Ovahlord
67dd72dfc0
DB/World States: added default value to ScriptName field
2022-10-09 01:18:36 +02:00
Ovahlord
716577fe8e
DB: fixed applying sql
2022-10-09 01:17:18 +02:00
Shauren
8a98cc0205
Core/WorldStates: Migrate Wintergrasp worldstates to new system
2022-10-09 01:15:02 +02:00
Carbenium
0ef220fca0
Battlefields: Move BF scripts out of game
...
This commit introduces the usual script interface
for battlefields.
2022-10-09 00:35:07 +02:00
Shauren
6fc90de3b5
Core/WorldStates: Allow multiple map ids for world states
2022-10-08 23:48:04 +02:00
Ovahlord
2521489e2b
Core/World: adapted Master branch version of world state handling
2022-10-08 23:13:06 +02:00
Shauren
0ca955897f
Core/Spells: Remove all hardcoded restrictions for pick pocket spell effect and rely only on presence of pickpocket loot in db
2022-10-04 12:42:10 +02:00
Ovahlord
78a6d84689
Core/Spells: fixed Dark Simulacrum
2022-10-02 17:59:06 +02:00
Ovahlord
371ec449a1
DB/Misc: fixed startup errors
2022-10-01 23:43:04 +02:00
Ovahlord
ed027ffea9
Core/Spells: re-fix Nature's Bounty
2022-10-01 22:45:46 +02:00
Ovahlord
0899376714
Scripts/HoL: handle Volkhan's slay texts
2022-09-23 12:41:39 +02:00
Ovahlord
40255922dc
DB/HoL: fixed initial state of Titanium Thunderers and Titanium Siegebreakers
2022-09-22 22:14:34 +02:00
Ovahlord
147a5e88d9
Scripts/HoL: reworked Volkhan encounter
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* handle missing visuals
* modernized code
2022-09-22 21:47:00 +02:00
Ovahlord
ef3632109d
Core/Spells: ported SpellModOp definitions from master branch
2022-09-17 11:56:54 +02:00
PolarCookie
81e5943bd0
Core/Spell: SpellAura Redux ( #22794 )
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* typo and correction
* spell aura no longer shared between targets
_spellAura isolated
* SPELL_AURA_CONTROL_VEHICLE is not strictly single target spell
Steam Tank Control and Wyrmrest Commander
units can reseat themselves again
* Rename 9999_99_99_99_world.sql to 2019_03_08_00_world.sql
2022-09-12 09:15:23 +02:00
Shauren
dc8bf301bb
Core/Auras: Fixed saving auras with same spell id but different item source
2022-09-12 09:15:21 +02:00
Ovahlord
c901772640
Core/Misc:
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* applied character database updates for the caster depenency removal
* corrected implementation of SPELL_ATTR3_SUPPRESS_CASTER_PROCS and SPELL_ATTR3_SUPPRESS_TARGET_PROCS based on master branch
* removed a duplicate SpellAuraInterruptFlags::ActionDelayed removal call
2022-09-12 09:15:14 +02:00
Ovahlord
3e89f6c8e3
Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save
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- This is handled by group stack rules actually
- Also reset removed aura counter when cleaning removed auras
2022-09-12 09:15:12 +02:00
ariel-
dc46f0621b
Core/Spells: remove 'Vanish Purge' hack, the spell is present on DB and is copy of one in vanilla DBC
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Thanks to killerwife for the heads-up
2022-09-12 09:15:10 +02:00
Ovahlord
4e3c6bcf6a
DB: added a missing spell script name from a cherrypick
2022-09-12 09:15:08 +02:00
Ovahlord
24b84ba980
Core/Spells: Eye for an Eye will now deal damage to the attacker instead of attempting (and failing) to target the caster himself
2022-09-12 09:15:03 +02:00
Ovahlord
8d5544d20c
Core/Spells: fixed Judgements of the Just talent
2022-09-12 09:15:03 +02:00
Ovahlord
073f7d34db
Core/Spells: fixed Speed of Light and Denounce talents
2022-09-12 09:15:03 +02:00
Ovahlord
e4ea987bab
DB/Weather: added missing weather data for Uldum
2022-08-12 23:32:40 +02:00
Ovahlord
dea1e820f5
DB/GameObjects: move the Deeprun Tram transports back to database
2022-06-20 12:36:16 +02:00
sevi
f224ec4508
DB/Spells: Moonkin Aura, Mind Quickening and Wrath of Air totem will no longer stack their cast speed bonus
2022-06-15 13:57:47 +02:00
Ovahlord
315b913c05
DB/Spells: Evangelism will now proc on cast instead of on hit to avoid triggering multiple procs when a periodic effect ticks
2022-06-13 17:29:24 +02:00
Ovahlord
0e6edacac3
DB/Spells: fixed Daybreak talent
2022-06-12 23:11:17 +02:00
Ovahlord
2ea89f9734
Core/Spells: fixed druid t12 restoration 4p bonus
2022-06-02 22:04:08 +02:00
Ovahlord
4dff2d5ad8
typo fix
2022-06-02 21:49:06 +02:00
Ovahlord
c7e287ccb4
Core/Spells: Blaze of Life triggered by Eye of Blazing Power will now only target the most injured raid or party member instead of all
2022-06-02 21:46:45 +02:00
Ovahlord
ff783b2388
Scripts/EndTime: implement Echo of Jaina encounter
2022-04-26 19:44:32 +02:00
Ovahlord
fbd2ae1ee1
DB/WoE: scripted intro monologue for Nozdormu's entrance event
2022-04-25 16:42:54 +02:00
Ovahlord
0dede22a8e
DB/Misc: updated 4.1 related spawns at Stormwind Harbor and handled visuals
2022-04-20 19:14:30 +02:00
AG
58cc1d7f3f
Core/Spells: handle night elf racial bonus for Shadowmeld and no longer allow Pounce and Ravage being casted while using Shadowmeld ( #348 )
2022-04-13 20:42:29 +02:00
Ovahlord
8baf567ce1
Core/Spells: Herbouflage will now remove its regeneration auras when cancelled
2022-04-03 01:00:44 +02:00
Ovahlord
f94ce79543
Core/Spells: Enraged Regeneration will now render the caster immune to other enrage effects and can no longer be activated via Vengeance
2022-04-02 17:03:09 +02:00
Ovahlord
b629c65acb
Core/Spells: Heroic Fury will now reset the cooldown of Intercept
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* updated spell proc entry for Gag Order
ref #342
2022-04-01 00:12:45 +02:00
Ovahlord
432c48f41a
DB/Spells: Victorious triggered by killing enemies and proccing from Impending Victory will no longer stack and remove each other
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ref #342
2022-03-31 21:09:22 +02:00
Ovahlord
0527bbdc0c
Scripts/GB: updated Forgemaster Throngus' scripts to new model, improved the internals and removed a few now deprecated spell scripts
2022-03-30 22:00:12 +02:00
Ovahlord
54b3276adb
DB/Spells: correct the SpellTypeMask of several trinket procs that were not suposed to proc from effects like buffs or other generic casts
2022-03-28 23:21:32 +02:00
Ovahlord
a6809465b5
DB/Spells: added and updated proc data for Lightweave Embroidery
2022-03-10 20:45:44 +01:00
Ovahlord
ae606af1ab
DB/Spells: updated Arcane Missiles proc entries to only proc from other damaging spell casts
2022-03-10 13:16:03 +01:00
Ovahlord
ce9da3a209
Core/Spells: integrated Long Arm of the Law's mechanic into the Judgement spell script and removed the proc entry
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* updated some proc entries while at it
2022-02-24 14:14:16 +01:00
Ovahlord
e83c5955b4
Core/Spells: moved Improved Devouring Plague to spell script and fixed the damage effect
2022-02-22 12:57:29 +01:00
Ovahlord
003b096215
DB: drop long deprecated spell_proc_event table
2022-02-21 12:14:20 +01:00
Ovahlord
6e412b16de
Core/Spells: correctly implement Elemental Oath
2022-02-21 11:17:41 +01:00
ariel-
b8d1bab8de
Core/Spells: refactor spell_enchant_proc_data table
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- Renamed fields to mimic those in spell_proc
- Added Enchant proc attributes for controlling specific enchant features
Ref #7789
(cherry picked from commit f609e7a08b3b4d2d9642e5ec252e1eedad836f0f)
2022-02-16 04:49:24 +01:00
ariel-
5e57ad6fa8
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
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Closes #15734
missing code
(cherry picked from commit eac9c1f0b992fd3622fd7dd864b2acc2781ec778)
2022-02-16 04:49:24 +01:00
xinef1
df9738aaa9
Core/Misc: Fixed player corpse looting, added player corpse loot and some more ( #19122 )
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* Fixed corpse looting in wintergrasp
Added corpse loot for wintergrasp quests and To the Looter Go the Spoils (1166) achievement
Don't generate money for loot if no loot mode is available
Simplified few things
(cherry picked from commit 2412886ef69d305df1bd6e6422ca3134c0ab1449)
2022-02-16 04:49:24 +01:00