Commit Graph
38446 Commits
Author SHA1 Message Date
Ovahlord 64b77e359d Core/Misc: ported cryptography updates and all that entrails from 335/master and killed bnetserver 2025-07-21 19:04:56 +02:00
Giacomo Pozzoni a576c8328b Shared/Utilities: Handle string format exceptions
Handle StringFormat() exceptions in case of malformed string format to avoid causing unhandled exception crashes
2025-07-21 09:14:46 +02:00
Ovahlord 5410539f05 Core/Misc: replace more macros with constexpr 2025-06-28 12:44:18 +02:00
Ovahlord ddc9795045 Core/Creature: kill no longer used InhabitTypeValues enum 2025-06-28 12:31:05 +02:00
Ovahlord cf56756985 codestyle fix 2025-06-21 15:34:29 +02:00
Ovahlord 94bdf7c094 Core/PacketIO: implement a legacy connection mode which uses only the first connection socket to allow older pre-patched clients to connect 2025-06-21 15:32:25 +02:00
Ovahlord 4b7d68830a Core/Misc: converted more macros to constexpr 2025-06-21 14:15:58 +02:00
Ovahlord e750e1b335 Core/Skills fixed another oversight when determining a skill save status 2025-06-21 03:01:29 +02:00
Ovahlord df676d3bc6 Core/Skills: fixed racemask check when initializing player info skills 2025-06-21 02:03:56 +02:00
Ovahlord a9579cb33b Core/Skills: ported skill refactors from master branch
* implement automatic skill learning from dbc data which
2025-06-21 01:23:27 +02:00
Ovahlord d4b18aad8f Scripts/Spells: properly fixed Blessed Life's proc cooldown 2025-06-20 20:14:09 +02:00
Ovahlord b995fd8cbe Scripts/Spells: properly fixed Nature's Grace proc cooldown 2025-06-20 19:19:11 +02:00
Ovahlord b61743edf1 DB/Spells: corrected the proc cooldowns of all ranked aura procs 2025-06-20 17:00:16 +02:00
Ovahlord 3fd003e15c DB/Spells: corrected the proc cooldowns of all non-ranked proc spells 2025-06-20 16:47:18 +02:00
Ovahlord 4055734fcf DB/Spells: added missing proc cooldowns for all spells 2025-06-20 16:23:59 +02:00
Ovahlord 12a4cea430 Core/Packets: corrected connection type for SMSG_POWER_UPDATE to fix clientside glitches in which rage gained from auto attacks causes power updates to get applied twice 2025-06-20 00:10:38 +02:00
Ovahlord 65b0057332 Core/Units: fixed differences for rage generation between branches 2025-06-20 00:00:45 +02:00
Ovahlord e8c928fc74 Core/Units: ported rage generation refactors from Classic 2025-06-19 23:30:04 +02:00
Ovahlord 4539f848ac Core/Units: ported base attack time refactors from master branch 2025-06-19 23:18:17 +02:00
Ovahlord ab866ca985 Core/Units: dealing melee damage will now generate rage based on armor reduced damage instead of the original value 2025-06-19 22:47:45 +02:00
Ovahlord 68a3622133 DB/Creatures: set DamageModifier back to 1 as recent changes require a full re-evaluation of the damage 2025-06-18 20:57:03 +02:00
Ovahlord ca505967e3 Core/Quests: fixed sending the correct gold amount when a quest has RequiredMoney 2025-06-18 19:51:26 +02:00
Ovahlord 677c5976e7 DB/Quests: ported several missing quest_request_items entries from Classic 2025-06-18 18:46:44 +02:00
Ovahlord 1121d206da Core/Quests: send the correct money amount for max level rewards 2025-06-18 17:50:56 +02:00
Ovahlord 9a540ae079 DB/Quests: ported money difficulty and quest scaling data from Classic 2025-06-18 17:23:13 +02:00
Ovahlord 44f466030b Core/Quests: ported quest level scaling and reward money calculation from Classic 2025-06-18 16:53:29 +02:00
Ovahlord 1dfee7e072 Core/Quests: ported QuestMoneyReward.db2 from Classic as db table 2025-06-18 13:12:14 +02:00
Ovahlord d18a2ff090 DB/Creatures: updated all HealthScalingExpansion values from Classic brute force data 2025-06-18 01:21:44 +02:00
Ovahlord f26684b407 Core/Creatures: renamed exp column to HealthScalingExpansion and implement support for negative expansion level (-1 means current expansion - often used in battlegrounds) 2025-06-18 00:36:43 +02:00
Ovahlord 49da5d33e1 DB/Creatures: corrected unit_class values for all creatures based on classic wdb data 2025-06-18 00:00:51 +02:00
Ovahlord b6084c75ec Core/PacketIO: removed dead packet handler method definitions 2025-06-17 22:43:22 +02:00
Shauren f5f344ddad Core/GameObjects: Fixed GameObject::SetRespawnTime putting gameobjets not using compatibility spawning mode into invalid state
Closes #31047
2025-06-17 22:15:52 +02:00
Ovahlord efce3f3463 Core/Player: correct initial SpecsCount value for players 2025-06-17 21:24:49 +02:00
Ovahlord d9fe9f02a3 DB/Creatures: corrected armor and attack power values for UNIT_CLASS_WARRIOR creatures between level 1 and 5 2025-06-17 20:00:43 +02:00
Ovahlord 8307117aec Core/Spells: moved creature level based spell scaling into CalcBaseValue where it belongs 2025-06-17 19:39:38 +02:00
Ovahlord 537f444c24 Core/Spells: re-implement SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL and use the leaked game table values to correctly calculate the multiplier 2025-06-17 18:42:05 +02:00
Ovahlord 2461bafbc2 buildfix 2025-06-17 17:59:02 +02:00
Mykhailo Redko a145c21495 Core/PacketIO: Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE 2025-06-17 17:48:49 +02:00
stoneharry 1c38edaae4 Core/Chat: Apply chat flood control to addon messages as well
(cherry picked from commit 5384fc194f9061bbac314abb66a9bac88aaaf760)
2025-06-17 17:43:49 +02:00
Shauren 6daba28efe Core/Movement: Fixed orientation calculation when using MoveSpline::ComputePosition(int32 time_offset) overload
(cherry picked from commit 3596ecaf311819cd0b34c511b7cdc9b09a411f6d)
2025-06-17 16:26:28 +02:00
Ovahlord c4f1f8d82a Core/Player: converted all macros into constexpr 2025-06-17 13:28:56 +02:00
Ovahlord fd0dc1066a Misc: added more formatting rules to clang-format to match TC standards 2025-06-16 23:39:22 +02:00
Ovahlord c7f5cffad3 Core/Packets: remove no longer needed check from learn preview talents packet handler 2025-06-16 21:07:56 +02:00
Ovahlord c092c6ad00 Core/Player: allow players to learn a primary specialization without having to select a talent
* converted CMSG_LEARN_PREVIEW_TALENTS to packet class
2025-06-16 20:32:28 +02:00
Ovahlord 53df12ae73 Core/Player: moved PlayerTalentInfo into a own header and removed the unneeded pointer mess 2025-06-16 18:50:33 +02:00
Ovahlord db47e3dec9 Core/Objects: removed a long dead function declaration 2025-06-16 13:37:10 +02:00
Ovahlord 72a322c66d Core/Objects: ported static object casting methods from master branch 2025-06-16 13:17:31 +02:00
Ovahlord c9db15021c Scripts/Spells: typo fix for a loop counter 2025-06-15 22:35:47 +02:00
Ovahlord 09f8eb41c2 Misc: added .clang-format file to make code formatting easier 2025-06-15 21:14:10 +02:00
Ovahlord 3b40b62e1c Core/Spells: no longer reset combat timers for instant melee spells 2025-06-15 20:59:41 +02:00