Sebastian Valle
271a57b80d
Tools/MeshExtractor: Fixed mmap extracting for instance maps and fixed a number of issues.
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ToDo:
Cleanup the code a bit.
WILL NOT CURRENTLY WORK WITH TrinityCore, if you want to test it, use the --extract 32 flag of MeshExtractor.
2013-09-30 17:27:37 -05:00
Sebastian Valle
15e7f7ab21
Tools/MeshExtractor: Implemented mmap mesh generation for instances (They do not have ADT files, they're just a big WMO).
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Cleaned up some things and fixed some errors.
ToDo:
* Test this a bit more.
* Cleanup the codebase for this, remove duplicated code.
2013-09-30 01:05:07 -05:00
Sebastian Valle
02a543b0a0
Tools/MeshExtractor: Some more cleanup and memory management improvements.
2013-09-29 20:06:44 -05:00
Sebastian Valle
371dd07037
Tools/MeshExtractor: Fixed Doodads and WMOs in the terrain.
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Cleaned up a little.
2013-09-29 19:47:52 -05:00
Sebastian Valle
279183737c
Tools/MeshExtractor: Fixed(??????) Doodads in the terrain.
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Semi-fixed WMOs in the terrain, they are wrongly rotated.
P.D: HALP
P.P.D: Entered "I don't know what i'm doing" mode.
2013-09-29 16:52:20 -05:00
Sebastian Valle
a68c29e15c
Tools/MeshExtractor: Fixed a lot of stuff, finally made the Doodads render, the WMO's have been disabled for now.
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ToDo:
* Fix the doodads positions.
* Review and re-implement some code.
P.D: Help me please.
2013-09-29 02:05:28 -05:00
Chaplain
42ae39bf97
Tools/MeshExtractor: Cleanup using static analyzing tool
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*printf format fixed
*method arguments changed to const where needed
*removed not needed strlen() from cycles
*other minor changes
2013-09-28 15:47:23 +03:00
Vincent_Michael
f4de181db0
SQL: Rename SQL merged in PR
2013-01-23 20:29:40 +01:00
Spp
5f15600e7a
Core/Build: Fix linking and sooo many compile warnings
2013-01-09 13:13:39 +01:00
Subv
19d7f68592
Tools/MeshExtractor: Changed some things, lots of thanks to Faramir.
2012-10-20 07:17:11 -05:00
Subv
e32ddea96a
Tools/MeshExtractor:
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* Added the capability of extracting DBCs.
* Fixed most compile warnings
* Some work on the navigation mesh generation process (still not ready)
2012-10-03 18:02:18 -05:00
Subv
fa57ecddac
Tools/MeshExtractor:
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* Added the option to output debug information on ADTs.
* Tweaked rcConfig options and fixed some mistakes about it.
* Generate 64 tiles per ADT, this should give us a more accurate mesh on large maps.
* Speedup compilation time by moving function bodies from Utils.h to Utils.cpp
2012-10-01 15:43:21 -05:00
Subv
14b304d4f7
Tools/MeshExtractor:
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* Removed the cache of ADTs
* Add the correct geometry for neighbor ADTs
* Fixes more crashes
* Calculate the correct bounds for the map tiles.
2012-09-30 08:27:56 -05:00
Subv
1a7f0658b2
Tools/MeshExtractor:
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* Fixed some crashes
* Added multithreading support, default to 4 threads.
* Added some command line arguments
2012-09-29 12:49:14 -05:00
Subv
3bea28e62c
Tools/MeshExtractor: Fixed a crash and bad data for liquids
2012-09-29 06:24:35 -05:00
Subv
95db9605ce
Tools/MeshExtractor: Removed extra fclose
2012-09-28 17:28:20 -05:00
Subv
9b97a89ef8
Tools/MeshExtractor: Fixed a crash and some other mistakes.
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First glances of multithreading ( need to figure out a way around StormLib )
2012-09-28 17:09:44 -05:00
Subv
886f71df72
Tools/MeshExtract:
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Fixed linux build, thanks Dev[Acho].
Added a DBC class
It will now autodetect your locale and start extracting mmaps as soon as started.
2012-09-28 16:21:35 -05:00
Subv
5725b068d2
Tools/MeshExtractor: Fixed an uninitialized variable error.
2012-09-28 14:28:50 -05:00
Subv
3eda479e29
Tools: MeshExtractor is working now. Please note that this is not yet finished
2012-09-28 13:30:43 -05:00
Subv
50f833a008
Tools: Added an experimental tool (still WIP) to replace the current mmaps generator
2012-09-28 06:59:31 -05:00