Commit Graph
38428 Commits
Author SHA1 Message Date
Ovahlord 4539f848ac Core/Units: ported base attack time refactors from master branch 2025-06-19 23:18:17 +02:00
Ovahlord ab866ca985 Core/Units: dealing melee damage will now generate rage based on armor reduced damage instead of the original value 2025-06-19 22:47:45 +02:00
Ovahlord 68a3622133 DB/Creatures: set DamageModifier back to 1 as recent changes require a full re-evaluation of the damage 2025-06-18 20:57:03 +02:00
Ovahlord ca505967e3 Core/Quests: fixed sending the correct gold amount when a quest has RequiredMoney 2025-06-18 19:51:26 +02:00
Ovahlord 677c5976e7 DB/Quests: ported several missing quest_request_items entries from Classic 2025-06-18 18:46:44 +02:00
Ovahlord 1121d206da Core/Quests: send the correct money amount for max level rewards 2025-06-18 17:50:56 +02:00
Ovahlord 9a540ae079 DB/Quests: ported money difficulty and quest scaling data from Classic 2025-06-18 17:23:13 +02:00
Ovahlord 44f466030b Core/Quests: ported quest level scaling and reward money calculation from Classic 2025-06-18 16:53:29 +02:00
Ovahlord 1dfee7e072 Core/Quests: ported QuestMoneyReward.db2 from Classic as db table 2025-06-18 13:12:14 +02:00
Ovahlord d18a2ff090 DB/Creatures: updated all HealthScalingExpansion values from Classic brute force data 2025-06-18 01:21:44 +02:00
Ovahlord f26684b407 Core/Creatures: renamed exp column to HealthScalingExpansion and implement support for negative expansion level (-1 means current expansion - often used in battlegrounds) 2025-06-18 00:36:43 +02:00
Ovahlord 49da5d33e1 DB/Creatures: corrected unit_class values for all creatures based on classic wdb data 2025-06-18 00:00:51 +02:00
Ovahlord b6084c75ec Core/PacketIO: removed dead packet handler method definitions 2025-06-17 22:43:22 +02:00
Shauren f5f344ddad Core/GameObjects: Fixed GameObject::SetRespawnTime putting gameobjets not using compatibility spawning mode into invalid state
Closes #31047
2025-06-17 22:15:52 +02:00
Ovahlord efce3f3463 Core/Player: correct initial SpecsCount value for players 2025-06-17 21:24:49 +02:00
Ovahlord d9fe9f02a3 DB/Creatures: corrected armor and attack power values for UNIT_CLASS_WARRIOR creatures between level 1 and 5 2025-06-17 20:00:43 +02:00
Ovahlord 8307117aec Core/Spells: moved creature level based spell scaling into CalcBaseValue where it belongs 2025-06-17 19:39:38 +02:00
Ovahlord 537f444c24 Core/Spells: re-implement SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL and use the leaked game table values to correctly calculate the multiplier 2025-06-17 18:42:05 +02:00
Ovahlord 2461bafbc2 buildfix 2025-06-17 17:59:02 +02:00
Mykhailo Redko a145c21495 Core/PacketIO: Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE 2025-06-17 17:48:49 +02:00
stoneharry 1c38edaae4 Core/Chat: Apply chat flood control to addon messages as well
(cherry picked from commit 5384fc194f9061bbac314abb66a9bac88aaaf760)
2025-06-17 17:43:49 +02:00
Shauren 6daba28efe Core/Movement: Fixed orientation calculation when using MoveSpline::ComputePosition(int32 time_offset) overload
(cherry picked from commit 3596ecaf311819cd0b34c511b7cdc9b09a411f6d)
2025-06-17 16:26:28 +02:00
Ovahlord c4f1f8d82a Core/Player: converted all macros into constexpr 2025-06-17 13:28:56 +02:00
Ovahlord fd0dc1066a Misc: added more formatting rules to clang-format to match TC standards 2025-06-16 23:39:22 +02:00
Ovahlord c7f5cffad3 Core/Packets: remove no longer needed check from learn preview talents packet handler 2025-06-16 21:07:56 +02:00
Ovahlord c092c6ad00 Core/Player: allow players to learn a primary specialization without having to select a talent
* converted CMSG_LEARN_PREVIEW_TALENTS to packet class
2025-06-16 20:32:28 +02:00
Ovahlord 53df12ae73 Core/Player: moved PlayerTalentInfo into a own header and removed the unneeded pointer mess 2025-06-16 18:50:33 +02:00
Ovahlord db47e3dec9 Core/Objects: removed a long dead function declaration 2025-06-16 13:37:10 +02:00
Ovahlord 72a322c66d Core/Objects: ported static object casting methods from master branch 2025-06-16 13:17:31 +02:00
Ovahlord c9db15021c Scripts/Spells: typo fix for a loop counter 2025-06-15 22:35:47 +02:00
Ovahlord 09f8eb41c2 Misc: added .clang-format file to make code formatting easier 2025-06-15 21:14:10 +02:00
Ovahlord 3b40b62e1c Core/Spells: no longer reset combat timers for instant melee spells 2025-06-15 20:59:41 +02:00
Ovahlord 81f7e1acaf Scripts/Spells: removed unused enums and fixed some static analysis issues 2025-06-15 20:58:23 +02:00
Ovahlord 8b0c5c87ce Scripts/Spells: reduce the proc chance for Killing Machine by 50% when the dual wielding to reflect the patch 4.2.0 chance in which offhand attacks may now also trigger the proc 2025-06-15 16:13:35 +02:00
Shauren fd7d91a1d5 Dep/g3d: Enable PCH
(cherry picked from commit e9a2f84fd3f203a1942c87c5c9c38b5b4ff6d051)
2025-06-15 15:14:55 +02:00
Ovahlord 452da00b2a Core/Player: updated the Death Knight Rune system to get closer to the Classic implementation
* Runes will no longer trigger a 1.5 seconds cooldown when missing and instead refund the runes immediately
2025-06-15 15:13:56 +02:00
Ovahlord f08fb7d056 Core/Packets: ported some bit writing optimizations from master branch 2025-06-15 01:17:49 +02:00
Ovahlord 34fa3e1a1c Core/Creature: fixed falling back to creature_template flag data when not overriden in creature table
*fixed column type of npcflag for creature table
2025-06-14 20:24:39 +02:00
Ovahlord bb6a8ac297 Core/Units: moved CharmInfo class to an own file 2025-06-14 19:13:44 +02:00
Ovahlord 254ebe6cbf Misc: fixed nopch build 2025-06-14 17:22:58 +02:00
Ovahlord eceecac7c5 Core/Player: removed manual mastery aura amount calculation as it's already done within the spell effect amount 2025-06-14 16:22:03 +02:00
Ovahlord 6a3ac4e8df Dep: bumped utfcpp to version 3.2.3 2025-06-14 13:18:09 +02:00
Ovahlord 4f08f34e26 Core/Misc: converted more raw pointers to smart pointers 2025-06-14 12:55:35 +02:00
Ovahlord 8340960a7d Misc: delete no longer needed jenkins file 2025-06-13 20:28:58 +02:00
Ovahlord 13e9a937ab Scripts/OutdoorPvP: fixed memory leaks in Outdoor PvP scripts for Nagrand and Zangarmarsh 2025-06-13 20:27:18 +02:00
Ovahlord 1b22d87f91 Core/Player: converted void storage items to smart pointers 2025-06-13 20:19:56 +02:00
Ovahlord d2b464b537 Core/Items: added missing destructor to item class 2025-06-13 20:19:32 +02:00
Ovahlord d8ecc53b3c Core/Creature: added missing destructor definition 2025-06-13 20:04:25 +02:00
Ovahlord 49270a5cb9 Scripts/Spells: fixed damage calculation for Blood-Caked Strike and dropped deprecated script for Icebound Fortitude 2025-06-11 19:44:36 +02:00
Ovahlord af7ab961c6 Scripts/Spells: fixed disease damage bonus for Blood Strike, Heart Strike and Obliterate 2025-06-11 16:28:11 +02:00