Commit Graph
446 Commits
Author SHA1 Message Date
Ovahlord 3f53afd39e Core/Maps: fixed several issues with liquids by merging some 335 branch commits that are taking mopg flags into account 2018-08-07 12:35:02 +02:00
Ovahlord 6cea6eee77 Core/Objects: merged some CreateObject2 related commits and ported some transport changes from 335 branch 2018-07-25 15:58:27 +02:00
Ovahlord 4692c0ff6f Core/Maps: restored some older codes until the corresponding commits has been merged and (fixed?) a crash regarding terrain swap map area id's 2018-07-22 00:49:23 +02:00
Ovahlord 59d169e8e4 Merge branch 'dynamicSpawnMerge' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/Entities/Creature/Creature.cpp
#	src/server/game/Entities/Object/Object.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
2018-07-21 23:13:55 +02:00
Ovahlord b976bc1187 Core/Spawns: merged Dynamic Spawning 2018-07-21 20:44:41 +02:00
Ovahlord 0f32e2d263 Core/Spells: merged a radius calculation from 3.3.5 that covers the attempted fix from last commit 2018-07-13 15:17:54 +02:00
Ovahlord 0d46b893fc Core/Objects:
*merged 3.3.5 renaming of GetObjectSize() to GetCombatReach()
*made GetBoundaryRadius virtual and use it to determine the actual spell radius distance with it instead of using CombatReach
2018-07-13 14:50:10 +02:00
Ovahlord 46cad2a53c Core/Transports: fixed generic elevators such as in Orgrimmar
* fixed Lady Deathwhisper's Elevator
* use a better value for returning to stop frame 0
2018-06-23 17:53:56 +02:00
Ovahlord a659a8fa2d Scripts/BoT: initial work on Theralion and Valiona
Todo:
*Valiona's Deep Breath mechanic and phase switch
*Twilight Realm hostiles
*Heroic abilities
2018-05-12 23:13:04 +02:00
Ovahlord dac4772341 Core/Creature: fixed some spacing 2018-05-06 23:29:41 +02:00
Ovahlord cfee8a09a1 Core/Maps: Fixed loading vmaps and mmaps in instances
(ported commit b773d9997bdd723cad8c646170e025a48f140f1d)
2018-05-06 18:47:51 +02:00
Ovahlord 891422379b Core/Objects: simplified and corrected hover height addition for flying creatures 2018-04-25 13:59:53 +02:00
Ovahlord ef129a851c Core/Units: do not take hover height into account for creatures that are underwater 2018-04-24 23:26:43 +02:00
Ovahlord 3136de4850 Core/Creature: take HoverHeight into account when calculating ground height for flying, hovering or levitating creatures 2018-04-17 16:49:48 +02:00
Ovahlord fb465c6953 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-04-09 07:29:47 +02:00
Aokromes ca588b2e66 Core/Spells: Implemented personal summons
* By default determined by summon property flag SUMMON_PROP_FLAG_PERSONAL_SPAWN
2018-04-08 21:56:55 +02:00
tkrokli 043d22a16b Object.cpp: TC_LOG_ERROR grammar improvement
Bad English grammar previously used in the error log:
  "Attempt get value from non-existed value field"

After the change:
  "Attempt to get value from non-existing value field"
2018-04-06 07:26:53 +02:00
Ovahlord 98a7ccfab5 Tools/Mapextractor: Implemented liquid object detection
* Core/Vmaps: reverted position and liquid data update function from 3.3.5 and restored master handling in order to fix conflicts between the new phasing and liquid object handlings
2018-03-29 21:41:58 +02:00
Ovahlord 0db0f35cae Revert "Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo"
This reverts commit 157719d4b0.
2018-03-28 18:45:36 +02:00
Ovahlord 2cfdd3cbe0 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/AI/CoreAI/PetAI.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
#	src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
#	src/server/game/DungeonFinding/LFGMgr.h
#	src/server/game/DungeonFinding/LFGQueue.h
#	src/server/game/Entities/Creature/Creature.h
#	src/server/game/Entities/Pet/Pet.cpp
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Globals/ObjectMgr.h
#	src/server/game/Groups/Group.cpp
#	src/server/game/Groups/Group.h
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Handlers/GuildHandler.cpp
#	src/server/game/Handlers/LFGHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Handlers/NPCHandler.cpp
#	src/server/game/Instances/InstanceScript.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
#	src/server/game/Maps/ZoneScript.cpp
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/Weather/Weather.cpp
#	src/server/game/Weather/WeatherMgr.cpp
#	src/server/scripts/Commands/cs_reload.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
#	src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
#	src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
#	src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
#	src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
#	src/server/scripts/Spells/spell_dk.cpp
#	src/server/scripts/Spells/spell_druid.cpp
#	src/server/scripts/Spells/spell_generic.cpp
#	src/server/scripts/Spells/spell_hunter.cpp
#	src/server/scripts/Spells/spell_mage.cpp
#	src/server/scripts/Spells/spell_pet.cpp
#	src/server/scripts/Spells/spell_shaman.cpp
#	src/server/scripts/Spells/spell_warrior.cpp
2018-03-28 12:35:52 +02:00
ariel- 5ff847159c Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources 2018-03-28 04:41:59 -03:00
Ovahlord 157719d4b0 Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo 2018-03-20 01:39:11 +01:00
Ovahlord 617b3a8a11 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Maps/Map.h
2018-03-14 08:22:00 +01:00
Ovahlord 6afdbfc8ce Revert "Core/Objects: use map to get area and zone id"
This reverts commit 5ad547d8d9.
2018-03-12 11:55:28 +01:00
Ovahlord 78793ac452 Core/Entities: use PhaseShift when processing terrain updates 2018-03-12 11:08:05 +01:00
Aokromes 066f0eada0 Core/Objects: use map to get area and zone id 2018-03-10 15:43:39 +00:00
Ovahlord 5ad547d8d9 Core/Objects: use map to get area and zone id 2018-03-10 16:37:17 +01:00
Ovahlord 27652214b5 Core/Phasing: Rewrite GetTerrainMapId *updated phasing with latest changes 2018-03-10 16:10:48 +01:00
Ovahlord ce4e137889 Core/Entities: Take terrain swaps into account when calculating LoS/height/area 2018-03-09 23:45:06 +01:00
Ovahlord e44bb5f387 Core/Entities: Phase Rework (main commit) 2018-03-08 22:58:50 +01:00
Ovalord c9b5bf9534 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2018-02-18 20:55:31 +01:00
Aokromes cbe84fa130 Core/Entities: remove grid-wide visibility from setActive and implement another method for it 2018-02-17 17:45:03 +01:00
Aokromes ca5e3445b8 Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
0 - For despawn when creature dies or time runs out
1 - For despawn after time
2018-02-16 04:05:47 +01:00
Ovalord 84d980742d Core/Units: send object update before sending smsg_dismount to prevent the mount hitbox becoming huge 2018-02-14 20:40:18 +01:00
Aokromes 4bd0525edd Update copyright note for 2018 2018-01-01 01:06:19 +01:00
Aokromes 1a00fad992 Core/Scripts: Implemented OnlyOnceAreaTriggerScript 2017-12-11 16:15:22 +01:00
Aokromes 91affef0c6 Misc: Kill trailing white spaces 2017-11-25 01:36:21 +01:00
Aokromes 4326455788 build fix 2017-06-19 21:16:50 +02:00
Aokromes e17e5a1ba2 missing changes 2017-06-19 20:34:49 +02:00
Aokromes 1a5c0f5c3b Core/Grids: Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit 9299e9b)
2017-06-19 20:20:26 +02:00
Aokromes 9057cae219 So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Then it turned out that gameobject LoS is already fixed. So all this does, really, is restructure some stuff.

And remove the hack from Sapphiron because I could.
2017-06-11 19:02:07 +02:00
Aokromes ec49af7b59 Build fix 2017-06-09 14:11:36 +02:00
Aokromes f8d9d954d1 Get zone/area IDs from vmap data in the liquid update
* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.
2017-06-09 13:20:37 +02:00
Ryan b1de58c7f8 Core/Phases: Fix area phase handling
Now honors the zone id as well as area id
2017-05-28 20:01:36 +01:00
Ryan 20726edec2 Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4 2017-05-19 23:49:46 +01:00
Aokromes a20788a8a8 Core/Misc: Fix dynamic linkin
By Krudor
2017-05-14 17:03:00 +02:00
Aokromes fc20b6934b build fix 2017-05-06 02:38:01 +02:00
Aokromes 0fbcdca05e Core/Collision: Replaced phasemask with proper phases in GameObject c…
…ollision calculation
2017-05-06 01:55:17 +02:00
xinef1 b88200cd58 Core/Misc: Various crash fixes 2017-05-05 01:59:34 +01:00
ariel- 7ccd58615a Fix dynamic linking 2017-05-04 00:28:36 +01:00