Shauren
37c6835d7a
Dep/rapidjson: Upgrade to Tencent/rapidjson@27c3a8dc0e
2022-12-30 17:42:01 +01:00
Shauren
bc76d675fa
Core/LFG: Filter out lfg dungeons that have invalid map/difficulty pairs
2022-12-30 17:41:35 +01:00
SeraphimWoW
e8f8081b29
Core/Maps: Make sure login instance is added to i_maps
2022-12-29 23:00:24 +01:00
Shauren
55843a00c6
Core/Maps: Split Ebon Hold by faction and removed forced sanctuary hack
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original commit: 515c0a43ef8fcf41ffb2785c5940f0234e757ec3
2022-12-29 22:58:20 +01:00
Shauren
4500ee8284
Core/Spawns: Exclude spawn groups with MANUAL_SPAWN flag from automatic spawning/despawning with conditions
2022-12-29 22:51:30 +01:00
Shauren
82fe2ab194
Core/WorldStates: Add generic worldstates for team in instance
2022-12-29 22:39:21 +01:00
Shauren
c2401d38fe
Core/Maps: Fixed deadlock in battleground map creation
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Closes #28154
2022-12-29 22:27:42 +01:00
Ovahlord
e4bb93e84b
nopch fix
2022-12-29 22:19:15 +01:00
Shauren
353b06d16e
Core/WorldStates: Allow using -1 in database for MapIDs column to mark worldstates that should be bound to a map and allowed on all maps
2022-12-29 22:15:58 +01:00
Shauren
81b2ff0d94
Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
2022-12-29 22:10:44 +01:00
Ovahlord
f879d95589
Core/Utils: sync IteratorPair utilities with master branch
2022-12-29 21:59:11 +01:00
Ovahlord
5b10c54e08
DB/Misc: fixed all world database startup errors introduced by recent cherrypicks
2022-12-29 15:23:54 +01:00
Ovahlord
e6a67a7ff1
Core/Spells: simplified Obsidian Armor's spell script
2022-12-29 14:33:13 +01:00
Ovahlord
4009a75a97
nopchfix²
2022-12-29 13:00:02 +01:00
Ovahlord
94ece3688f
nopch fix
2022-12-29 12:38:04 +01:00
Ovahlord
ddc96ebaa0
Core/Spells: fixed Obsidian Armor item proc
2022-12-29 12:36:37 +01:00
Shauren
0f0b283168
Core/Pools: Implemented pooling for instances
2022-12-29 11:56:56 +01:00
Ovahlord
317a9f2d32
Core/Pooling: sync constructor and destructor code with master branch
2022-12-27 22:39:28 +01:00
Ovahlord
72b3164552
Core/Datastores: adapt parts of master's logic for Zone2MapCoordinates
2022-12-26 13:49:47 +01:00
Shauren
b732521f17
Core/Maps: Replace some Instanceable() checks with IsDungeon()
2022-12-26 13:40:18 +01:00
Shauren
265c2fa508
Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
2022-12-26 13:24:59 +01:00
Shauren
28ad85c160
Core/Spawns: Removed ObjectMgr::AddCreatureData and ObjectMgr::AddGameObjectData (old outdoorpvp helpers)
2022-12-26 12:48:54 +01:00
Ovahlord
366be45929
DB: fixed another query error
2022-12-26 12:35:23 +01:00
Shauren
2a39dece9e
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
2022-12-26 12:33:45 +01:00
Shauren
51363865bc
Core/OutdoorPvP: Remove manual spawn management functions from OutdoorPvP
2022-12-26 12:18:54 +01:00
Shauren
c5cccebf64
Core/OutdoorPvP: Move remaining outdoorpvp spawns to db
2022-12-26 12:15:21 +01:00
Shauren
95f092868a
Core/OutdoorPvP: Move Zangarmarsh outdoorpvp spawns to db
2022-12-26 12:09:43 +01:00
Ovahlord
d43170562c
Scripts/OutdoorPvP: ported some refactors for Halaa
2022-12-26 11:59:49 +01:00
Ovahlord
a3883ea2d5
DB/Spawns: fixed a typo in Halaa's spawn queries
2022-12-26 11:49:39 +01:00
Shauren
9f7227e7b5
Core/OutdoorPvP: Move Halaa spawns to db using worldstate conditions
2022-12-26 11:39:40 +01:00
Shauren
cbd46b7664
Core/Conditions: Implemented conditions for spawn groups
2022-12-26 11:15:13 +01:00
Shauren
740fa9e65a
Core/WorldStates: Fixed wrong prepared statement being used for saving world state values
2022-12-26 10:54:07 +01:00
Shauren
89b019ffeb
Core/WorldStates: Move custom worldstates to separate table and move saving worldstate values to WorldStateMgr
2022-12-26 10:53:47 +01:00
Shauren
3ae02de71b
Core/Quests: Reset seasonal quests based on saved completion time and intended holiday start time
2022-12-24 23:56:06 +01:00
Shauren
e7f8a0e086
Revert "Core/Event: prevent seasonal quests from resetting at server restart ( #17455 )"
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This reverts commit 6a8ca9b0bf6f7cd355e1994723d6be6a5003d4d4.
# Conflicts:
# src/server/game/Events/GameEventMgr.cpp
2022-12-24 23:36:13 +01:00
Ovahlord
aea5d7429e
buildfix
2022-12-22 06:39:40 +01:00
Ovahlord
a2b802c510
Core/WorldStates: fixed setting arena season world states as these had been overriden by world state template loading
2022-12-22 06:12:58 +01:00
Ovahlord
f165e1cb2b
DB/Events: added event entries for arena season 9, 10 and 11 and set default season to 11
2022-12-22 05:39:03 +01:00
Shauren
05b2fe8acd
Core/WorldStates: Migrate Ebon Hold worldstates from Player::SendInitWorldStates to new system
2022-12-21 22:09:35 +01:00
Shauren
e9b13bcf00
Core/WorldStates: Migrate remaining hardcoded worldstates from Player::SendInitWorldStates to new system
2022-12-21 22:06:50 +01:00
Shauren
d35f58a46d
Core/WorldStates: Migrate pvp season worldstates to new system
2022-12-21 22:05:48 +01:00
Shauren
ccff3af924
Core/WorldStates: Migrate battleground HolidayWorldState to new system
2022-12-21 22:01:54 +01:00
Shauren
e748845e78
Core/WorldStates: Migrate OutdoorPvP worldstates to new system
2022-12-21 21:55:27 +01:00
Shauren
c63312cc06
Core/WorldStates: Migrate battleground worldstates to new system
2022-12-21 21:41:58 +01:00
Ovahlord
b5dcfece67
Core/Locales: b5ad731cf3 followup
2022-12-21 10:47:49 +01:00
Ovahlord
b5ad731cf3
Core/Locales: ported locale string moving optimization from master branch
2022-12-20 16:31:46 +01:00
ratkosrb
122b52b079
Core/Creature: Use proper name for wander distance
2022-12-20 15:48:37 +01:00
Ovahlord
75447899c4
Core/GameObjects: implement allowMounted for GAMEOBJECT_TYPE_SPELLCASTER and only count uses if the spell has actually been cast
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* this fixes Cauldrons of Battle to no longer prematurely despawn when a player attempted to pick up multiple flasks while already carrying one in his inventory
2022-12-20 09:52:14 +01:00
Ovahlord
bc773afaec
Core/Spells: slightly modernize Spell::EffectTransmitted codestyle
2022-12-20 09:47:40 +01:00
Ovahlord
56b0ca2370
Core/Spells: make Spell::CheckItems partially respect gameobject casters as well
2022-12-20 09:46:57 +01:00