Ovahlord
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d2b464b537
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Core/Items: added missing destructor to item class
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2025-06-13 20:19:32 +02:00 |
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Ovahlord
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d8ecc53b3c
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Core/Creature: added missing destructor definition
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2025-06-13 20:04:25 +02:00 |
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Ovahlord
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49270a5cb9
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Scripts/Spells: fixed damage calculation for Blood-Caked Strike and dropped deprecated script for Icebound Fortitude
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2025-06-11 19:44:36 +02:00 |
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Ovahlord
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af7ab961c6
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Scripts/Spells: fixed disease damage bonus for Blood Strike, Heart Strike and Obliterate
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2025-06-11 16:28:11 +02:00 |
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Ovahlord
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4ccfe1ebed
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Core/Spells: fixed several special damage calculations for class spells and fixed a duplicate application of mastery
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2025-06-09 11:08:43 +02:00 |
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Ovahlord
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6f39a57ad3
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Scripts/Spells: fixed some end of file line endings
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2025-06-08 15:19:21 +02:00 |
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Ovahlord
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5c9ecf27e9
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Core/Spells: dropped spell_bonus_data table and use the dbc internal data to calculate ap and sp bonus values
* some spells have a special formula in their tooltips, which need manual scripting via the CalcDamage and CalcHealing hooks respectively
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2025-06-08 15:16:17 +02:00 |
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Ovahlord
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373dd1b6ac
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Scripts/Spells: modernize spell script for Howling Blast
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2025-06-08 12:22:03 +02:00 |
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Ovahlord
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4dd10462d0
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Scripts/Spells: modernize aura script for Frost Fever and Blood Plague
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2025-06-07 19:22:16 +02:00 |
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Ovahlord
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e96245f323
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Scripts/Spells: corrected spell script for Death Coil
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2025-06-07 19:07:47 +02:00 |
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Ovahlord
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6318b3655d
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Core/Spells: fixed a crash with gameobject spell casters
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2025-06-07 19:07:29 +02:00 |
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Ovahlord
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58ef56d335
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Core/DataStores: ported NpcDamageByClass game tables from Cata Classic and use it to calculate creature damage values
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2025-06-07 16:20:53 +02:00 |
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Ovahlord
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77efec36ee
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Core/DataStores: ported NpcTotalHp game tables from Cata Classic and use them to calculate npc health values
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2025-06-07 15:53:41 +02:00 |
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Ovahlord
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94f1ac8498
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Revert "Core/Cryptography: updated cryptography impl to current 335 state in preparation for the authentication refactoring"
This reverts commit 57416b873f.
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2025-06-07 11:40:26 +02:00 |
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Ovahlord
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96975fcd6b
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Core/Spells: fixed combo points damage calculation
* added GameTable class to simplify access to game table values
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2025-06-07 11:40:18 +02:00 |
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Ovahlord
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4524c29f2c
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Core/Spells: ported spell effect value calculation from cata_classic branch
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2025-06-07 11:40:18 +02:00 |
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Ovahlord
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57416b873f
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Core/Cryptography: updated cryptography impl to current 335 state in preparation for the authentication refactoring
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2025-04-04 23:22:12 +02:00 |
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Ovahlord
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901c387058
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Core/Movement: restored a position Z check for hovering movement
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2025-03-15 15:00:18 +01:00 |
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Ovahlord
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e0989bec09
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Core/Movement: reduce strict pathfinding rules during chase movement
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2025-03-15 14:57:11 +01:00 |
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Ovahlord
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6eb73788f4
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Core/Units: deprecate CREATURE_FLAG_EXTRA_NO_COMBAT and use CREATURE_STATIC_FLAG_IGNORE_COMBAT to turn creatures passive
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2025-03-15 14:27:16 +01:00 |
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Ovahlord
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4127d2595b
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Core/Spells: refactored check for putting caster in combat with the player and incorporate CREATURE_STATIC_FLAG_IGNORE_COMBAT back in
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2025-03-15 10:59:51 +01:00 |
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Ovahlord
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ae707fa9e1
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Core/Misc: fixed startup errors introduced by recent cherry picks
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2025-03-15 09:51:21 +01:00 |
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Ovahlord
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3e3212c9fe
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Core/Units: Allow self inflicted damage to bypass CREATURE_STATIC_FLAG_UNKILLABLE
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2025-03-15 09:09:03 +01:00 |
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Ovahlord
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0c9747961d
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Core/Spells: restore a check for SPELL_ATTR3_COMPLETELY_BLOCKED that went missing during cherry picking
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2025-03-15 08:52:37 +01:00 |
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Shauren
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c23cfa4217
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Core/Spells: Move entering combat for caster and calculating crit chance to separate function called only once for each target instead of doing it once for every effect on every target
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2025-03-15 08:50:50 +01:00 |
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Shauren
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2274f69173
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Core/Spells: Simplify combat flagging code on spell launch and impact
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2025-03-15 08:47:21 +01:00 |
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Alan Deutscher
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52fc975ecc
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Core/Spells: Delay combat flagging for spell targets until spell missile lands
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2025-03-15 08:44:48 +01:00 |
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Shauren
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7c70827377
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Core/Combat: Allow PvE combat references to become suppressed, just like PvP ones
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2025-03-15 08:37:47 +01:00 |
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Shauren
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6eac93139a
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Core/Auras: Feign death will no longer cause creatures immune to it to drop combat (and then reenter it because the unit feigning death is considered valid)
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2025-03-15 08:32:56 +01:00 |
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Shauren
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a7644b03d4
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Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)
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2025-03-15 07:16:45 +01:00 |
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Shauren
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a4aa09de52
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Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_ALLOW_MOUNTED_COMBAT and overriding default mount from creature addon
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2025-03-15 07:07:31 +01:00 |
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Shauren
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8c7b6f2bcf
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Core/Creatures: Implemented CREATURE_STATIC_FLAG_5_NO_LEAVECOMBAT_STATE_RESTORE
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2025-03-15 07:02:51 +01:00 |
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Shauren
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e130290f83
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Core/Creatures: Implemented CREATURE_STATIC_FLAG_3_NO_THREAT_FEEDBACK
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2025-03-15 07:00:38 +01:00 |
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Shauren
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4ead80f388
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Core/Auras: Minor optimization for Unit object creation with msvc (not allocating a list end sentinel node for all of the 500 lists stored in Unit for each aura type)
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2025-03-14 16:57:04 +01:00 |
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ModoX
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5d2d60258b
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Core/Creature: Remove UNIT_FLAG2_FEIGN_DEATH if no unit_flags are set
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2025-03-14 16:35:14 +01:00 |
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ModoX
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a04920122a
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Spells/Generic: Implemented generic feign death spell with UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNINTERACTIBLE
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2025-03-12 19:04:05 +01:00 |
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offl
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4d3b24251d
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Core/Creatures: moved many Feign Death flags to auras
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2025-03-12 18:58:19 +01:00 |
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Meji
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d0c902ce1f
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Core/Creatures: Drop dynamic flags from creature and creature_template
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2025-03-11 21:29:30 +01:00 |
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Ovahlord
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55318b76b6
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buildfix
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2025-03-11 19:58:04 +01:00 |
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Ovahlord
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40b206991f
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Core/Creatures: implement overriding static flags by spawnId and difficulty
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2025-03-11 18:47:37 +01:00 |
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Ovahlord
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45f34f08a1
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Core/Spawns: fixed loading unit_flags2 overrides from creature table
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2025-03-11 18:14:59 +01:00 |
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Ovahlord
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164289b3b2
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Core/Units: ported namings for UnitFlags and UnitFlags2 and added the check for forbidden flags in database
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2025-03-11 18:06:35 +01:00 |
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ModoX
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d4804d609d
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Core/Creature: Allow creature table to override npc- and unitflags to 0
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2025-03-11 17:35:41 +01:00 |
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Ovahlord
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74345972e6
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Core/Items: allow heirlooms to stay equipped/usable even when the player has reached their max scaling level (they just stay at that power level)
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2025-03-10 20:17:48 +01:00 |
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Ovahlord
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291741c440
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Core/Units: updated UpdateStatBuffMod to the same handling as the cata_classic branch
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2025-03-10 20:05:14 +01:00 |
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Ovahlord
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9189fa1858
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Core/Player: split table player_classlevelstats into two tables by introducing player_racestats for race specific offsets
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2025-03-10 19:52:18 +01:00 |
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Ovahlord
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7ece100da8
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Core/Creature: removed a duplicate application of CREATURE_STATIC_FLAG_4_NO_BIRTH_ANIM
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2025-03-10 18:26:08 +01:00 |
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Ovahlord
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4172c16de6
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Core/Movement: fixed spline data sent for anim tiers
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2025-03-10 18:04:28 +01:00 |
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Ovahlord
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f46b6f0797
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Core/Units: removed the packetOnly parameter from several movement flag setters
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2025-03-10 17:43:42 +01:00 |
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Ovahlord
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5cc9d58f0c
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Core/Misc: fixed GCC build
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2025-03-10 10:41:45 +01:00 |
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