Killyana
4bf2a6d008
Creature/script: Add area restriction for Freed Proto Drake
...
Closes #11754
Thanks to ariel-
2016-11-27 03:21:33 +01:00
SnapperRy
8b20248823
Codestyle.
2016-11-02 03:13:35 +01:00
SnapperRy
25caefdf4c
Core/Script: Messenger Torvus.
2016-11-02 03:04:06 +01:00
Aokromes
e4ab140b71
Make travis happy.
2016-10-24 20:02:31 +02:00
Keader
40a26a39b7
Scripts/Trial of the Crusader: Fixed crash in Snobold Vassal script ( #18124 )
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Closes #18122
2016-10-24 14:08:08 +02:00
ariel-
6c25db28f2
indentation fixes in zone_wintergrasp.cpp
2016-10-24 13:57:26 +02:00
treeston
5d0a5951a1
Entities/Creature: Fix an edge case issue where creatures would re-acquire target after respawn if they despawned while spell focusing.
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Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013 .
2016-10-24 13:54:20 +02:00
treeston
a9557382e8
Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.
2016-10-24 13:45:33 +02:00
treeston
e5f2fe7b7b
Fix _DespawnAtEvade for other creatures to actually respawn said other creatures.
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Also fix add aggro for Hadronox.
Fixes and closes #18012 .
2016-10-24 13:45:01 +02:00
treeston
0ba8f4c955
Core/Creature: Fix respawn logic to call reset react state BEFORE calling Reset(). Fixes Krik'thir behavior after a wipe (and maybe some others).
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Fixes and closes #18011 .
2016-10-24 13:44:08 +02:00
Keader
73ee018122
Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. ( #17934 )
2016-10-24 13:28:26 +02:00
Gustavo
d82abaa2ac
Core/Scripts Boss Lady DeathWhisper improvements
2016-10-24 13:26:40 +02:00
SnapperRy
a6eb8d9b11
Core/Wintergrasp: cleanup and codestyle.
2016-10-22 10:53:40 +02:00
jackpoz
2dfa3298c8
Scripts/Azjol-Nerub: fix static analysis issues
2016-10-22 10:50:37 +02:00
SnapperRy
76c462d04f
Battlefield/Wintergrasp: improvements:
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- Move Wintergrasp Keep guard spawns from core to db, removing all duplicates in the meanwhile.
- Add Alliance Brigadier General inside the relic room.
Closes #7593 .
2016-10-22 10:48:36 +02:00
Aokromes
0169bfe1f5
Scripts/Wintergrasp: Fix vehicle teleporter ( #17550 )
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By WoWErrorDev, closes #5831 .
2016-10-05 08:01:20 +02:00
SnapperRy
f64a77a77d
Core/Conditions: partially revert 723c253, replacing CONDITION_WINTERGRASP_HORDE with a ConditionScript.
2016-10-05 08:00:25 +02:00
ariel-
a96ab21ee2
Core/Scripts: kill whitespace
2016-10-05 07:59:43 +02:00
treeston
824db91cbe
Various: Fix coverity reported issues.
2016-10-05 07:59:14 +02:00
Keader
a6c18901b2
Core/Scripts: Fixed Gunship Mage cast interrupt
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Closes : #14912
2016-09-27 13:03:07 +02:00
treeston
a142c7b2ae
and you get a header, and everyone gets a header...
2016-09-27 13:02:59 +02:00
treeston
0b2b2641a0
.....hail PCH
2016-09-27 13:02:49 +02:00
treeston
0739185b29
...for real this time (seriously - what happened to test builds before merging, Aok?)
2016-09-27 13:02:41 +02:00
treeston
31d71fda27
Fix nonPCH.
2016-09-27 13:02:32 +02:00
Treeston
6dd0f9a478
I think I got all of them this time
...
No idea how this one got past travis.
2016-09-27 13:02:25 +02:00
Aokromes
f2639df97a
Update boss_hadronox.cpp
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I hate travis, learn from buildbot
2016-09-27 13:02:17 +02:00
Aokromes
0cb82d69ae
Update boss_hadronox.cpp
2016-09-27 13:02:07 +02:00
Treeston
69e4236146
Scripts/AzjolNerub: Full rewrite
2016-09-27 13:01:58 +02:00
ariel-
ceb1750432
Core/Scripts: Fix build
2016-09-26 07:39:06 +02:00
SnapperRy
1158365c5c
Script/Quest: Trail of Fire ( #17939 )
2016-09-26 07:38:48 +02:00
jackpoz
71d4d34d33
Scripts/ICC: Fix chest loot exploit
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Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
2016-09-25 10:10:57 +02:00
treeston
80741d92ac
Scripts/IcecrownCitadel: Fix an issue where Deathbringer Saurfang's exit door could get stuck in a closed state. Fixes and closes #15018 .
2016-09-22 15:28:15 +02:00
Keader
79782df5c7
Core/Scripts: XT002 improvements in Hard Mode. Closes #17141 . (PR #17900 )
2016-09-22 03:23:43 +02:00
Treeston
3815b5bc06
Code style follow-up, I blame Notepad++.
2016-09-20 20:33:01 +02:00
treeston
8a402b9f6b
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true
2016-09-20 20:28:45 +02:00
treeston
bd109edce8
5952752 follow-up: Member declaration now matches order of usage.
2016-09-20 18:38:42 +02:00
treeston
bd9dbabcc0
Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts of Doom tend to do that to raids.
2016-09-20 18:37:58 +02:00
treeston
72a76d6226
Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff).
2016-09-14 14:32:03 +02:00
treeston
9a829b4761
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially
2016-09-03 17:26:20 +02:00
treeston
109d87d3c3
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
2016-08-31 08:39:33 +02:00
Aokromes
df2c6972c4
Whitespace clean-up
2016-08-29 01:20:31 +02:00
ariel-
4acebe6c91
Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset, and register them as PP summons since they're summoned by a trigger. (f183ed3c50cdcf13cd9fe608e0f4791177f120a4 follow-up)
2016-08-28 10:20:14 +02:00
ariel-
9b8a4b5fea
Core/Scripts: fix math error that would not select points on the entire circle
2016-08-25 15:01:16 +02:00
ariel-
0c3e061b2b
Update boss_kelthuzad.cpp
2016-08-25 15:00:25 +02:00
Aokromes
8aaea40f03
travis is lazy
2016-08-25 14:59:54 +02:00
Gustavo
3b2e9d4ca4
Core/Scripts Boss Skadi the Ruthless rework
2016-08-25 14:59:21 +02:00
tkrokli
8d1a2284f5
Core/Scripts: move forge_of_souls gossip to DB
2016-08-25 14:53:46 +02:00
Gustavo
f7667cdda6
Core/Scripts Implement Pit of Saron Cavern event
2016-08-25 14:53:14 +02:00
Aokromes
99a5df07e3
Missing overrides
2016-08-24 19:23:13 +02:00
Aokromes
332feace2c
Scripts/Naxxramas: Full Kel'thuzad rework.
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- Sniffed timers
- Sniffed spawn behavior
- Sniffed everything else
- Sniffed sniff. Mmmm
- In all seriousness though:
- Fixed P2 cast behavior, now obeys category cooldowns as intended
- Fixed P1 pathing and abomination behavior
- Fixed P1 passive minion aggro logic
- Fixed P1->P2 transition logic
- Fixed P3 guardian spawn/despawn logic
- Fixed all minions' cast behavior
- Fixed melee hitbox for Kel'thuzad, abominations, banshees and guardians
- Fixed reset behavior
- Fixed post-Sapphiron event to no longer open the KT door for a few seconds before slamming it closed again by treeston
2016-08-24 19:20:37 +02:00