Commit Graph
100 Commits
Author SHA1 Message Date
Ovahlord 0a95745f0e DB: synch base world database with latest structure 2020-03-07 11:54:14 +01:00
Ovahlord 587bf05a25 DB: added creature_template_movement table to base world database to make travis happy 2020-03-06 18:14:34 +01:00
Ovahlord 939ffe8238 DB/Spawns: added intro and base spawns for Molten Front 2020-03-06 16:52:14 +01:00
Ovahlord d377b7c705 Tools/VMapExtractor: removed a unneeded output 2020-03-05 20:22:45 +01:00
Ovahlord d4ede67e1b Tools/MMaps: corrected hole format for terrain builder 2020-03-05 19:40:46 +01:00
Ovahlord 6f5ac9d93c Core/Maps: fixed map hole format that was causing invalid height data being returned. Re-extracting maps is required. 2020-03-05 18:21:12 +01:00
Ovahlord 5db48393bc Core/Collision: improved codestyle accross the board 2020-03-05 18:20:41 +01:00
Ovahlord 10dc04b2f2 CMake: added boost 1.72 to findboost macro 2020-02-27 15:25:12 +01:00
Ovahlord de74f05f90 Core/Vmaps: sync wmo related code with master branch 2020-02-27 14:02:13 +01:00
Ovah 25b18096d8 Core/Config: corrected bitmask value for hotfix database updates 2020-02-24 15:11:32 +01:00
Ovah 978a35b50c Scripts: removed dev tool command script loader 2020-02-24 14:40:52 +01:00
Ovahlord 507108d597 Scripts/DarkmoonIsland: implement Whack-a-Gnoll area restriction. No more unwanted guests in the gaming area! 2020-02-23 23:32:28 +01:00
Ovahlord de010d6282 Scripts/ScarletMonastry: reworked Houndmaster Loksey's and Arcanist Doan's scripts 2020-02-23 22:32:08 +01:00
Ovahlord 091e337574 Core/Spells: SPELL_AURA_MOD_PACIFY will no longer block victim updates and return false in Attack method 2020-02-23 22:29:32 +01:00
Ovahlord 64d990ba4f DB/Items: added hotfix item data based on over 600 4.3.4 sniffs 2020-02-23 20:50:10 +01:00
Ovahlord e47b9c8599 Core/Movement: converted SMSG_MOVE_SET_COLLISION_HEIGHT to packet class and handle reason bits to match sniff behaivior 2020-02-23 10:59:57 +01:00
Ovahlord d01d7152a6 Core/Items: fixed a typo in generating item stats from random properties 2020-02-23 10:54:38 +01:00
Ovahlord 536b00fb63 Core/Packets: use plain game time when sending db reply packets 2020-02-23 03:47:04 +01:00
Ovahlord 60f0b8f0de DB: added missing table to world database base sql file to make travis happy 2020-02-23 02:30:28 +01:00
Ovahlord 73ce49cb78 Core/Datastore: updated db2 field names and types to reflect client magic names
*fixed string length for sending names in item_sparse length
2020-02-23 02:20:38 +01:00
Ovahlord 2c6beb7f99 DB/Creatures: added a missing entry to last commit 2020-02-22 23:59:35 +01:00
Ovahlord 41b3709ede DB/Creatures: added missing immune to player flag to all stairs of destiny npcs 2020-02-22 23:56:41 +01:00
Ovahlord 7f59aa1057 DB/Creatures: removed immune to npc unit flag from Fel Soldiers 2020-02-22 23:42:38 +01:00
Ovahlord 2cfa82d8f6 DB: deleted removed Defias Gunpowder Barrel gameobject from database as it's no longer being present in Cataclysm template bruteforces
* removed some weird quest_mail_sender entries
2020-02-22 23:18:37 +01:00
Ovahlord dc76392151 DB/Hotfixes: added missing display ids to items 2020-02-22 23:01:15 +01:00
Ovahlord f2b26c68a7 Core/Datastores: corrected db structure for item.db hotfix table and removed timestamp field from hotfix_data as the timestamp is being generated by the server 2020-02-22 22:29:35 +01:00
Ovahlord d805730e96 Scripts: fixed a warning 2020-02-22 10:12:10 +01:00
Ovahlord 396cfcc71e DB: fixed a typo
*big oof
2020-02-22 09:18:10 +01:00
Ovahlord b81ea0d288 Scripts/ScarletMonastry: reworked Interrogator Vishas and Bloodmage Thalnos scripts
* added missing Immolate proc aura to Interrogator Vishas and corrected his text health thresholds
* use correct spell id for Shadow Word: Pain
* corrected spell ids for Bloodmage Thalnos and implement a pseudo randomization event scheduler to come closer to sniff behaivior
2020-02-22 09:10:07 +01:00
Ovahlord 86c53ec031 DB/Commands: removed deprecated item template locale reload command entry 2020-02-22 03:04:35 +01:00
Ovahlord 2c82d774d6 Core/Globals: use the item template store to return values when calculating item durability 2020-02-22 01:05:56 +01:00
Ovahlord 6e2d7c0637 DB/Quests: fixed a startup error 2020-02-22 01:05:19 +01:00
Ovahlord 5d38f0c778 DB: make travis happy 2020-02-22 01:02:15 +01:00
Ovahlord f579be3bb3 TDB 434.20021 - 2020/02/21 2020-02-22 00:09:34 +01:00
Ovahlord d9b854ad59 Core/Datastores: backported hotfix system implementation 2020-02-21 23:13:38 +01:00
Ovahlord 4bc9c07407 Core/Objects: MovePositionToFirstCollision will now always use detour raycasts to get the first collision point 2020-02-20 21:49:18 +01:00
Ovahlord d0f946f30a DB/Trainers: added gossip trainer assignment for Brother Sammuel
closes #37
2020-02-20 18:33:13 +01:00
Ovahlord be34d3fd00 DB/Quests: added breadcrumbs for Hero' Call: Westfall, Duskwood, Redridge Mountains, and Northern Stranglethorn Vale and their respective questline counterparts 2020-02-20 05:48:28 +01:00
Ovahlord 59120fbd38 Core/Quests: ported breadcrumb quest handlings and cleaned up quest template loading handlings 2020-02-20 05:08:09 +01:00
Ovahlord 6e6c9b2787 Core/Movement: use GameTimeMS at a missing spot 2020-02-19 07:00:02 +01:00
Ovahlord eb9d3ac09a DB: fixed auth database base file file naming for updates 2020-02-19 06:05:03 +01:00
Ovahlord 97ba299f15 DB: renamed sql files 2020-02-19 05:37:14 +01:00
Ovahlord 6680a2fe66 DB/Duskwood: reworked most remaining smart scripts and added missing random movements and waypoints to most npcs 2020-02-19 05:21:49 +01:00
Ovahlord a998247586 Scripts/Duskwood: reworked SAI scripts for the following creatures:
Nightbane Tainted One, Nightbane Vile Fang, Black Ravager, Blackbelly Forager, Barn Owl, Splinter Fist Ogre, Splinter Fist Firemonger and Splinter Fist Warrior
2020-02-18 23:18:04 +01:00
Ovahlord ae657b2c31 Core/AI: fixed smartAI validation 2020-02-18 22:39:40 +01:00
Ovahlord 6dce62f0fd Core/AI: replaced SMART_ACTION_STOP_MOTION with new functionality called SMART_ACTION_PAUSE_MOVEMENT 2020-02-18 22:13:33 +01:00
Ovahlord ea32427608 Core/Movement: fixed some db layout issues when loading creature movements 2020-02-18 20:54:28 +01:00
Ovahlord 1793f39fcc Core/Movement: Allow using run when moving randomly 2020-02-18 06:32:25 +01:00
Ovahlord 4534308280 DB/Duskwood: corrected smart scripts for Skeletal Mage, Skeletal Warrior, Black Widow Hatchling and Insane Ghoul 2020-02-18 05:52:19 +01:00
Ovahlord 41497227dc DB/Duskwood: properly scripted Nightbane Shadow Waver and Nightbane Stalker 2020-02-18 05:06:18 +01:00
Ovahlord 6b24697f4b DB/Duskwood: added waypoints to Watcher Backus 2020-02-18 04:07:52 +01:00
Ovahlord 06175eff5f DB/Stormwind: added waypoints for Stormwind Harbor Guards 2020-02-18 03:46:48 +01:00
Ovahlord e619492a19 DB/Stormwind: added night time equipment to stormwind city guards and patrollers and moved waypoint scripts to smartAI 2020-02-18 00:13:30 +01:00
Ovahlord 6107791aa2 DB/Events: extended end date for most outdated events to 2030 2020-02-17 22:41:04 +01:00
Ovahlord 4aff2dd524 Core/Packets: fixed structure of SMSG_NEW_WORLD 2020-02-17 21:15:46 +01:00
Ovahlord 87955a487e Core/Packets: corrected packet structure of SMSG_SUSPEND_TOKEN 2020-02-17 19:51:22 +01:00
Ovahlord 22ed3f306d Core/Movement: implement SMSG_SUSPEND_TOKEN and CMSG_SUSPEND_TOKEN_RESPONSE packets and converted SMSG_TRANSFER_PENDING and SMSG_NEW_WORLD to packet class 2020-02-17 18:40:21 +01:00
Ovahlord a5e56171af Core/Units: added pointer check in SetMinion to protect the core against old/bad coding and improved codestyle in function 2020-02-17 00:18:32 +01:00
Ovahlord 4a4fbee952 Scripts: make Travis happy 2020-02-15 23:22:35 +01:00
Ovahlord 05cbdf56b7 Scripts/Elwynn: updated all existing scripts to new scripting model, cleaned up older scripts and improved handlings accross the board 2020-02-15 22:47:30 +01:00
Ovahlord d85348576d Scripts: fixed two warnings caused by unused return values 2020-02-15 22:05:09 +01:00
Ovahlord 34e727472c DB/Spells: changed Shadow Orbs proc phase to hit instead of cast 2020-02-15 21:47:57 +01:00
Ovahlord 957850560e Core/Spells: the damage bonus for Mind Spike and Mind Blast will now be applied on the final damage value instead of the base one 2020-02-15 21:30:25 +01:00
Ovahlord 296aa29ce7 Scripts/ZA: make some compilers happy 2020-02-14 15:04:47 +01:00
Ovahlord b74a3ae035 Scripts/BWD: fixed a warning 2020-02-10 16:00:20 +01:00
Ovahlord deac78a248 Scripts/BWD: followup for e0d610e79b 2020-02-10 15:01:33 +01:00
Ovahlord e0d610e79b Scripts/BWD: reworked handlings for riding and damage phase of Magmaw
* cleaned up unneeded members and move initialization to a more fitting place
* minor corrections to timer layouts
* fixed passengers not getting ejected from Magmaw's Pincers when Magmaw is about to impale himself
* handle missing whisper message for players that have been mangled
2020-02-10 14:57:25 +01:00
Ovahlord 1c9e3b767d DB/Conditions: fixed two startup errors 2020-02-09 21:02:29 +01:00
Ovahlord 4494794c60 Scripts/ZA: implement Akil'zon encounter 2020-02-09 19:49:30 +01:00
Ovahlord 1192d02373 Core/Vehicles: disable passenger gravity also for vehicles that can fly by default 2020-02-09 19:22:13 +01:00
Ovahlord 9a220efa3a Core/Vehicles: apply disable gravity movement flag alongside the packet when entering a vehicle seat with disable gravity flag 2020-02-09 18:42:59 +01:00
Ovahlord 6210564445 Core/Spells: summoned vehicles will no longer automatically inherit their summoner's faction 2020-02-09 17:55:47 +01:00
Ovahlord 48e13b6fdc Core/Movement: movements triggered by MoveCyclicPath will now be placed in the idle motion slot instead of the active one 2020-02-09 16:19:04 +01:00
Ovahlord e0a1c5fa1a Core/Objects: use detour raycasts for unit based MovePositionToFirstCollision calls 2020-02-08 23:33:02 +01:00
Ovahlord 9f811ee9eb DB/Westfall: added hover ground movement to flying westfall creatures 2020-02-08 21:03:20 +01:00
Ovahlord 274877ab67 Core/Player: fixed a typo that was causing area trigger geometric checks to return false positive results 2020-02-08 18:45:28 +01:00
Ovahlord b7f7e99d63 Core/Packets: converted SMSG_TRIGGER_CINEMATIC, SMSG_TRIGGER_MOVIE, CMSG_COMPLETE_CINEMATIC, CMSG_NEXT_CINEMATIC_CAMERA, CMSG_COMPLETE_MOVIE and SMSG_STREAMING_MOVIES to packet class 2020-02-08 15:11:32 +01:00
Ovahlord 183ac5fd7b Core/Spells: added missing Serrated Blades register and simplified Improved Serpent String handling 2020-02-05 13:41:09 +01:00
Ovahlord c5bfcb9517 Core/Spells: move Serrated Blades handling into Eviscerate spell script and corrected Rupture duration reset behaivior
* added proc entry to remove Shadowstep damage bonus
2020-02-05 09:54:04 +01:00
Ovahlord a5adc77f04 Core/Auras: moved SPELL_AURA_MOD_MELEE_DAMAGE_FROM_CASTER handling to MeleeDamageBonusDone 2020-02-05 08:42:29 +01:00
Ovahlord 8ed081b6e7 Core/Spells: make Travis happy 2020-02-04 22:59:53 +01:00
Ovahlord b95d367f8d Core/Auras: define and implement SPELL_AURA_MOD_MELEE_DAMAGE_FROM_CASTER 2020-02-04 22:34:44 +01:00
Ovahlord 318e58aa42 Core/Spells:
* fixed Combat Potency talent
* fixed Restless Blades talent
* corrected Blade Twisting spell range
* fixed Bandit's Guile
* fixed startup errors
2020-02-04 22:17:55 +01:00
Ovahlord 4d5edcbdf1 DB: fixed re-applying recent sql file 2020-02-04 20:46:12 +01:00
Ovahlord 5501cafca2 Core/Spells: added missing object return for spell_rog_murderous_intent 2020-02-04 19:50:05 +01:00
Ovahlord a30baa9acd Core/Spells: fixed Improved Expose Armor and Murderous Intent 2020-02-04 19:44:12 +01:00
Ovahlord c0ef41897d Core/Spells:
* fixed Deadly Momentum talent
* fixed Blackjack talent
* updated Ruthlessness proc entry
* added proc entry to Cold Blood to remove the effect uppon triggering the proc
* fixed Master Poisoner
2020-02-04 18:02:25 +01:00
Ovahlord bc84e6371e Scripts/Deadmines: handle missing text for Helix Gearbreaker when throwing his first sticky bomb 2020-02-03 20:34:04 +01:00
Ovahlord db7db8ffac DB/Westfall: added missing Shroud of Shadow aura to Shadowy Figure 2020-02-03 18:34:50 +01:00
Ovahlord 8fbd230c97 DB/Westfall: added passive react state to Glubtok to prevent him from attacking nearby Kobolds 2020-02-03 18:31:36 +01:00
Ovahlord 2ad22015ad Core/Spells: another followup for the summon number logic 2020-02-03 08:37:38 +01:00
Ovahlord c0ff73467f Core/Spells: corrected logic in 494404a549 2020-02-02 15:54:40 +01:00
Ovahlord 494404a549 Core/Spells: added another attribute for summon number restrictions 2020-02-02 15:48:58 +01:00
Ovahlord 6c74be5dfa Core/Spells: added another summon number restriction based on spell attribute research 2020-02-02 15:45:12 +01:00
Ovahlord 756dd936be Core/Creature: restored a slot check for summons with a fixed summon slot number 2020-02-02 15:29:30 +01:00
Ovahlord 35bb4770d5 Core/Spells: simplified Shadow Orb bonus amount handling and added missing damage bonus for Mind Spike and Mind Blast
* fixed missing proc part for Harnessed Shadows
2020-02-02 14:11:23 +01:00
Ovahlord 5b8e441b40 Core/Spells: f04a20d717 followup 2020-02-02 12:38:15 +01:00
Ovahlord f04a20d717 Core/Spells: set ownerGUID only under certain circumstances instead of setting it always
* The number of summons is now entirely determined by the effect value of the summon spell and only skipped for totems
2020-02-02 12:23:59 +01:00
Ovahlord e7902c76e2 DB/SAI: fixed startup errors 2020-02-02 09:30:34 +01:00
Ovahlord 633cfee22b Core/Packets: convert SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE to packet class and fix emote field order in QuestGiverQuestDetails
* fixed quest packet header naming typos
2020-02-01 19:55:54 +01:00