Ovahlord
83958342d9
Core/Spells: ported spellMod handling from master branch
2025-03-09 13:20:40 +01:00
Ovahlord
f9425284ca
Core/Units: updated power regeneration handling to get closer to the master version of it
2025-03-09 10:30:07 +01:00
Ovahlord
e8588fd5ba
Core/Objects: ported Heartbeat implementation fron master branch
2025-03-09 02:40:05 +01:00
Ovahlord
d8ef0352e1
buildfix
2023-12-18 11:48:18 +01:00
Ovahlord
0f035fe940
Core/Units: refactor rage generation to reflect patch 4.0.1 changes:
...
* melee attacks will now send their awarded rage within SMSG_ATTACKER_STATE_UPDATE and moved the rage reward mechnic from Unit::DealDamage into Unit::AttackerStateUpdate
* killed CleanDamage struct and provide plain unmitigated damage values instead as since patch 4.0.1 the rage gained from damage taken is fully normalized and ignores any kind of damage reduction or negation
2023-12-10 18:26:24 +01:00
Kelno
b4f6bee92c
Core/Items: Fixed soulbound tradeable items not being properly update once every second ( #29416 )
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In the current code they were updated only if the difftime went above 1 second.
2023-12-04 22:09:52 +01:00
sevi
986c129bc0
Core/Quests: implement the option to cast spells upon abandoning quests ( #434 )
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* Core/Quest: Implement a way to cast Spells on Quest Abandon.
* Core/Player: add a missing ;
* Core/Quest: moved the Abandon Spell away from a own table into quest_template_addon.
2023-12-01 16:07:39 +01:00
Shauren
388c504047
Core/Spells: Named and implemented most of SpellAttr8
2023-10-23 18:07:05 +02:00
KobeSagami
cbb027438c
Core/Misc: Minor change to racial wisp handling to make custom easier (or so i heard) ( #22954 )
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(cherry picked from commit 7d60b9a289ee0942cf57b49626c0f3f9caeed331)
2023-10-18 23:29:07 +02:00
Ovahlord
ff0eb86c54
Core/Achievements: ported start event and fail event mechanics from master branch
2023-10-11 01:38:01 +02:00
Shauren
8acfadc779
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas
2023-10-09 21:05:00 +02:00
Jeremy
f8aa09f253
Core/Areas: Update AreaFlags from EnumeratedStings values
2023-10-09 20:41:30 +02:00
funjoker
df32b341a5
DB/Creatures: Port master model system
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Fixes incorrect displayid for creatures, due to probability
2023-09-15 23:52:51 +02:00
Shauren
a1bf752e4b
Core/Players: Don't remove unlearned spells from action bars
2023-08-19 18:20:20 +02:00
Ovahlord
6c1c91b6b2
Core/DataStores: implement PlayerCondition.dbc
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* additionally implemented a DB table for custom entries as many of these conditions are strictly server side
* use server side conditions for Stormwind's faction vendor as example usage
2023-07-17 14:53:30 +02:00
Shauren
b48e834b1c
Core/Loot: Removed unneccessary field from Loot class and pass it as parameter everywhere
2023-07-12 13:05:00 +02:00
robinsch
0c33018b90
Core/Item: Fixed possible dupe exploit with container items containing non unique non stackable items
2023-07-11 21:39:24 +02:00
Ovahlord
a3dd0d75cf
Core/Quests: ported quest flag and visbility update changes from master branch
2023-07-11 15:21:09 +02:00
Ovahlord
5f808b5247
Core/Entities: modernized several pointers and arrays in Player, Unit and Creature classes
2023-07-08 17:55:25 +02:00
Ovahlord
d6801c5dc4
Core/Misc: fixed more deprecation warnings
2023-07-07 23:52:15 +02:00
Shauren
07376de9fc
Core/Spells: Always remove spell target from transport on teleport spells if spell destination does not target a position on the transport
2023-06-29 20:31:45 +02:00
Ovahlord
e87c7ae513
Core/Spells: allow players to absorb fire damage from environmental damage spell effects
2023-06-07 11:15:48 +02:00
Ovahlord
f18a592a7e
Core/GameObjects: remove incorrect gathering experience implementation
2023-01-17 19:56:25 +01:00
Ovahlord
acaf42798a
Core/GameObjects: sync gameobject data field names with master branch and added some missing entries for Cataclysm
2023-01-17 19:45:56 +01:00
Shauren
5f8f854794
Core/Players: Allow teleporting to a specific instance id
2023-01-09 11:22:58 +01:00
Ovahlord
ce0c09b429
buildfix
2023-01-09 09:26:21 +01:00
Ovahlord
719bed325e
Core/Players: added a missing iterator check in Player::UnbindInstance
2023-01-09 09:20:47 +01:00
Ovahlord
c72018b1a8
Core/Players: no longer allow Goblins and Worgen to leave their starting zones early and added their according error messages when trying to do so
2022-12-31 17:16:28 +01:00
Shauren
597b4bb62f
Core/Players: Added error message for death knights attempting to leave their starting zone early
2022-12-31 16:56:50 +01:00
Ovahlord
e6103dae3e
Core/Players: moved area exploration to a own helper
2022-12-31 16:19:40 +01:00
Shauren
81b2ff0d94
Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
2022-12-29 22:10:44 +01:00
Shauren
265c2fa508
Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
2022-12-26 13:24:59 +01:00
Shauren
2a39dece9e
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
2022-12-26 12:33:45 +01:00
Shauren
3ae02de71b
Core/Quests: Reset seasonal quests based on saved completion time and intended holiday start time
2022-12-24 23:56:06 +01:00
Shauren
e9b13bcf00
Core/WorldStates: Migrate remaining hardcoded worldstates from Player::SendInitWorldStates to new system
2022-12-21 22:06:50 +01:00
Shauren
d35f58a46d
Core/WorldStates: Migrate pvp season worldstates to new system
2022-12-21 22:05:48 +01:00
Shauren
ccff3af924
Core/WorldStates: Migrate battleground HolidayWorldState to new system
2022-12-21 22:01:54 +01:00
Shauren
e748845e78
Core/WorldStates: Migrate OutdoorPvP worldstates to new system
2022-12-21 21:55:27 +01:00
Shauren
c63312cc06
Core/WorldStates: Migrate battleground worldstates to new system
2022-12-21 21:41:58 +01:00
Ovahlord
d98398f38c
Core/Packets: enabled and implemented SMSG_PET_DISMISS_SOUND
2022-12-11 14:41:43 +01:00
Ovahlord
39a2a0c80b
Core/Players: apply feedback from 554eb584b0
2022-12-08 19:49:24 +01:00
Ovahlord
bf54acc91e
Core/Players: send meta currencies on login as well to match sniff data and display weekly quantities in the arena panel
2022-12-05 10:43:34 +01:00
Ovahlord
554eb584b0
Core/Packets: updated internals for currency handling
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* converted SMSG_SET_CURRENCY to packet class
* greatly simplified ModifyCurrency method
* handle CMSG_SET_CURRENCY_FLAGS packet
* fixed sending currency flags upon login. This fixes displaying them in the bagpack
* .modify currency is no longer affected by SPELL_AURA_MOD_CURRENCY_GAIN and can now bypass weekly limits
* defined all currency type flags
2022-12-05 10:10:45 +01:00
Ovahlord
0d3dfa719e
Core/Spells: correct values sent in SMSG_SET_PCT_SPELL_MODIFIER
2022-11-13 12:14:01 +01:00
Shauren
12b60099f8
Core/WorldStates: Migrate instance script worldstates to new system
2022-10-09 13:45:38 +02:00
Shauren
fe7e42b0b8
Core/WorldStates: Migrate Tol Barad worldstates to new system
2022-10-09 13:11:33 +02:00
Ovahlord
9f85a104d7
Core/Spells: fixed a typo that was causing all charmed units to now have any spells despite being defined as such
2022-10-09 12:47:04 +02:00
Shauren
10823f8fcc
Core/WorldStates: Add area requirements to world states
2022-10-09 01:34:37 +02:00
Shauren
8a98cc0205
Core/WorldStates: Migrate Wintergrasp worldstates to new system
2022-10-09 01:15:02 +02:00
Carbenium
0ef220fca0
Battlefields: Move BF scripts out of game
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This commit introduces the usual script interface
for battlefields.
2022-10-09 00:35:07 +02:00