker and Gurubashi Shadow 2019-04-20 23:21:49 +02:00
Ovahlord 4626c426b9 Core/Spells: fixed remaining Soulburn mechanics 2019-04-18 22:37:07 +02:00
Ovahlord 5222d15910 Revert "DB/MH: synch a gameobject guid with 434 branch"
This reverts commit 7f8d7b5a63.
2019-04-18 20:49:33 +02:00
Ovahlord cfe347824f Scripts/MH: corrected the summon destination coordinates for Emerald Flameweaver 2019-04-18 15:15:29 +02:00
Ovahlord 7f8d7b5a63 DB/MH: synch a gameobject guid with 434 branch 2019-04-18 14:52:29 +02:00
Ovahlord c73b56ec5d Core/Spells:
* updated Infusion of Light proc entry to Cataclysm
* fixed Seals of Command proc
2019-04-16 20:25:17 +02:00
Ovahlord eaad601e12 DB: fixed another typo 2019-04-16 19:42:16 +02:00
Ovahlord f7e2b491bc DB: fixed a startup error caused by last commit 2019-04-16 19:39:57 +02:00
Ovahlord f2049d5f0d Core/Spells: updated Beacon of Light to Cataclysm 2019-04-16 19:32:16 +02:00
Ovahlord 3fb3ed2954 Scripts/BWD: fixed Magmaw's health sharing aura stacking and cleaned up some obsolete code 2019-04-16 15:14:18 +02:00
Ovahlord 319b019080 Core/Spells: Holy Power decay timer will now be reset when getting a charge of holy power 2019-04-16 15:05:00 +02:00
Ovahlord 463c2d9045 Core/Spells: fixed two more startup errors 2019-04-14 12:55:23 +02:00
jackpoz 237901719a Core/MMaps: Fix crash added in 386b5a6fd948b4866cbd9a8a9892e8777922e9c9
# Conflicts:
#	src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp

* fixed cherrypick conflicts
2019-04-14 12:27:49 +02:00
Shauren 2fb644344d Core/Dep: Boost 1.70 compatibility
(cherry picked from commit bcda8dd7421cfa1950a3e47081f2f28d032d38ac)

# Conflicts:
#	src/server/authserver/Main.cpp
#	src/server/shared/Realm/RealmList.cpp
#	src/server/shared/Realm/RealmList.h
2019-04-14 12:18:33 +02:00
Ovahlord aa62a9c75f Core/Movement: solve cherrypick conflicts 2019-04-14 12:15:11 +02:00
jackpoz 5cb3e69e1e Core/MMaps: Simplify d182e5f7e73e614185f4470429467befd6e03981 and handle PATHFIND_INCOMPLETE in ChaseMovementGenerator as "cannot reach the target"
# Conflicts:
#	src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp
2019-04-14 12:13:59 +02:00
jackpoz 6552a00208 Core/MMaps: Fallback to shortcut for flying units if Detour returned an incomplete path.
Fallback to shortcut for flying units if Detour returned an incomplete path. This is needed when a flying unit should fly to the floor below to reach the target, but since Recastnavigation doesn't support "jumping down" the unit would not find a path to the target.
2019-04-14 12:12:15 +02:00
jackpoz 6fbf6d73db Dep/Recast: Update recastnavigation to https://github.com/recastnavigation/recastnavigation/commit/54bb0943e5174a71eeeca11919920f685760a4f0
(cherry picked from commit e061663508191f7782dd62c7e13b5ea804f58f67)

# Conflicts:
#	dep/recastnavigation/Detour/Source/DetourCommon.cpp
2019-04-14 12:11:34 +02:00
Ovahlord fa07b45655 Scripts/BWD: more work on Magmaw encounter 2019-04-13 22:14:14 +02:00
Ovahlord 9d1a0b85f4 Core/Spells: use a more reliable check for personal gnoll summons 2019-04-13 13:20:17 +02:00
Ovahlord ed1b1ada94 DB/Uldum: added waypoints for Mar'at and Akhenet Fields 2019-04-12 22:55:29 +02:00
Ovahlord 99ef1b9b36 DB/Loot: added tempoary loot data to empty loot template entries for spells and gameobjects to fix startup errors 2019-04-12 09:24:14 +02:00
Ovahlord 682db83528 Core/Transports: do not teleport players via opcode when the transport is still on the same map. The client handles that on his own 2019-04-11 20:36:34 +02:00
Ovahlord f0204840b2 Scripts/GameObjects: fixed visuals for Firework gameobjects 2019-04-09 20:00:19 +02:00
Ovahlord ba49cac3aa Scripts/Events: implement Whack-a-Gnoll minigame 2019-04-09 19:22:32 +02:00
Ovahlord 085170b5af DB/Events: fixed all minigame gossip menus for Darkmoon Island rides 2019-04-09 09:00:34 +02:00
Ovahlord fe38ec35f4 DB/Gameobjects: added missing 25player difficulty version for Cache of the Firelord 2019-04-08 20:25:27 +02:00
Ovahlord 7235410e69 DB/Items: added Darkmoon Game Tokens to Pouch o' Token and Sack o' Tokens 2019-04-08 17:07:04 +02:00
Ovahlord 31b277cb36 DB: fixed scriptname in last commit 2019-04-08 17:06:09 +02:00
Ovahlord 9ed6c68809 Scripts: removed a debug message 2019-04-08 16:46:58 +02:00
Ovahlord 02aa503856 Scripts/Events: fixed Darkmoon Deathmatch gate and implement Ring Toss mini event 2019-04-08 16:45:53 +02:00
Ovahlord b636ae9517 Core/Spells: use StartPower field from UnitPowerBarEntry to determine start amount of energy for SPELL_AURA_ENABLE_ALT_POWER 2019-04-08 15:02:36 +02:00
Ovahlord b9436c9088 DB/Events: added many waypoints to Darkmoon Island creatures and scripted Fire Breather and Fire Juggler 2019-04-08 12:22:43 +02:00
Ovahlord 0dd39d87bb Core/Vehicles: charmed units will now get their idle movement paused to avoid players riding vehicles losing control over it because the idle movement is blocking player movement 2019-04-08 06:34:36 +02:00
Ovahlord 938cdc5b0e DB/Quests: added sniffed quest_poi and quest_poi_points data for all quests 2019-04-07 08:04:14 +02:00
Ovahlord e5a8ac4f80 Fixed build 2019-04-06 19:32:31 +02:00
Ovahlord 71f08a3c4a Scripts/MH: scripted Raging Firestorm vs Grove Warden cosmetic event in The Inferno area 2019-04-06 14:20:24 +02:00
Ovahlord 8c80ea70fb Core/Maps: Ensure all child terrain maps are created before doing any thing on parent map such as loading respawn times and corpses (ported commit: f7290509005d3b93bb62149faf3add0bb7f54f51) 2019-04-06 11:16:31 +02:00
Ovahlord 5955e67859 DB/Creature: added missing zone and area id data to spawns 2019-04-06 10:50:37 +02:00
Ovahlord 631f684dcf Core/Maps: allow spawns to have ZoneId 0 (transport maps) 2019-04-06 10:49:40 +02:00
Ovahlord bdc0f1433f Core/Maps: Loading respawn times will now used database cached zoneId data to avoid loading unnneeded grids during startup 2019-04-06 09:24:34 +02:00
Ovahlord 5b1ffb98d4 Core/Units: removed critical hit emote hack leftover 2019-04-04 17:37:23 +02:00
Ovahlord 13f7ee4235 Core/Logs: merged path generator log category cleanup 2019-04-04 17:36:26 +02:00
Ovahlord 76c22f5be0 Core/Spells: removed a unneeded spell enum validation from Drain Life spell script 2019-04-01 04:09:30 +02:00
Ovahlord 3f72985dfa Core/Spells: implement SPELL_AURA_MOD_SPELL_POWER_PCT 2019-04-01 04:09:02 +02:00
Ovahlord 5f00b6a59a DB/ZG: corrected respawn time of recently added missing spawns 2019-03-31 20:32:27 +02:00
Ovahlord 67d1a21c59 DB: renamed a sql 2019-03-31 20:23:39 +02:00