Aokromes
0852050e68
Core/Logs: Fine tune more logs
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And move others to more logical appenders
2016-08-12 12:18:19 +02:00
Aokromes
6a9c753029
Build fix, this time yes
2016-08-12 07:51:26 +02:00
Aokromes
7ab4915b13
compile fix
2016-08-11 05:05:33 +02:00
Aokromes
64a693a4ae
Core/Chat: general cleanup and revamping: ( #17576 )
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- Remove duplicate ObjectGuid in Channel (both as key and value member)
- Add const-ness to Channel methods
- NULL->nullptr
- const type* -> type const*
- Removed all instances of std::map::operator[] except where it is actually INTENDED to insert an element
- Use Trinity::StringFormat instead of snprintf
2016-08-11 03:56:10 +02:00
Aokromes
e51220bf87
Core/Handlers: actually check allowed trainer classes and races to avoid spoofing
2016-08-10 21:04:30 +02:00
Aokromes
da3f7d464c
Core/PVP: Move report AFK requirement to config ( #17699 )
2016-08-03 11:42:59 +02:00
Aokromes
4bc52061e6
Core/Quests: Delete all quest bound items on quest reward, failure or abandoning
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By runningnak3d
2016-07-30 12:13:01 +02:00
Nyeriah
fd1a0cd4f0
Core/Player: Actually close tickets when characters are deleted
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* Solves issue with tickets being open indefinitely if characters are deleted while tickets are still open
2016-07-30 12:05:27 +02:00
ariel-
88bb891a71
Core/Misc: fix issues reported by static analysis
2016-07-26 03:15:20 -03:00
ariel-
4a96106d60
Core/Spells: finish porting SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN handling from 6.x
2016-07-23 06:11:56 -03:00
ariel-
1eeff3a295
Core/Player: misc codestyle
2016-07-23 04:20:44 -03:00
ariel-
65d6a4cca1
Core/Player: Misc codestyle
2016-07-20 19:51:39 +02:00
SnapperRy
836b9180fe
Core/Mail: implement a way to specify NPC sender for mails when they should be different from the quest ender ( #17601 )
2016-07-20 19:46:37 +02:00
ariel-
ef8e83f99d
Core/Player: silence warning
2016-07-20 19:40:53 +02:00
Aokromes
79c5d21d36
Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whethe…
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…r or not a daily quest has been completed by a player in that day.
Also use it to fix two quest chains broken in commit 7905651. Should be the only ones of their kind.
2016-07-20 19:40:21 +02:00
Shauren
286e796a55
Core/Quests: Failing/abandoning a quest should not unconditionally remove required items, non-quest specific items such as crafting reagents should remain in inventory
2016-07-20 19:31:30 +02:00
Brian
43686f2c7f
Core/Quests: Remove quest items that were looted if they are unique, bound, quest items, when abandoning a quest. ( #17556 )
2016-07-20 19:31:09 +02:00
SnapperRy
3fa8965fff
Core/SpellArea: iterate spell_area entries by player's current area instead of quest id. ( #17509 )
2016-07-20 19:22:25 +02:00
Snapper
c82ecf4976
Core/Misc: use enum for UNIIT_NPC_FLAGS' zero values
2016-07-20 19:17:06 +02:00
Aokromes
543953fb75
Core/Player: Move few logs of loglevel and add few notes ( #17554 )
2016-07-20 19:16:43 +02:00
Snapper
429a4bc13b
Core/Misc: kill whitespace and use enum instead of hardcoded value.
2016-07-20 19:16:18 +02:00
SnapperRy
6f7dc7e86d
Core/Quest: don't save queststatus for autocomplete quests ( #17487 )
2016-07-20 19:15:50 +02:00
SnapperRy
a8a8ff596d
Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed ( #17458 )
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* Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed
2016-07-20 18:33:33 +02:00
Treeston
257a0b5f6f
Creature/Loot: Do not display "lootable" sparkles for player even if others in the group still have quest items to be looted from creature. ( #16265 )
2016-07-20 18:05:51 +02:00
Aokromes
6d86976904
compile fix
2016-07-20 17:11:09 +02:00
Alan Deutscher
7cfe75acf0
Adjustment to Player::SetViewpoint to allow for Mind Vision "hops". ( #17041 )
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* Adjustment to Player::SetViewpoint to allow for Mind Vision "hops".
* Dynamic objects should not be a valid viewpoint for spells like Mind Vision.
* Dynamic objects should not be a valid viewpoint for spells like Mind Vision.
* Removed redundant TYPEMASK_PLAYER check.
* Moved SetSeer outside of if statement.
2016-07-20 16:36:39 +02:00
Tiuz90
eafbdb2678
[Core/Spells]Warrior, fixed bladestorm aura remove due to weapon swap ( #16873 )
2016-07-20 16:24:20 +02:00
DDuarte
d8bd7aa551
Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8
2016-07-20 16:04:39 +02:00
Aokromes
ef28a6c817
Core/Quest: send SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest is rew…
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…arded.
This updates the status of nearby questgivers and prevents them from being stuck in a state that's no longer valid (for example, stuck with yellow question mark until area update).
2016-07-20 15:54:01 +02:00
jackpoz
4aa993607a
Core/Player: Fix duel edge case crash
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Fix a crash that could be triggered if an aura removed after duel finished would have caused damage to one of the players.
2016-07-20 15:50:04 +02:00
treeston
a509a209c6
Revert "PvP/Dueling: Fix an edge case crash that could happen if a duel ended while an aura effect was being removed (Living Bomb, Unstable Affliction and similar). Closes #17177."
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This reverts commit 73cfbdcf9f2c26b55ab11061834c0b0ce6fc41ce.
2016-07-20 15:49:51 +02:00
treeston
08b78720bb
PvP/Dueling: Fix an edge case crash that could happen if a duel ended while an aura effect was being removed (Living Bomb, Unstable Affliction and similar). Closes #17177 .
2016-07-20 15:49:23 +02:00
Aokromes
00fa7d03ed
AI/PlayerAI: Finally implement cast logic for controlled players.
2016-07-20 15:19:53 +02:00
Aokromes
20ac85954b
Core/Quests: Remove wrong call to SendQuestComplete()
2016-07-20 14:30:52 +02:00
Shauren
e58f0e805c
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
2016-07-20 13:56:16 +02:00
Aokromes
006d89310b
Core: updated creature type flags enum ( #17128 )
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Core/Misc: Update CreatureTypeFlags enum according to TrinityCoreWiki
2016-07-20 13:47:25 +02:00
Shauren
0233ced55e
Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and SPELL_AURA_PREVENT_DURABILITY_LOSS_FROM_COMBAT
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(cherry picked from commit 17118f4832d527f160dc300a52db7ba6c255bce2)
2016-07-20 13:21:47 +02:00
Aokromes
11636faadf
Core: define CREATURE_FAMILY_NONE to avoid magic numbers in code
2016-07-20 12:49:38 +02:00
Aokromes
cd9acb7d05
Core/Spells: Fixed overwriting summon requests
2016-07-19 17:15:06 +02:00
Aokromes
a65ac56b74
Core/Entities: Ported byte field offset naming from 6.x
2016-07-19 15:08:35 +02:00
Aokromes
a71da1c603
Entities/Unit: Finally fix no-path evasion.
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- When a creature cannot find a path to its victim, it begins evading all attacks and regenerating health.
- If this persists for 5 seconds, it evades back to spawn position with new EvadeReason value EVADE_REASON_NO_PATH.
- Also some SmartAI cleanup (why oh why does it have so much duplicated code) and getting rid of #defines in favor of type-checked compile-time constants.
2016-07-19 13:33:04 +02:00
Aokromes
f5de65fd96
Core/Misc: MSVC /W4 warning fixes
2016-07-19 13:02:54 +02:00
Aokromes
3f0c7f6b2f
Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches
2016-07-19 12:02:52 +02:00
Aokromes
193489f3a7
Core/Players: Split playerBytes fields in characters table
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(cherry picked from commit 2a6f65f)
(i think i don't have broken nothing, loged with fresh created chars and old chars and all looks to be ok)
2016-07-18 21:14:24 +02:00
ariel-
afc0718191
Core/Player: fix crash
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Closes #17073
2016-07-17 14:12:28 +02:00
Aokromes
e7293ceb6b
Compile fix part 2
2016-07-15 21:32:45 +02:00
Aokromes
fa5965fdfb
Core/Battlefield: Tol Barad
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By Mihapro
2016-07-15 15:02:09 +02:00
Aokromes
02784be121
Core/Misc: Fix camera and player collision not updating when object scale changes
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By Krudor
2016-07-06 21:38:28 +02:00
Roc13x
5e320797d1
Core/Player: Fix talent learning
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Broke since 78d1dfd11a where this talent code was randomly deleted somehow
2016-06-22 23:03:54 +00:00
r00ty-tc
527654b512
[Core/Maps] Activate creatures and objects during opening cinematics
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As well as other flyby cameras (like sunwell etc)
Requires re-running map extractor to extract camera m2 files from data
files. These are very small.
2016-05-18 21:31:07 +01:00